mirror of
https://github.com/LadybirdBrowser/ladybird.git
synced 2024-11-25 17:10:23 +00:00
aec8983819
Previously, in the case of RLE4, parsing took suspiciously long. What happened was that 'pixel_count' was 255, and 'i' was incremented by *two* in each iteration, so the for-loop continued until the entire output buffer was full, and then rejected the RLE data as bogus. This little diff allows pixel_count to reach 256, be greater than pixel_count, and thus terminate the loop in the intended way.
1398 lines
44 KiB
C++
1398 lines
44 KiB
C++
/*
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* Copyright (c) 2020, Matthew Olsson <matthewcolsson@gmail.com>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <AK/Function.h>
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#include <AK/LexicalPath.h>
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#include <AK/MappedFile.h>
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#include <LibGfx/BMPLoader.h>
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#ifndef BMP_DEBUG
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# define BMP_DEBUG 0
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#endif
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#define IF_BMP_DEBUG(x) \
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if (BMP_DEBUG) \
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x
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namespace Gfx {
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const u8 bmp_header_size = 14;
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const u32 color_palette_limit = 1024;
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// Compression flags
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struct Compression {
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enum : u32 {
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RGB = 0,
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RLE8,
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RLE4,
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BITFIELDS,
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RLE24, // doubles as JPEG for V4+, but that is unsupported
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PNG,
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ALPHABITFIELDS,
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CMYK = 11,
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CMYKRLE8,
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CMYKRLE4,
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};
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};
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struct DIBCore {
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// u16 for BITMAPHEADERCORE, but i32 for everything else. If the dib type is
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// BITMAPHEADERCORE, this is range checked.
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i32 width;
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i32 height;
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u16 bpp;
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};
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struct DIBInfo {
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u32 compression { Compression::RGB };
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u32 image_size { 0 };
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i32 horizontal_resolution { 0 };
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i32 vertical_resolution { 0 };
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u32 number_of_palette_colors { 0 };
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u32 number_of_important_palette_colors { number_of_palette_colors };
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// Introduced in the BITMAPV2INFOHEADER and would ideally be stored in the
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// DIBV2 struct, however with a compression value of BI_BITFIELDS or
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// BI_ALPHABITFIELDS, these can be specified with the Info header.
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Vector<u32> masks;
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Vector<i8> mask_shifts;
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Vector<u8> mask_sizes;
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};
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struct DIBOSV2 {
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u16 recording;
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u16 halftoning;
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u16 size1;
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u16 size2;
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};
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template<typename T>
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struct Endpoint {
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T x;
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T y;
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T z;
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};
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struct DIBV4 {
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u32 color_space { 0 };
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Endpoint<i32> red_endpoint { 0, 0, 0 };
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Endpoint<i32> green_endpoint { 0, 0, 0 };
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Endpoint<i32> blue_endpoint { 0, 0, 0 };
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Endpoint<u32> gamma_endpoint { 0, 0, 0 };
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};
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struct DIBV5 {
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u32 intent { 0 };
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u32 profile_data { 0 };
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u32 profile_size { 0 };
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};
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struct DIB {
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DIBCore core;
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DIBInfo info;
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DIBOSV2 osv2;
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DIBV4 v4;
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DIBV5 v5;
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};
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enum class DIBType {
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Core = 0,
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OSV2Short,
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OSV2,
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Info,
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V2,
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V3,
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V4,
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V5
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};
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struct BMPLoadingContext {
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enum class State {
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NotDecoded = 0,
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HeaderDecoded,
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DIBDecoded,
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ColorTableDecoded,
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PixelDataDecoded,
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Error,
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};
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State state { State::NotDecoded };
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const u8* file_bytes { nullptr };
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size_t file_size { 0 };
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u32 data_offset { 0 };
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DIB dib;
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DIBType dib_type;
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Vector<u32> color_table;
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RefPtr<Gfx::Bitmap> bitmap;
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u32 dib_size() const
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{
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switch (dib_type) {
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case DIBType::Core:
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return 12;
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case DIBType::OSV2Short:
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return 16;
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case DIBType::OSV2:
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return 64;
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case DIBType::Info:
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return 40;
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case DIBType::V2:
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return 52;
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case DIBType::V3:
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return 56;
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case DIBType::V4:
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return 108;
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case DIBType::V5:
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return 124;
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}
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ASSERT_NOT_REACHED();
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}
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};
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static RefPtr<Bitmap> load_bmp_impl(const u8*, size_t);
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RefPtr<Gfx::Bitmap> load_bmp(const StringView& path)
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{
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MappedFile mapped_file(path);
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if (!mapped_file.is_valid())
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return nullptr;
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auto bitmap = load_bmp_impl((const u8*)mapped_file.data(), mapped_file.size());
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if (bitmap)
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bitmap->set_mmap_name(String::format("Gfx::Bitmap [%dx%d] - Decoded BMP: %s", bitmap->width(), bitmap->height(), LexicalPath::canonicalized_path(path).characters()));
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return bitmap;
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}
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RefPtr<Gfx::Bitmap> load_bmp_from_memory(const u8* data, size_t length)
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{
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auto bitmap = load_bmp_impl(data, length);
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if (bitmap)
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bitmap->set_mmap_name(String::format("Gfx::Bitmap [%dx%d] - Decoded BMP: <memory>", bitmap->width(), bitmap->height()));
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return bitmap;
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}
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static const LogStream& operator<<(const LogStream& out, Endpoint<i32> ep)
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{
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return out << "(" << ep.x << ", " << ep.y << ", " << ep.z << ")";
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}
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static const LogStream& operator<<(const LogStream& out, Endpoint<u32> ep)
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{
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return out << "(" << ep.x << ", " << ep.y << ", " << ep.z << ")";
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}
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class Streamer {
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public:
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Streamer(const u8* data, size_t size)
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: m_data_ptr(data)
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, m_size_remaining(size)
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{
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}
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u8 read_u8()
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{
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ASSERT(m_size_remaining >= 1);
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m_size_remaining--;
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return *(m_data_ptr++);
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}
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u16 read_u16()
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{
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return read_u8() | (read_u8() << 8);
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}
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u32 read_u24()
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{
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return read_u8() | (read_u8() << 8) | (read_u8() << 16);
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}
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i32 read_i32()
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{
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return static_cast<i32>(read_u16() | (read_u16() << 16));
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}
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u32 read_u32()
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{
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return read_u16() | (read_u16() << 16);
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}
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void drop_bytes(u8 num_bytes)
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{
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ASSERT(m_size_remaining >= num_bytes);
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m_size_remaining -= num_bytes;
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m_data_ptr += num_bytes;
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}
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bool at_end() const { return !m_size_remaining; }
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bool has_u8() const { return m_size_remaining >= 1; }
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bool has_u16() const { return m_size_remaining >= 2; }
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bool has_u24() const { return m_size_remaining >= 3; }
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bool has_u32() const { return m_size_remaining >= 4; }
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size_t remaining() const { return m_size_remaining; }
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private:
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const u8* m_data_ptr { nullptr };
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size_t m_size_remaining { 0 };
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};
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// Lookup table for distributing all possible 2-bit numbers evenly into 8-bit numbers
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static u8 scaling_factors_2bit[4] = {
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0x00,
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0x55,
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0xaa,
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0xff,
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};
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// Lookup table for distributing all possible 3-bit numbers evenly into 8-bit numbers
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static u8 scaling_factors_3bit[8] = {
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0x00,
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0x24,
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0x48,
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0x6d,
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0x91,
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0xb6,
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0xdb,
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0xff,
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};
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static u8 scale_masked_8bit_number(u8 number, u8 bits_set)
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{
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// If there are more than 4 bit set, an easy way to scale the number is to
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// just copy the most significant bits into the least significant bits
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if (bits_set >= 4)
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return number | (number >> bits_set);
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if (!bits_set)
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return 0;
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if (bits_set == 1)
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return number ? 0xff : 0;
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if (bits_set == 2)
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return scaling_factors_2bit[number >> 6];
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return scaling_factors_3bit[number >> 5];
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}
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static u8 get_scaled_color(u32 data, u8 mask_size, i8 mask_shift)
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{
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// A negative mask_shift indicates we actually need to left shift
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// the result in order to get out a valid 8-bit color (for example, the blue
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// value in an RGB555 encoding is XXXBBBBB, which needs to be shifted to the
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// left by 3, hence it would have a "mask_shift" value of -3).
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if (mask_shift < 0)
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return scale_masked_8bit_number(data << -mask_shift, mask_size);
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return scale_masked_8bit_number(data >> mask_shift, mask_size);
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}
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// Scales an 8-bit number with "mask_size" bits set (and "8 - mask_size" bits
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// ignored). This function scales the number appropriately over the entire
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// 256 value color spectrum.
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// Note that a much simpler scaling can be done by simple bit shifting. If you
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// just ignore the bottom 8-mask_size bits, then you get *close*. However,
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// consider, as an example, a 5 bit number (so the bottom 3 bits are ignored).
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// The purest white you could get is 0xf8, which is 248 in RGB-land. We need
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// to scale the values in order to reach the proper value of 255.
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static u32 int_to_scaled_rgb(BMPLoadingContext& context, u32 data)
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{
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IF_BMP_DEBUG(dbg() << "DIB info sizes before access: #masks=" << context.dib.info.masks.size() << ", #mask_sizes=" << context.dib.info.mask_sizes.size() << ", #mask_shifts=" << context.dib.info.mask_shifts.size());
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u8 r = get_scaled_color(data & context.dib.info.masks[0], context.dib.info.mask_sizes[0], context.dib.info.mask_shifts[0]);
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u8 g = get_scaled_color(data & context.dib.info.masks[1], context.dib.info.mask_sizes[1], context.dib.info.mask_shifts[1]);
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u8 b = get_scaled_color(data & context.dib.info.masks[2], context.dib.info.mask_sizes[2], context.dib.info.mask_shifts[2]);
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u32 color = (r << 16) | (g << 8) | b;
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if (context.dib.info.masks.size() == 4) {
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// The bitmap has an alpha mask
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u8 a = get_scaled_color(data & context.dib.info.masks[3], context.dib.info.mask_sizes[3], context.dib.info.mask_shifts[3]);
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color |= (a << 24);
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} else {
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color |= 0xff000000;
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}
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return color;
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}
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static void populate_dib_mask_info(BMPLoadingContext& context)
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{
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if (context.dib.info.masks.is_empty())
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return;
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// Mask shift is the number of right shifts needed to align the MSb of the
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// mask to the MSb of the LSB. Note that this can be a negative number.
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// Mask size is the number of set bits in the mask. This is required for
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// color scaling (for example, ensuring that a 4-bit color value spans the
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// entire 256 value color spectrum.
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auto& masks = context.dib.info.masks;
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auto& mask_shifts = context.dib.info.mask_shifts;
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auto& mask_sizes = context.dib.info.mask_sizes;
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if (!mask_shifts.is_empty() && !mask_sizes.is_empty())
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return;
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ASSERT(mask_shifts.is_empty() && mask_sizes.is_empty());
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mask_shifts.ensure_capacity(masks.size());
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mask_sizes.ensure_capacity(masks.size());
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for (size_t i = 0; i < masks.size(); ++i) {
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u32 mask = masks[i];
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if (!mask) {
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mask_shifts.append(0);
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mask_sizes.append(0);
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continue;
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}
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int trailing_zeros = count_trailing_zeroes_32(mask);
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int size = count_trailing_zeroes_32(~(mask >> trailing_zeros));
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mask_shifts.append(trailing_zeros - 8);
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mask_sizes.append(size);
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}
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}
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static bool check_for_invalid_bitmask_combinations(BMPLoadingContext& context)
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{
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auto& bpp = context.dib.core.bpp;
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auto& compression = context.dib.info.compression;
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if (compression == Compression::ALPHABITFIELDS && context.dib_type != DIBType::Info)
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return false;
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switch (context.dib_type) {
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case DIBType::Core:
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if (bpp == 2 || bpp == 16 || bpp == 32)
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return false;
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break;
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case DIBType::Info:
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switch (compression) {
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case Compression::BITFIELDS:
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case Compression::ALPHABITFIELDS:
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if (bpp != 16 && bpp != 32)
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return false;
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break;
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case Compression::RGB:
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break;
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case Compression::RLE8:
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if (bpp > 8)
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return false;
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break;
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case Compression::RLE4:
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// TODO: This is a guess
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if (bpp > 4)
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return false;
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break;
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default:
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// Other compressions are not officially supported.
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// Technically, we could even drop ALPHABITFIELDS.
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return false;
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}
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break;
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case DIBType::OSV2Short:
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case DIBType::OSV2:
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case DIBType::V2:
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case DIBType::V3:
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case DIBType::V4:
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case DIBType::V5:
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if (compression == Compression::BITFIELDS && bpp != 16 && bpp != 32)
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return false;
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break;
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}
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return true;
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}
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static bool set_dib_bitmasks(BMPLoadingContext& context, Streamer& streamer)
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{
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if (!check_for_invalid_bitmask_combinations(context))
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return false;
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auto& bpp = context.dib.core.bpp;
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if (bpp <= 8 || bpp == 24)
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return true;
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auto& compression = context.dib.info.compression;
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auto& type = context.dib_type;
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if (type > DIBType::OSV2 && bpp == 16 && compression == Compression::RGB) {
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context.dib.info.masks.append({ 0x7c00, 0x03e0, 0x001f });
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context.dib.info.mask_shifts.append({ 7, 2, -3 });
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context.dib.info.mask_sizes.append({ 5, 5, 5 });
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populate_dib_mask_info(context);
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} else if (type == DIBType::Info && (compression == Compression::BITFIELDS || compression == Compression::ALPHABITFIELDS)) {
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// Consume the extra BITFIELDS bytes
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auto number_of_mask_fields = compression == Compression::ALPHABITFIELDS ? 4 : 3;
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for (auto i = 0; i < number_of_mask_fields; i++) {
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if (!streamer.has_u32())
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return false;
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context.dib.info.masks.append(streamer.read_u32());
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}
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populate_dib_mask_info(context);
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} else if (type >= DIBType::V2 && compression == Compression::BITFIELDS) {
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populate_dib_mask_info(context);
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}
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return true;
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}
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static bool decode_bmp_header(BMPLoadingContext& context)
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{
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if (context.state == BMPLoadingContext::State::Error)
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return false;
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if (context.state >= BMPLoadingContext::State::HeaderDecoded)
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return true;
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if (!context.file_bytes || context.file_size < bmp_header_size) {
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IF_BMP_DEBUG(dbg() << "Missing BMP header");
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context.state = BMPLoadingContext::State::Error;
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return false;
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}
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Streamer streamer(context.file_bytes, bmp_header_size);
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u16 header = streamer.read_u16();
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if (header != 0x4d42) {
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IF_BMP_DEBUG(dbgprintf("BMP has invalid magic header number: %04x\n", header));
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context.state = BMPLoadingContext::State::Error;
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return false;
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}
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// The reported size of the file in the header is actually not important
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// for decoding the file. Some specifications say that this value should
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// be the size of the header instead, so we just rely on the known file
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// size, instead of a possibly-correct-but-also-possibly-incorrect reported
|
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// value of the file size.
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streamer.drop_bytes(4);
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// Ignore reserved bytes
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streamer.drop_bytes(4);
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context.data_offset = streamer.read_u32();
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IF_BMP_DEBUG(dbg() << "BMP file size: " << context.file_size);
|
|
IF_BMP_DEBUG(dbg() << "BMP data offset: " << context.data_offset);
|
|
|
|
if (context.data_offset >= context.file_size) {
|
|
IF_BMP_DEBUG(dbg() << "BMP data offset is beyond file end?!");
|
|
return false;
|
|
}
|
|
|
|
context.state = BMPLoadingContext::State::HeaderDecoded;
|
|
return true;
|
|
}
|
|
|
|
static bool decode_bmp_core_dib(BMPLoadingContext& context, Streamer& streamer)
|
|
{
|
|
auto& core = context.dib.core;
|
|
|
|
// The width and height are u16 fields in the actual BITMAPCOREHEADER format.
|
|
if (context.dib_type == DIBType::Core) {
|
|
core.width = streamer.read_u16();
|
|
core.height = streamer.read_u16();
|
|
} else {
|
|
core.width = streamer.read_i32();
|
|
core.height = streamer.read_i32();
|
|
}
|
|
|
|
if (core.width < 0) {
|
|
IF_BMP_DEBUG(dbg() << "BMP has a negative width: " << core.width);
|
|
return false;
|
|
}
|
|
|
|
auto color_planes = streamer.read_u16();
|
|
if (color_planes != 1) {
|
|
IF_BMP_DEBUG(dbg() << "BMP has an invalid number of color planes: " << color_planes);
|
|
return false;
|
|
}
|
|
|
|
core.bpp = streamer.read_u16();
|
|
switch (core.bpp) {
|
|
case 1:
|
|
case 2:
|
|
case 4:
|
|
case 8:
|
|
case 16:
|
|
case 24:
|
|
case 32:
|
|
break;
|
|
default:
|
|
IF_BMP_DEBUG(dbg() << "BMP has an invalid bpp: " << core.bpp);
|
|
context.state = BMPLoadingContext::State::Error;
|
|
return false;
|
|
}
|
|
|
|
IF_BMP_DEBUG(dbg() << "BMP width: " << core.width);
|
|
IF_BMP_DEBUG(dbg() << "BMP height: " << core.height);
|
|
IF_BMP_DEBUG(dbg() << "BMP bits_per_pixel: " << core.bpp);
|
|
|
|
return true;
|
|
}
|
|
|
|
ALWAYS_INLINE static bool is_supported_compression_format(BMPLoadingContext& context, u32 compression)
|
|
{
|
|
return compression == Compression::RGB || compression == Compression::BITFIELDS
|
|
|| compression == Compression::ALPHABITFIELDS || compression == Compression::RLE8
|
|
|| compression == Compression::RLE4 || (compression == Compression::RLE24 && context.dib_type <= DIBType::OSV2);
|
|
}
|
|
|
|
static bool decode_bmp_osv2_dib(BMPLoadingContext& context, Streamer& streamer, bool short_variant = false)
|
|
{
|
|
auto& core = context.dib.core;
|
|
|
|
core.width = streamer.read_u32();
|
|
core.height = streamer.read_u32();
|
|
|
|
if (core.width < 0) {
|
|
IF_BMP_DEBUG(dbg() << "BMP has a negative width: " << core.width);
|
|
return false;
|
|
}
|
|
|
|
auto color_planes = streamer.read_u16();
|
|
if (color_planes != 1) {
|
|
IF_BMP_DEBUG(dbg() << "BMP has an invalid number of color planes: " << color_planes);
|
|
return false;
|
|
}
|
|
|
|
core.bpp = streamer.read_u16();
|
|
switch (core.bpp) {
|
|
case 1:
|
|
case 2:
|
|
case 4:
|
|
case 8:
|
|
case 24:
|
|
break;
|
|
default:
|
|
// OS/2 didn't expect 16- or 32-bpp to be popular.
|
|
IF_BMP_DEBUG(dbg() << "BMP has an invalid bpp: " << core.bpp);
|
|
context.state = BMPLoadingContext::State::Error;
|
|
return false;
|
|
}
|
|
|
|
IF_BMP_DEBUG(dbg() << "BMP width: " << core.width);
|
|
IF_BMP_DEBUG(dbg() << "BMP height: " << core.height);
|
|
IF_BMP_DEBUG(dbg() << "BMP bpp: " << core.bpp);
|
|
|
|
if (short_variant)
|
|
return true;
|
|
|
|
auto& info = context.dib.info;
|
|
auto& osv2 = context.dib.osv2;
|
|
|
|
info.compression = streamer.read_u32();
|
|
info.image_size = streamer.read_u32();
|
|
info.horizontal_resolution = streamer.read_u32();
|
|
info.vertical_resolution = streamer.read_u32();
|
|
info.number_of_palette_colors = streamer.read_u32();
|
|
info.number_of_important_palette_colors = streamer.read_u32();
|
|
|
|
if (!is_supported_compression_format(context, info.compression)) {
|
|
IF_BMP_DEBUG(dbg() << "BMP has unsupported compression value: " << info.compression);
|
|
return false;
|
|
}
|
|
|
|
if (info.number_of_palette_colors > color_palette_limit || info.number_of_important_palette_colors > color_palette_limit) {
|
|
IF_BMP_DEBUG(dbg() << "BMP header indicates too many palette colors: " << info.number_of_palette_colors);
|
|
return false;
|
|
}
|
|
|
|
// Units (2) + reserved (2)
|
|
streamer.drop_bytes(4);
|
|
|
|
osv2.recording = streamer.read_u16();
|
|
osv2.halftoning = streamer.read_u16();
|
|
osv2.size1 = streamer.read_u32();
|
|
osv2.size2 = streamer.read_u32();
|
|
|
|
// ColorEncoding (4) + Identifier (4)
|
|
streamer.drop_bytes(8);
|
|
|
|
IF_BMP_DEBUG(dbg() << "BMP compression: " << info.compression);
|
|
IF_BMP_DEBUG(dbg() << "BMP image size: " << info.image_size);
|
|
IF_BMP_DEBUG(dbg() << "BMP horizontal res: " << info.horizontal_resolution);
|
|
IF_BMP_DEBUG(dbg() << "BMP vertical res: " << info.vertical_resolution);
|
|
IF_BMP_DEBUG(dbg() << "BMP colors: " << info.number_of_palette_colors);
|
|
IF_BMP_DEBUG(dbg() << "BMP important colors: " << info.number_of_important_palette_colors);
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool decode_bmp_info_dib(BMPLoadingContext& context, Streamer& streamer)
|
|
{
|
|
if (!decode_bmp_core_dib(context, streamer))
|
|
return false;
|
|
|
|
auto& info = context.dib.info;
|
|
|
|
auto compression = streamer.read_u32();
|
|
info.compression = compression;
|
|
if (!is_supported_compression_format(context, compression)) {
|
|
IF_BMP_DEBUG(dbg() << "BMP has unsupported compression value: " << compression);
|
|
return false;
|
|
}
|
|
|
|
info.image_size = streamer.read_u32();
|
|
info.horizontal_resolution = streamer.read_i32();
|
|
info.vertical_resolution = streamer.read_i32();
|
|
info.number_of_palette_colors = streamer.read_u32();
|
|
info.number_of_important_palette_colors = streamer.read_u32();
|
|
|
|
if (info.number_of_palette_colors > color_palette_limit || info.number_of_important_palette_colors > color_palette_limit) {
|
|
IF_BMP_DEBUG(dbg() << "BMP header indicates too many palette colors: " << info.number_of_palette_colors);
|
|
return false;
|
|
}
|
|
|
|
if (info.number_of_important_palette_colors == 0)
|
|
info.number_of_important_palette_colors = info.number_of_palette_colors;
|
|
|
|
IF_BMP_DEBUG(dbg() << "BMP compression: " << info.compression);
|
|
IF_BMP_DEBUG(dbg() << "BMP image size: " << info.image_size);
|
|
IF_BMP_DEBUG(dbg() << "BMP horizontal resolution: " << info.horizontal_resolution);
|
|
IF_BMP_DEBUG(dbg() << "BMP vertical resolution: " << info.vertical_resolution);
|
|
IF_BMP_DEBUG(dbg() << "BMP palette colors: " << info.number_of_palette_colors);
|
|
IF_BMP_DEBUG(dbg() << "BMP important palette colors: " << info.number_of_important_palette_colors);
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool decode_bmp_v2_dib(BMPLoadingContext& context, Streamer& streamer)
|
|
{
|
|
if (!decode_bmp_info_dib(context, streamer))
|
|
return false;
|
|
|
|
context.dib.info.masks.append(streamer.read_u32());
|
|
context.dib.info.masks.append(streamer.read_u32());
|
|
context.dib.info.masks.append(streamer.read_u32());
|
|
|
|
IF_BMP_DEBUG(dbgprintf("BMP red mask: %08x\n", context.dib.info.masks[0]));
|
|
IF_BMP_DEBUG(dbgprintf("BMP green mask: %08x\n", context.dib.info.masks[1]));
|
|
IF_BMP_DEBUG(dbgprintf("BMP blue mask: %08x\n", context.dib.info.masks[2]));
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool decode_bmp_v3_dib(BMPLoadingContext& context, Streamer& streamer)
|
|
{
|
|
if (!decode_bmp_v2_dib(context, streamer))
|
|
return false;
|
|
|
|
// There is zero documentation about when alpha masks actually get applied.
|
|
// Well, there's some, but it's not even close to comprehensive. So, this is
|
|
// in no way based off of any spec, it's simply based off of the BMP test
|
|
// suite results.
|
|
if (context.dib.info.compression == Compression::ALPHABITFIELDS) {
|
|
context.dib.info.masks.append(streamer.read_u32());
|
|
IF_BMP_DEBUG(dbgprintf("BMP alpha mask: %08x\n", context.dib.info.masks[3]));
|
|
} else if (context.dib_size() >= 56 && context.dib.core.bpp >= 16) {
|
|
auto mask = streamer.read_u32();
|
|
if ((context.dib.core.bpp == 32 && mask != 0) || context.dib.core.bpp == 16) {
|
|
context.dib.info.masks.append(mask);
|
|
IF_BMP_DEBUG(dbgprintf("BMP alpha mask: %08x\n", mask));
|
|
}
|
|
} else {
|
|
streamer.drop_bytes(4);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool decode_bmp_v4_dib(BMPLoadingContext& context, Streamer& streamer)
|
|
{
|
|
if (!decode_bmp_v3_dib(context, streamer))
|
|
return false;
|
|
|
|
auto& v4 = context.dib.v4;
|
|
v4.color_space = streamer.read_u32();
|
|
v4.red_endpoint = { streamer.read_i32(), streamer.read_i32(), streamer.read_i32() };
|
|
v4.green_endpoint = { streamer.read_i32(), streamer.read_i32(), streamer.read_i32() };
|
|
v4.blue_endpoint = { streamer.read_i32(), streamer.read_i32(), streamer.read_i32() };
|
|
v4.gamma_endpoint = { streamer.read_u32(), streamer.read_u32(), streamer.read_u32() };
|
|
|
|
IF_BMP_DEBUG(dbg() << "BMP color space: " << v4.color_space);
|
|
IF_BMP_DEBUG(dbg() << "BMP red endpoint: " << v4.red_endpoint);
|
|
IF_BMP_DEBUG(dbg() << "BMP green endpoint: " << v4.green_endpoint);
|
|
IF_BMP_DEBUG(dbg() << "BMP blue endpoint: " << v4.blue_endpoint);
|
|
IF_BMP_DEBUG(dbg() << "BMP gamma endpoint: " << v4.gamma_endpoint);
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool decode_bmp_v5_dib(BMPLoadingContext& context, Streamer& streamer)
|
|
{
|
|
if (!decode_bmp_v4_dib(context, streamer))
|
|
return false;
|
|
|
|
auto& v5 = context.dib.v5;
|
|
v5.intent = streamer.read_u32();
|
|
v5.profile_data = streamer.read_u32();
|
|
v5.profile_size = streamer.read_u32();
|
|
|
|
IF_BMP_DEBUG(dbg() << "BMP intent: " << v5.intent);
|
|
IF_BMP_DEBUG(dbg() << "BMP profile data: " << v5.profile_data);
|
|
IF_BMP_DEBUG(dbg() << "BMP profile size: " << v5.profile_size);
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool decode_bmp_dib(BMPLoadingContext& context)
|
|
{
|
|
if (context.state == BMPLoadingContext::State::Error)
|
|
return false;
|
|
|
|
if (context.state >= BMPLoadingContext::State::DIBDecoded)
|
|
return true;
|
|
|
|
if (context.state < BMPLoadingContext::State::HeaderDecoded && !decode_bmp_header(context))
|
|
return false;
|
|
|
|
if (context.file_size < bmp_header_size + 4)
|
|
return false;
|
|
|
|
Streamer streamer(context.file_bytes + bmp_header_size, 4);
|
|
u32 dib_size = streamer.read_u32();
|
|
|
|
if (context.file_size < bmp_header_size + dib_size)
|
|
return false;
|
|
if (context.data_offset < bmp_header_size + dib_size) {
|
|
IF_BMP_DEBUG(dbg() << "Shenanigans! BMP pixel data and header usually don't overlap.");
|
|
return false;
|
|
}
|
|
|
|
streamer = Streamer(context.file_bytes + bmp_header_size + 4, context.data_offset - bmp_header_size - 4);
|
|
|
|
IF_BMP_DEBUG(dbg() << "BMP dib size: " << dib_size);
|
|
|
|
bool error = false;
|
|
|
|
if (dib_size == 12) {
|
|
context.dib_type = DIBType::Core;
|
|
if (!decode_bmp_core_dib(context, streamer))
|
|
error = true;
|
|
} else if (dib_size == 64) {
|
|
context.dib_type = DIBType::OSV2;
|
|
if (!decode_bmp_osv2_dib(context, streamer))
|
|
error = true;
|
|
} else if (dib_size == 16) {
|
|
context.dib_type = DIBType::OSV2Short;
|
|
if (!decode_bmp_osv2_dib(context, streamer, true))
|
|
error = true;
|
|
} else if (dib_size == 40) {
|
|
context.dib_type = DIBType::Info;
|
|
if (!decode_bmp_info_dib(context, streamer))
|
|
error = true;
|
|
} else if (dib_size == 52) {
|
|
context.dib_type = DIBType::V2;
|
|
if (!decode_bmp_v2_dib(context, streamer))
|
|
error = true;
|
|
} else if (dib_size == 56) {
|
|
context.dib_type = DIBType::V3;
|
|
if (!decode_bmp_v3_dib(context, streamer))
|
|
error = true;
|
|
} else if (dib_size == 108) {
|
|
context.dib_type = DIBType::V4;
|
|
if (!decode_bmp_v4_dib(context, streamer))
|
|
error = true;
|
|
} else if (dib_size == 124) {
|
|
context.dib_type = DIBType::V5;
|
|
if (!decode_bmp_v5_dib(context, streamer))
|
|
error = true;
|
|
} else {
|
|
IF_BMP_DEBUG(dbg() << "Unsupported BMP DIB size: " << dib_size);
|
|
error = true;
|
|
}
|
|
|
|
switch (context.dib.info.compression) {
|
|
case Compression::RGB:
|
|
case Compression::RLE8:
|
|
case Compression::RLE4:
|
|
case Compression::BITFIELDS:
|
|
case Compression::RLE24:
|
|
case Compression::PNG:
|
|
case Compression::ALPHABITFIELDS:
|
|
case Compression::CMYK:
|
|
case Compression::CMYKRLE8:
|
|
case Compression::CMYKRLE4:
|
|
break;
|
|
default:
|
|
error = true;
|
|
}
|
|
|
|
if (!error && !set_dib_bitmasks(context, streamer))
|
|
error = true;
|
|
|
|
if (error) {
|
|
IF_BMP_DEBUG(dbg() << "BMP has an invalid DIB");
|
|
context.state = BMPLoadingContext::State::Error;
|
|
return false;
|
|
}
|
|
|
|
context.state = BMPLoadingContext::State::DIBDecoded;
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool decode_bmp_color_table(BMPLoadingContext& context)
|
|
{
|
|
if (context.state == BMPLoadingContext::State::Error)
|
|
return false;
|
|
|
|
if (context.state < BMPLoadingContext::State::DIBDecoded && !decode_bmp_dib(context))
|
|
return false;
|
|
|
|
if (context.state >= BMPLoadingContext::State::ColorTableDecoded)
|
|
return true;
|
|
|
|
if (context.dib.core.bpp > 8) {
|
|
context.state = BMPLoadingContext::State::ColorTableDecoded;
|
|
return true;
|
|
}
|
|
|
|
auto bytes_per_color = context.dib_type == DIBType::Core ? 3 : 4;
|
|
u32 max_colors = 1 << context.dib.core.bpp;
|
|
ASSERT(context.data_offset >= bmp_header_size + context.dib_size());
|
|
auto size_of_color_table = context.data_offset - bmp_header_size - context.dib_size();
|
|
|
|
if (context.dib_type <= DIBType::OSV2) {
|
|
// Partial color tables are not supported, so the space of the color
|
|
// table must be at least enough for the maximum amount of colors
|
|
if (size_of_color_table < 3 * max_colors) {
|
|
// This is against the spec, but most viewers process it anyways
|
|
IF_BMP_DEBUG(dbg() << "BMP with CORE header does not have enough colors. Has: " << size_of_color_table << ", expected: " << (3 * max_colors));
|
|
}
|
|
}
|
|
|
|
Streamer streamer(context.file_bytes + bmp_header_size + context.dib_size(), size_of_color_table);
|
|
for (u32 i = 0; !streamer.at_end() && i < max_colors; ++i) {
|
|
if (bytes_per_color == 4) {
|
|
if (!streamer.has_u32())
|
|
return false;
|
|
context.color_table.append(streamer.read_u32());
|
|
} else {
|
|
if (!streamer.has_u24())
|
|
return false;
|
|
context.color_table.append(streamer.read_u24());
|
|
}
|
|
}
|
|
|
|
context.state = BMPLoadingContext::State::ColorTableDecoded;
|
|
return true;
|
|
}
|
|
|
|
struct RLEState {
|
|
enum : u8 {
|
|
PixelCount = 0,
|
|
PixelValue,
|
|
Meta, // Represents just consuming a null byte, which indicates something special
|
|
};
|
|
};
|
|
|
|
static bool uncompress_bmp_rle_data(BMPLoadingContext& context, ByteBuffer& buffer)
|
|
{
|
|
// RLE-compressed images cannot be stored top-down
|
|
if (context.dib.core.height < 0) {
|
|
IF_BMP_DEBUG(dbg() << "BMP is top-down and RLE compressed");
|
|
context.state = BMPLoadingContext::State::Error;
|
|
return false;
|
|
}
|
|
|
|
Streamer streamer(context.file_bytes + context.data_offset, context.file_size - context.data_offset);
|
|
|
|
auto compression = context.dib.info.compression;
|
|
|
|
u32 total_rows = static_cast<u32>(context.dib.core.height);
|
|
u32 total_columns = round_up_to_power_of_two(static_cast<u32>(context.dib.core.width), 4);
|
|
u32 column = 0;
|
|
u32 row = 0;
|
|
auto currently_consuming = RLEState::PixelCount;
|
|
i16 pixel_count = 0;
|
|
|
|
// ByteBuffer asserts that allocating the memory never fails.
|
|
// FIXME: ByteBuffer should return either RefPtr<> or Optional<>.
|
|
// Decoding the RLE data on-the-fly might actually be faster, and avoids this topic entirely.
|
|
u32 buffer_size;
|
|
if (compression == Compression::RLE24) {
|
|
buffer_size = total_rows * round_up_to_power_of_two(total_columns, 4) * 4;
|
|
} else {
|
|
buffer_size = total_rows * round_up_to_power_of_two(total_columns, 4);
|
|
}
|
|
if (buffer_size > 300 * MiB) {
|
|
IF_BMP_DEBUG(dbg() << "Suspiciously large amount of RLE data");
|
|
return false;
|
|
}
|
|
buffer = ByteBuffer::create_zeroed(buffer_size);
|
|
|
|
// Avoid as many if statements as possible by pulling out
|
|
// compression-dependent actions into separate lambdas
|
|
Function<u32()> get_buffer_index;
|
|
Function<bool(u32, bool)> set_byte;
|
|
Function<Optional<u32>()> read_byte;
|
|
|
|
if (compression == Compression::RLE8) {
|
|
get_buffer_index = [&]() -> u32 { return row * total_columns + column; };
|
|
} else if (compression == Compression::RLE4) {
|
|
get_buffer_index = [&]() -> u32 { return (row * total_columns + column) / 2; };
|
|
} else {
|
|
get_buffer_index = [&]() -> u32 { return (row * total_columns + column) * 3; };
|
|
}
|
|
|
|
if (compression == Compression::RLE8) {
|
|
set_byte = [&](u32 color, bool) -> bool {
|
|
if (column >= total_columns) {
|
|
column = 0;
|
|
row++;
|
|
}
|
|
auto index = get_buffer_index();
|
|
if (index >= buffer.size()) {
|
|
IF_BMP_DEBUG(dbg() << "BMP has badly-formatted RLE data");
|
|
return false;
|
|
}
|
|
buffer[index] = color;
|
|
column++;
|
|
return true;
|
|
};
|
|
} else if (compression == Compression::RLE24) {
|
|
set_byte = [&](u32 color, bool) -> bool {
|
|
if (column >= total_columns) {
|
|
column = 0;
|
|
row++;
|
|
}
|
|
auto index = get_buffer_index();
|
|
if (index + 3 >= buffer.size()) {
|
|
IF_BMP_DEBUG(dbg() << "BMP has badly-formatted RLE data");
|
|
return false;
|
|
}
|
|
((u32&)buffer[index]) = color;
|
|
column++;
|
|
return true;
|
|
};
|
|
} else {
|
|
set_byte = [&](u32 byte, bool rle4_set_second_nibble) -> bool {
|
|
if (column >= total_columns) {
|
|
column = 0;
|
|
row++;
|
|
}
|
|
|
|
u32 index = get_buffer_index();
|
|
if (index >= buffer.size() || (rle4_set_second_nibble && index + 1 >= buffer.size())) {
|
|
IF_BMP_DEBUG(dbg() << "BMP has badly-formatted RLE data");
|
|
return false;
|
|
}
|
|
|
|
if (column % 2) {
|
|
buffer[index] |= byte >> 4;
|
|
if (rle4_set_second_nibble) {
|
|
buffer[index + 1] |= byte << 4;
|
|
column++;
|
|
}
|
|
} else {
|
|
if (rle4_set_second_nibble) {
|
|
buffer[index] = byte;
|
|
column++;
|
|
} else {
|
|
buffer[index] |= byte & 0xf0;
|
|
}
|
|
}
|
|
|
|
column++;
|
|
return true;
|
|
};
|
|
}
|
|
|
|
if (compression == Compression::RLE24) {
|
|
read_byte = [&]() -> Optional<u32> {
|
|
if (!streamer.has_u24()) {
|
|
IF_BMP_DEBUG(dbg() << "BMP has badly-formatted RLE data");
|
|
return {};
|
|
}
|
|
return streamer.read_u24();
|
|
};
|
|
} else {
|
|
read_byte = [&]() -> Optional<u32> {
|
|
if (!streamer.has_u8()) {
|
|
IF_BMP_DEBUG(dbg() << "BMP has badly-formatted RLE data");
|
|
return {};
|
|
}
|
|
return streamer.read_u8();
|
|
};
|
|
}
|
|
|
|
while (true) {
|
|
u32 byte;
|
|
|
|
switch (currently_consuming) {
|
|
case RLEState::PixelCount:
|
|
if (!streamer.has_u8())
|
|
return false;
|
|
byte = streamer.read_u8();
|
|
if (!byte) {
|
|
currently_consuming = RLEState::Meta;
|
|
} else {
|
|
pixel_count = byte;
|
|
currently_consuming = RLEState::PixelValue;
|
|
}
|
|
break;
|
|
case RLEState::PixelValue: {
|
|
auto result = read_byte();
|
|
if (!result.has_value())
|
|
return false;
|
|
byte = result.value();
|
|
for (u16 i = 0; i < pixel_count; ++i) {
|
|
if (compression != Compression::RLE4) {
|
|
if (!set_byte(byte, true))
|
|
return false;
|
|
} else {
|
|
if (!set_byte(byte, i != pixel_count - 1))
|
|
return false;
|
|
i++;
|
|
}
|
|
}
|
|
|
|
currently_consuming = RLEState::PixelCount;
|
|
break;
|
|
}
|
|
case RLEState::Meta:
|
|
if (!streamer.has_u8())
|
|
return false;
|
|
byte = streamer.read_u8();
|
|
if (!byte) {
|
|
column = 0;
|
|
row++;
|
|
currently_consuming = RLEState::PixelCount;
|
|
continue;
|
|
}
|
|
if (byte == 1)
|
|
return true;
|
|
if (byte == 2) {
|
|
if (!streamer.has_u8())
|
|
return false;
|
|
u8 offset_x = streamer.read_u8();
|
|
if (!streamer.has_u8())
|
|
return false;
|
|
u8 offset_y = streamer.read_u8();
|
|
column += offset_x;
|
|
if (column >= total_columns) {
|
|
column -= total_columns;
|
|
row++;
|
|
}
|
|
row += offset_y;
|
|
currently_consuming = RLEState::PixelCount;
|
|
continue;
|
|
}
|
|
|
|
// Consume literal bytes
|
|
pixel_count = byte;
|
|
i16 i = byte;
|
|
|
|
while (i >= 1) {
|
|
auto result = read_byte();
|
|
if (!result.has_value())
|
|
return false;
|
|
byte = result.value();
|
|
if (!set_byte(byte, i != 1))
|
|
return false;
|
|
i--;
|
|
if (compression == Compression::RLE4)
|
|
i--;
|
|
}
|
|
|
|
// Optionally consume a padding byte
|
|
if (compression != Compression::RLE4) {
|
|
if (pixel_count % 2) {
|
|
if (!streamer.has_u8())
|
|
return false;
|
|
byte = streamer.read_u8();
|
|
}
|
|
} else {
|
|
if (((pixel_count + 1) / 2) % 2) {
|
|
if (!streamer.has_u8())
|
|
return false;
|
|
byte = streamer.read_u8();
|
|
}
|
|
}
|
|
currently_consuming = RLEState::PixelCount;
|
|
break;
|
|
}
|
|
}
|
|
|
|
ASSERT_NOT_REACHED();
|
|
}
|
|
|
|
static bool decode_bmp_pixel_data(BMPLoadingContext& context)
|
|
{
|
|
if (context.state == BMPLoadingContext::State::Error)
|
|
return false;
|
|
|
|
if (context.state <= BMPLoadingContext::State::ColorTableDecoded && !decode_bmp_color_table(context))
|
|
return false;
|
|
|
|
const u16 bits_per_pixel = context.dib.core.bpp;
|
|
|
|
BitmapFormat format = [&]() -> BitmapFormat {
|
|
switch (bits_per_pixel) {
|
|
case 1:
|
|
return BitmapFormat::Indexed1;
|
|
case 2:
|
|
return BitmapFormat::Indexed2;
|
|
case 4:
|
|
return BitmapFormat::Indexed4;
|
|
case 8:
|
|
return BitmapFormat::Indexed8;
|
|
case 16:
|
|
if (context.dib.info.masks.size() == 4)
|
|
return BitmapFormat::RGBA32;
|
|
return BitmapFormat::RGB32;
|
|
case 24:
|
|
return BitmapFormat::RGB32;
|
|
case 32:
|
|
return BitmapFormat::RGBA32;
|
|
default:
|
|
return BitmapFormat::Invalid;
|
|
}
|
|
}();
|
|
|
|
if (format == BitmapFormat::Invalid) {
|
|
IF_BMP_DEBUG(dbg() << "BMP has invalid bpp of " << bits_per_pixel);
|
|
context.state = BMPLoadingContext::State::Error;
|
|
return false;
|
|
}
|
|
|
|
const u32 width = abs(context.dib.core.width);
|
|
const u32 height = abs(context.dib.core.height);
|
|
context.bitmap = Bitmap::create_purgeable(format, { static_cast<int>(width), static_cast<int>(height) });
|
|
if (!context.bitmap) {
|
|
IF_BMP_DEBUG(dbg() << "BMP appears to have overly large dimensions");
|
|
return false;
|
|
}
|
|
|
|
auto buffer = ByteBuffer::wrap(const_cast<u8*>(context.file_bytes + context.data_offset), context.file_size - context.data_offset);
|
|
|
|
if (context.dib.info.compression == Compression::RLE4 || context.dib.info.compression == Compression::RLE8
|
|
|| context.dib.info.compression == Compression::RLE24) {
|
|
if (!uncompress_bmp_rle_data(context, buffer))
|
|
return false;
|
|
}
|
|
|
|
Streamer streamer(buffer.data(), buffer.size());
|
|
|
|
auto process_row = [&](u32 row) -> bool {
|
|
u32 space_remaining_before_consuming_row = streamer.remaining();
|
|
|
|
for (u32 column = 0; column < width;) {
|
|
switch (bits_per_pixel) {
|
|
case 1: {
|
|
if (!streamer.has_u8())
|
|
return false;
|
|
u8 byte = streamer.read_u8();
|
|
u8 mask = 8;
|
|
while (column < width && mask > 0) {
|
|
mask -= 1;
|
|
context.bitmap->scanline_u8(row)[column++] = (byte >> mask) & 0x1;
|
|
}
|
|
break;
|
|
}
|
|
case 2: {
|
|
if (!streamer.has_u8())
|
|
return false;
|
|
u8 byte = streamer.read_u8();
|
|
u8 mask = 8;
|
|
while (column < width && mask > 0) {
|
|
mask -= 2;
|
|
context.bitmap->scanline_u8(row)[column++] = (byte >> mask) & 0x3;
|
|
}
|
|
break;
|
|
}
|
|
case 4: {
|
|
if (!streamer.has_u8())
|
|
return false;
|
|
u8 byte = streamer.read_u8();
|
|
context.bitmap->scanline_u8(row)[column++] = (byte >> 4) & 0xf;
|
|
if (column < width)
|
|
context.bitmap->scanline_u8(row)[column++] = byte & 0xf;
|
|
break;
|
|
}
|
|
case 8:
|
|
if (!streamer.has_u8())
|
|
return false;
|
|
context.bitmap->scanline_u8(row)[column++] = streamer.read_u8();
|
|
break;
|
|
case 16: {
|
|
if (!streamer.has_u16())
|
|
return false;
|
|
context.bitmap->scanline(row)[column++] = int_to_scaled_rgb(context, streamer.read_u16());
|
|
break;
|
|
}
|
|
case 24: {
|
|
if (!streamer.has_u24())
|
|
return false;
|
|
context.bitmap->scanline(row)[column++] = streamer.read_u24();
|
|
break;
|
|
}
|
|
case 32:
|
|
if (!streamer.has_u32())
|
|
return false;
|
|
if (context.dib.info.masks.is_empty()) {
|
|
context.bitmap->scanline(row)[column++] = streamer.read_u32() | 0xff000000;
|
|
} else {
|
|
context.bitmap->scanline(row)[column++] = int_to_scaled_rgb(context, streamer.read_u32());
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
auto consumed = space_remaining_before_consuming_row - streamer.remaining();
|
|
|
|
// Calculate padding
|
|
u8 bytes_to_drop = [consumed]() -> u8 {
|
|
switch (consumed % 4) {
|
|
case 0:
|
|
return 0;
|
|
case 1:
|
|
return 3;
|
|
case 2:
|
|
return 2;
|
|
case 3:
|
|
return 1;
|
|
}
|
|
ASSERT_NOT_REACHED();
|
|
}();
|
|
if (streamer.remaining() < bytes_to_drop)
|
|
return false;
|
|
streamer.drop_bytes(bytes_to_drop);
|
|
|
|
return true;
|
|
};
|
|
|
|
if (context.dib.core.height < 0) {
|
|
// BMP is stored top-down
|
|
for (u32 row = 0; row < height; ++row) {
|
|
if (!process_row(row))
|
|
return false;
|
|
}
|
|
} else {
|
|
for (i32 row = height - 1; row >= 0; --row) {
|
|
if (!process_row(row))
|
|
return false;
|
|
}
|
|
}
|
|
|
|
for (size_t i = 0; i < context.color_table.size(); ++i)
|
|
context.bitmap->set_palette_color(i, Color::from_rgb(context.color_table[i]));
|
|
|
|
context.state = BMPLoadingContext::State::PixelDataDecoded;
|
|
|
|
return true;
|
|
}
|
|
|
|
static RefPtr<Bitmap> load_bmp_impl(const u8* data, size_t data_size)
|
|
{
|
|
BMPLoadingContext context;
|
|
context.file_bytes = data;
|
|
context.file_size = data_size;
|
|
|
|
// Forces a decode of the header, dib, and color table as well
|
|
if (!decode_bmp_pixel_data(context)) {
|
|
context.state = BMPLoadingContext::State::Error;
|
|
return nullptr;
|
|
}
|
|
|
|
return context.bitmap;
|
|
}
|
|
|
|
BMPImageDecoderPlugin::BMPImageDecoderPlugin(const u8* data, size_t data_size)
|
|
{
|
|
m_context = make<BMPLoadingContext>();
|
|
m_context->file_bytes = data;
|
|
m_context->file_size = data_size;
|
|
}
|
|
|
|
BMPImageDecoderPlugin::~BMPImageDecoderPlugin()
|
|
{
|
|
}
|
|
|
|
IntSize BMPImageDecoderPlugin::size()
|
|
{
|
|
if (m_context->state == BMPLoadingContext::State::Error)
|
|
return {};
|
|
|
|
if (m_context->state < BMPLoadingContext::State::DIBDecoded && !decode_bmp_dib(*m_context))
|
|
return {};
|
|
|
|
return { m_context->dib.core.width, abs(m_context->dib.core.height) };
|
|
}
|
|
|
|
RefPtr<Gfx::Bitmap> BMPImageDecoderPlugin::bitmap()
|
|
{
|
|
if (m_context->state == BMPLoadingContext::State::Error)
|
|
return nullptr;
|
|
|
|
if (m_context->state < BMPLoadingContext::State::PixelDataDecoded && !decode_bmp_pixel_data(*m_context))
|
|
return nullptr;
|
|
|
|
ASSERT(m_context->bitmap);
|
|
return m_context->bitmap;
|
|
}
|
|
|
|
void BMPImageDecoderPlugin::set_volatile()
|
|
{
|
|
if (m_context->bitmap)
|
|
m_context->bitmap->set_volatile();
|
|
}
|
|
|
|
bool BMPImageDecoderPlugin::set_nonvolatile()
|
|
{
|
|
if (!m_context->bitmap)
|
|
return false;
|
|
return m_context->bitmap->set_nonvolatile();
|
|
}
|
|
|
|
bool BMPImageDecoderPlugin::sniff()
|
|
{
|
|
return decode_bmp_header(*m_context);
|
|
}
|
|
|
|
bool BMPImageDecoderPlugin::is_animated()
|
|
{
|
|
return false;
|
|
}
|
|
|
|
size_t BMPImageDecoderPlugin::loop_count()
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
size_t BMPImageDecoderPlugin::frame_count()
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
ImageFrameDescriptor BMPImageDecoderPlugin::frame(size_t i)
|
|
{
|
|
if (i > 0)
|
|
return { bitmap(), 0 };
|
|
return {};
|
|
}
|
|
|
|
}
|