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150 lines
4.1 KiB
C++
150 lines
4.1 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Vector.h>
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#include <LibGfx/Point.h>
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#include <LibGfx/Rect.h>
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namespace Gfx {
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class DisjointRectSet {
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public:
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DisjointRectSet(DisjointRectSet const&) = delete;
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DisjointRectSet& operator=(DisjointRectSet const&) = delete;
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DisjointRectSet() = default;
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~DisjointRectSet() = default;
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DisjointRectSet(IntRect const& rect)
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{
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m_rects.append(rect);
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}
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DisjointRectSet(DisjointRectSet&&) = default;
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DisjointRectSet& operator=(DisjointRectSet&&) = default;
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DisjointRectSet clone() const
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{
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DisjointRectSet rects;
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rects.m_rects = m_rects;
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return rects;
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}
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void move_by(int dx, int dy);
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void move_by(IntPoint const& delta)
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{
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move_by(delta.x(), delta.y());
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}
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void add(IntRect const& rect)
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{
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if (add_no_shatter(rect) && m_rects.size() > 1)
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shatter();
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}
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template<typename Container>
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void add_many(Container const& rects)
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{
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bool added = false;
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for (auto const& rect : rects) {
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if (add_no_shatter(rect))
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added = true;
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}
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if (added && m_rects.size() > 1)
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shatter();
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}
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void add(DisjointRectSet const& rect_set)
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{
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if (this == &rect_set)
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return;
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if (m_rects.is_empty()) {
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m_rects = rect_set.m_rects;
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} else {
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add_many(rect_set.rects());
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}
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}
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DisjointRectSet shatter(IntRect const&) const;
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DisjointRectSet shatter(DisjointRectSet const& hammer) const;
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bool contains(IntRect const&) const;
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bool intersects(IntRect const&) const;
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bool intersects(DisjointRectSet const&) const;
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DisjointRectSet intersected(IntRect const&) const;
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DisjointRectSet intersected(DisjointRectSet const&) const;
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template<typename Function>
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IterationDecision for_each_intersected(IntRect const& rect, Function f) const
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{
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if (is_empty() || rect.is_empty())
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return IterationDecision::Continue;
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for (auto& r : m_rects) {
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auto intersected_rect = r.intersected(rect);
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if (intersected_rect.is_empty())
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continue;
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IterationDecision decision = f(intersected_rect);
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if (decision != IterationDecision::Continue)
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return decision;
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}
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return IterationDecision::Continue;
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}
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template<typename Function>
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IterationDecision for_each_intersected(DisjointRectSet const& rects, Function f) const
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{
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if (is_empty() || rects.is_empty())
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return IterationDecision::Continue;
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if (this == &rects) {
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for (auto& r : m_rects) {
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IterationDecision decision = f(r);
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if (decision != IterationDecision::Continue)
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return decision;
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}
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} else {
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for (auto& r : m_rects) {
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for (auto& r2 : rects.m_rects) {
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auto intersected_rect = r.intersected(r2);
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if (intersected_rect.is_empty())
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continue;
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IterationDecision decision = f(intersected_rect);
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if (decision != IterationDecision::Continue)
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return decision;
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}
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}
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}
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return IterationDecision::Continue;
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}
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bool is_empty() const { return m_rects.is_empty(); }
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size_t size() const { return m_rects.size(); }
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void clear() { m_rects.clear(); }
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void clear_with_capacity() { m_rects.clear_with_capacity(); }
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Vector<IntRect, 32> const& rects() const { return m_rects; }
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Vector<IntRect, 32> take_rects() { return move(m_rects); }
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void translate_by(int dx, int dy)
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{
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for (auto& rect : m_rects)
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rect.translate_by(dx, dy);
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}
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void translate_by(Gfx::IntPoint const& delta)
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{
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for (auto& rect : m_rects)
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rect.translate_by(delta);
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}
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private:
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bool add_no_shatter(IntRect const&);
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void shatter();
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Vector<IntRect, 32> m_rects;
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};
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}
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