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49727ffee4
This allowes the active layer to be moved up or down.
74 lines
2.5 KiB
C++
74 lines
2.5 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <AK/NonnullRefPtrVector.h>
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#include <AK/RefCounted.h>
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#include <AK/RefPtr.h>
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#include <AK/Vector.h>
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#include <LibGUI/Forward.h>
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#include <LibGfx/Forward.h>
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#include <LibGfx/Rect.h>
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#include <LibGfx/Size.h>
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namespace PaintBrush {
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class Layer;
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class Image : public RefCounted<Image> {
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public:
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static RefPtr<Image> create_with_size(const Gfx::Size&);
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size_t layer_count() const { return m_layers.size(); }
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const Layer& layer(size_t index) const { return m_layers.at(index); }
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const Gfx::Size& size() const { return m_size; }
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Gfx::Rect rect() const { return { {}, m_size }; }
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void add_layer(NonnullRefPtr<Layer>);
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void paint_into(GUI::Painter&, const Gfx::Rect& dest_rect, const Gfx::Rect& src_rect);
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GUI::Model& layer_model();
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void move_layer_to_front(Layer&);
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void move_layer_to_back(Layer&);
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void move_layer_up(Layer&);
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void move_layer_down(Layer&);
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void remove_layer(Layer&);
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private:
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explicit Image(const Gfx::Size&);
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size_t index_of(const Layer&) const;
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Gfx::Size m_size;
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NonnullRefPtrVector<Layer> m_layers;
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RefPtr<GUI::Model> m_layer_model;
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};
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}
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