ladybird/Applications/PaintBrush/Image.h
Pierre 49727ffee4 PaintBrush: Added 'Move active layer up/down' to the Menu
This allowes the active layer to be moved up or down.
2020-05-14 14:44:27 +02:00

74 lines
2.5 KiB
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <AK/NonnullRefPtrVector.h>
#include <AK/RefCounted.h>
#include <AK/RefPtr.h>
#include <AK/Vector.h>
#include <LibGUI/Forward.h>
#include <LibGfx/Forward.h>
#include <LibGfx/Rect.h>
#include <LibGfx/Size.h>
namespace PaintBrush {
class Layer;
class Image : public RefCounted<Image> {
public:
static RefPtr<Image> create_with_size(const Gfx::Size&);
size_t layer_count() const { return m_layers.size(); }
const Layer& layer(size_t index) const { return m_layers.at(index); }
const Gfx::Size& size() const { return m_size; }
Gfx::Rect rect() const { return { {}, m_size }; }
void add_layer(NonnullRefPtr<Layer>);
void paint_into(GUI::Painter&, const Gfx::Rect& dest_rect, const Gfx::Rect& src_rect);
GUI::Model& layer_model();
void move_layer_to_front(Layer&);
void move_layer_to_back(Layer&);
void move_layer_up(Layer&);
void move_layer_down(Layer&);
void remove_layer(Layer&);
private:
explicit Image(const Gfx::Size&);
size_t index_of(const Layer&) const;
Gfx::Size m_size;
NonnullRefPtrVector<Layer> m_layers;
RefPtr<GUI::Model> m_layer_model;
};
}