mirror of
https://github.com/LadybirdBrowser/ladybird.git
synced 2024-11-22 15:40:19 +00:00
f87041bf3a
Resulting in a massive rename across almost everywhere! Alongside the namespace change, we now have the following names: * JS::NonnullGCPtr -> GC::Ref * JS::GCPtr -> GC::Ptr * JS::HeapFunction -> GC::Function * JS::CellImpl -> GC::Cell * JS::Handle -> GC::Root
134 lines
4.4 KiB
C++
134 lines
4.4 KiB
C++
/*
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* Copyright (c) 2024, Bar Yemini <bar.ye651@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/Bindings/AudioScheduledSourceNodePrototype.h>
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#include <LibWeb/Bindings/Intrinsics.h>
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#include <LibWeb/WebAudio/AudioBuffer.h>
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#include <LibWeb/WebAudio/AudioBufferSourceNode.h>
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#include <LibWeb/WebAudio/AudioParam.h>
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#include <LibWeb/WebAudio/AudioScheduledSourceNode.h>
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namespace Web::WebAudio {
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GC_DEFINE_ALLOCATOR(AudioBufferSourceNode);
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AudioBufferSourceNode::AudioBufferSourceNode(JS::Realm& realm, GC::Ref<BaseAudioContext> context, AudioBufferSourceOptions const& options)
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: AudioScheduledSourceNode(realm, context)
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, m_buffer(options.buffer)
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, m_playback_rate(AudioParam::create(realm, options.playback_rate, NumericLimits<float>::lowest(), NumericLimits<float>::max(), Bindings::AutomationRate::ARate))
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, m_detune(AudioParam::create(realm, options.detune, NumericLimits<float>::lowest(), NumericLimits<float>::max(), Bindings::AutomationRate::ARate))
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, m_loop(options.loop)
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, m_loop_start(options.loop_start)
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, m_loop_end(options.loop_end)
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{
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}
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AudioBufferSourceNode::~AudioBufferSourceNode() = default;
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// https://webaudio.github.io/web-audio-api/#dom-audiobuffersourcenode-buffer
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WebIDL::ExceptionOr<void> AudioBufferSourceNode::set_buffer(GC::Ptr<AudioBuffer> buffer)
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{
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m_buffer = buffer;
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return {};
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}
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// https://webaudio.github.io/web-audio-api/#dom-audiobuffersourcenode-buffer
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GC::Ptr<AudioBuffer> AudioBufferSourceNode::buffer() const
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{
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return m_buffer;
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}
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// https://webaudio.github.io/web-audio-api/#dom-audiobuffersourcenode-playbackrate
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GC::Ref<AudioParam> AudioBufferSourceNode::playback_rate() const
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{
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return m_playback_rate;
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}
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// https://webaudio.github.io/web-audio-api/#dom-audiobuffersourcenode-detune
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GC::Ref<AudioParam> AudioBufferSourceNode::detune() const
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{
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return m_detune;
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}
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// https://webaudio.github.io/web-audio-api/#dom-audiobuffersourcenode-loop
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WebIDL::ExceptionOr<void> AudioBufferSourceNode::set_loop(bool loop)
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{
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m_loop = loop;
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return {};
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}
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// https://webaudio.github.io/web-audio-api/#dom-audiobuffersourcenode-loop
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bool AudioBufferSourceNode::loop() const
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{
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return m_loop;
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}
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// https://webaudio.github.io/web-audio-api/#dom-audiobuffersourcenode-loopstart
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WebIDL::ExceptionOr<void> AudioBufferSourceNode::set_loop_start(double loop_start)
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{
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m_loop_start = loop_start;
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return {};
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}
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// https://webaudio.github.io/web-audio-api/#dom-audiobuffersourcenode-loopstart
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double AudioBufferSourceNode::loop_start() const
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{
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return m_loop_start;
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}
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// https://webaudio.github.io/web-audio-api/#dom-audiobuffersourcenode-loopend
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WebIDL::ExceptionOr<void> AudioBufferSourceNode::set_loop_end(double loop_end)
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{
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m_loop_end = loop_end;
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return {};
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}
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// https://webaudio.github.io/web-audio-api/#dom-audiobuffersourcenode-loopend
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double AudioBufferSourceNode::loop_end() const
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{
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return m_loop_end;
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}
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// https://webaudio.github.io/web-audio-api/#dom-audiobuffersourcenode-start`
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WebIDL::ExceptionOr<void> AudioBufferSourceNode::start(Optional<double> when, Optional<double> offset, Optional<double> duration)
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{
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(void)when;
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(void)offset;
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(void)duration;
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dbgln("FIXME: Implement AudioBufferSourceNode::start(when, offset, duration)");
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return {};
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}
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WebIDL::ExceptionOr<GC::Ref<AudioBufferSourceNode>> AudioBufferSourceNode::create(JS::Realm& realm, GC::Ref<BaseAudioContext> context, AudioBufferSourceOptions const& options)
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{
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return construct_impl(realm, context, options);
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}
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// https://webaudio.github.io/web-audio-api/#dom-audiobuffersourcenode-audiobuffersourcenode
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WebIDL::ExceptionOr<GC::Ref<AudioBufferSourceNode>> AudioBufferSourceNode::construct_impl(JS::Realm& realm, GC::Ref<BaseAudioContext> context, AudioBufferSourceOptions const& options)
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{
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// When the constructor is called with a BaseAudioContext c and an option object option, the user agent
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// MUST initialize the AudioNode this, with context and options as arguments.
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auto node = realm.create<AudioBufferSourceNode>(realm, context, options);
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return node;
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}
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void AudioBufferSourceNode::initialize(JS::Realm& realm)
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{
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Base::initialize(realm);
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WEB_SET_PROTOTYPE_FOR_INTERFACE(AudioBufferSourceNode);
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}
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void AudioBufferSourceNode::visit_edges(Cell::Visitor& visitor)
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{
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Base::visit_edges(visitor);
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visitor.visit(m_buffer);
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visitor.visit(m_playback_rate);
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visitor.visit(m_detune);
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}
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}
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