ladybird/Libraries/LibWeb/HTML/NavigateEvent.cpp
Shannon Booth f87041bf3a LibGC+Everywhere: Factor out a LibGC from LibJS
Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:

 * JS::NonnullGCPtr -> GC::Ref
 * JS::GCPtr -> GC::Ptr
 * JS::HeapFunction -> GC::Function
 * JS::CellImpl -> GC::Cell
 * JS::Handle -> GC::Root
2024-11-15 14:49:20 +01:00

288 lines
12 KiB
C++

/*
* Copyright (c) 2023, Andrew Kaster <akaster@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibGC/Heap.h>
#include <LibJS/Console.h>
#include <LibJS/Runtime/ConsoleObject.h>
#include <LibJS/Runtime/Promise.h>
#include <LibJS/Runtime/Realm.h>
#include <LibWeb/Bindings/Intrinsics.h>
#include <LibWeb/Bindings/NavigateEventPrototype.h>
#include <LibWeb/DOM/AbortController.h>
#include <LibWeb/DOM/AbortSignal.h>
#include <LibWeb/DOM/Document.h>
#include <LibWeb/HTML/Focus.h>
#include <LibWeb/HTML/NavigateEvent.h>
#include <LibWeb/HTML/Navigation.h>
#include <LibWeb/HTML/NavigationDestination.h>
#include <LibWeb/HTML/Window.h>
#include <LibWeb/XHR/FormData.h>
namespace Web::HTML {
GC_DEFINE_ALLOCATOR(NavigateEvent);
GC::Ref<NavigateEvent> NavigateEvent::construct_impl(JS::Realm& realm, FlyString const& event_name, NavigateEventInit const& event_init)
{
return realm.create<NavigateEvent>(realm, event_name, event_init);
}
NavigateEvent::NavigateEvent(JS::Realm& realm, FlyString const& event_name, NavigateEventInit const& event_init)
: DOM::Event(realm, event_name, event_init)
, m_navigation_type(event_init.navigation_type)
, m_destination(*event_init.destination)
, m_can_intercept(event_init.can_intercept)
, m_user_initiated(event_init.user_initiated)
, m_hash_change(event_init.hash_change)
, m_signal(*event_init.signal)
, m_form_data(event_init.form_data)
, m_download_request(event_init.download_request)
, m_info(event_init.info.value_or(JS::js_undefined()))
, m_has_ua_visual_transition(event_init.has_ua_visual_transition)
{
}
NavigateEvent::~NavigateEvent() = default;
void NavigateEvent::initialize(JS::Realm& realm)
{
Base::initialize(realm);
WEB_SET_PROTOTYPE_FOR_INTERFACE(NavigateEvent);
}
void NavigateEvent::visit_edges(JS::Cell::Visitor& visitor)
{
Base::visit_edges(visitor);
visitor.visit(m_navigation_handler_list);
visitor.visit(m_abort_controller);
visitor.visit(m_destination);
visitor.visit(m_signal);
visitor.visit(m_form_data);
visitor.visit(m_info);
}
// https://html.spec.whatwg.org/multipage/nav-history-apis.html#dom-navigateevent-intercept
WebIDL::ExceptionOr<void> NavigateEvent::intercept(NavigationInterceptOptions const& options)
{
auto& realm = this->realm();
auto& vm = this->vm();
// The intercept(options) method steps are:
// 1. Perform shared checks given this.
TRY(perform_shared_checks());
// 2. If this's canIntercept attribute was initialized to false, then throw a "SecurityError" DOMException.
if (!m_can_intercept)
return WebIDL::SecurityError::create(realm, "NavigateEvent cannot be intercepted"_string);
// 3. If this's dispatch flag is unset, then throw an "InvalidStateError" DOMException.
if (!this->dispatched())
return WebIDL::InvalidStateError::create(realm, "NavigationEvent is not dispatched yet"_string);
// 4. Assert: this's interception state is either "none" or "intercepted".
VERIFY(m_interception_state == InterceptionState::None || m_interception_state == InterceptionState::Intercepted);
// 5. Set this's interception state to "intercepted".
m_interception_state = InterceptionState::Intercepted;
// 6. If options["handler"] exists, then append it to this's navigation handler list.
if (options.handler != nullptr)
TRY_OR_THROW_OOM(vm, m_navigation_handler_list.try_append(*options.handler));
// 7. If options["focusReset"] exists, then:
if (options.focus_reset.has_value()) {
// 1. If this's focus reset behavior is not null, and it is not equal to options["focusReset"],
// then the user agent may report a warning to the console indicating that the focusReset option
// for a previous call to intercept() was overridden by this new value, and the previous value
// will be ignored.
if (m_focus_reset_behavior.has_value() && *m_focus_reset_behavior != *options.focus_reset) {
auto& console = realm.intrinsics().console_object()->console();
console.output_debug_message(JS::Console::LogLevel::Warn,
TRY_OR_THROW_OOM(vm, String::formatted("focusReset behavior on NavigationEvent overriden (was: {}, now: {})", *m_focus_reset_behavior, *options.focus_reset)));
}
// 2. Set this's focus reset behavior to options["focusReset"].
m_focus_reset_behavior = options.focus_reset;
}
// 8. If options["scroll"] exists, then:
if (options.scroll.has_value()) {
// 1. If this's scroll behavior is not null, and it is not equal to options["scroll"], then the user
// agent may report a warning to the console indicating that the scroll option for a previous call
// to intercept() was overridden by this new value, and the previous value will be ignored.
if (m_scroll_behavior.has_value() && *m_scroll_behavior != *options.scroll) {
auto& console = realm.intrinsics().console_object()->console();
console.output_debug_message(JS::Console::LogLevel::Warn,
TRY_OR_THROW_OOM(vm, String::formatted("scroll option on NavigationEvent overriden (was: {}, now: {})", *m_scroll_behavior, *options.scroll)));
}
// 2. Set this's scroll behavior to options["scroll"].
m_scroll_behavior = options.scroll;
}
return {};
}
// https://html.spec.whatwg.org/multipage/nav-history-apis.html#dom-navigateevent-scroll
WebIDL::ExceptionOr<void> NavigateEvent::scroll()
{
// The scroll() method steps are:
// 1. Perform shared checks given this.
TRY(perform_shared_checks());
// 2. If this's interception state is not "committed", then throw an "InvalidStateError" DOMException.
if (m_interception_state != InterceptionState::Committed)
return WebIDL::InvalidStateError::create(realm(), "Cannot scroll NavigationEvent that is not committed"_string);
// 3. Process scroll behavior given this.
process_scroll_behavior();
return {};
}
// https://html.spec.whatwg.org/multipage/nav-history-apis.html#navigateevent-perform-shared-checks
WebIDL::ExceptionOr<void> NavigateEvent::perform_shared_checks()
{
// To perform shared checks for a NavigateEvent event:
// 1. If event's relevant global object's associated Document is not fully active,
// then throw an "InvalidStateError" DOMException.
auto& associated_document = verify_cast<HTML::Window>(relevant_global_object(*this)).associated_document();
if (!associated_document.is_fully_active())
return WebIDL::InvalidStateError::create(realm(), "Document is not fully active"_string);
// 2. If event's isTrusted attribute was initialized to false, then throw a "SecurityError" DOMException.
if (!this->is_trusted())
return WebIDL::SecurityError::create(realm(), "NavigateEvent is not trusted"_string);
// 3. If event's canceled flag is set, then throw an "InvalidStateError" DOMException.
if (this->cancelled())
return WebIDL::InvalidStateError::create(realm(), "NavigateEvent already cancelled"_string);
return {};
}
// https://html.spec.whatwg.org/multipage/nav-history-apis.html#process-scroll-behavior
void NavigateEvent::process_scroll_behavior()
{
// To process scroll behavior given a NavigateEvent event:
// 1. Assert: event's interception state is "committed".
VERIFY(m_interception_state == InterceptionState::Committed);
// 2. Set event's interception state to "scrolled".
m_interception_state = InterceptionState::Scrolled;
// FIXME: 3. If event's navigationType was initialized to "traverse" or "reload", then restore scroll position data
// given event's relevant global object's navigable's active session history entry.
if (m_navigation_type == Bindings::NavigationType::Traverse || m_navigation_type == Bindings::NavigationType::Reload) {
dbgln("FIXME: restore scroll position data after traversal or reload navigation");
}
// 4. Otherwise:
else {
// 1. Let document be event's relevant global object's associated Document.
auto& document = verify_cast<HTML::Window>(relevant_global_object(*this)).associated_document();
// 2. If document's indicated part is null, then scroll to the beginning of the document given document. [CSSOMVIEW]
auto indicated_part = document.determine_the_indicated_part();
if (indicated_part.has<DOM::Element*>() && indicated_part.get<DOM::Element*>() == nullptr) {
document.scroll_to_the_beginning_of_the_document();
}
// 3. Otherwise, scroll to the fragment given document.
else {
// FIXME: This will re-determine the indicated part. Can we avoid this extra work?
document.scroll_to_the_fragment();
}
}
}
// https://html.spec.whatwg.org/multipage/nav-history-apis.html#potentially-process-scroll-behavior
void NavigateEvent::potentially_process_scroll_behavior()
{
// 1. Assert: event's interception state is "committed" or "scrolled".
VERIFY(m_interception_state != InterceptionState::Committed && m_interception_state != InterceptionState::Scrolled);
// 2. If event's interception state is "scrolled", then return.
if (m_interception_state == InterceptionState::Scrolled)
return;
// 3. If event's scroll behavior is "manual", then return.
// NOTE: If it was left as null, then we treat that as "after-transition", and continue onward.
if (m_scroll_behavior == Bindings::NavigationScrollBehavior::Manual)
return;
// 4. Process scroll behavior given event.
process_scroll_behavior();
}
// https://html.spec.whatwg.org/multipage/nav-history-apis.html#potentially-reset-the-focus
void NavigateEvent::potentially_reset_the_focus()
{
// 1. Assert: event's interception state is "committed" or "scrolled".
VERIFY(m_interception_state == InterceptionState::Committed || m_interception_state == InterceptionState::Scrolled);
// 2. Let navigation be event's relevant global object's navigation API.
auto& relevant_global_object = verify_cast<Window>(HTML::relevant_global_object(*this));
auto navigation = relevant_global_object.navigation();
// 3. Let focusChanged be navigation's focus changed during ongoing navigation.
auto focus_changed = navigation->focus_changed_during_ongoing_navigation();
// 4. Set navigation's focus changed during ongoing navigation to false.
navigation->set_focus_changed_during_ongoing_navigation(false);
// 5. If focusChanged is true, then return.
if (focus_changed)
return;
// 6. If event's focus reset behavior is "manual", then return.
// NOTE: If it was left as null, then we treat that as "after-transition", and continue onward.
if (m_focus_reset_behavior == Bindings::NavigationFocusReset::Manual)
return;
// 7. Let document be event's relevant global object's associated Document.
auto& document = relevant_global_object.associated_document();
// 8. FIXME: Let focusTarget be the autofocus delegate for document.
GC::Ptr<DOM::Node> focus_target = nullptr;
// 9. If focusTarget is null, then set focusTarget to document's body element.
if (focus_target == nullptr)
focus_target = document.body();
// 10. If focusTarget is null, then set focusTarget to document's document element.
if (focus_target == nullptr)
focus_target = document.document_element();
// FIXME: 11. Run the focusing steps for focusTarget, with document's viewport as the fallback target.
run_focusing_steps(focus_target, nullptr);
// FIXME: 12. Move the sequential focus navigation starting point to focusTarget.
}
// https://html.spec.whatwg.org/multipage/nav-history-apis.html#navigateevent-finish
void NavigateEvent::finish(bool did_fulfill)
{
// 1. Assert: event's interception state is not "intercepted" or "finished".
VERIFY(m_interception_state != InterceptionState::Intercepted && m_interception_state != InterceptionState::Finished);
// 2. If event's interception state is "none", then return.
if (m_interception_state == InterceptionState::None)
return;
// 3. Potentially reset the focus given event.
potentially_reset_the_focus();
// 4. If didFulfill is true, then potentially process scroll behavior given event.
if (did_fulfill)
potentially_process_scroll_behavior();
// 5. Set event's interception state to "finished".
m_interception_state = InterceptionState::Finished;
}
}