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3d22917548
This new type of VMObject will be used to coordinate switching safely from graphical mode to text mode and vice-versa, by supplying a way to remap all Regions that were created with this object, so mappings can be changed according to the given state of system mode. This makes it quite easy to give applications like WindowServer the feeling of having full access to the framebuffer device from a DisplayConnector, but still keep the Kernel in control to be able to safely switch to text console.
101 lines
2 KiB
C++
101 lines
2 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/DistinctNumeric.h>
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#include <Kernel/API/POSIX/sys/types.h>
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namespace Kernel {
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class BlockDevice;
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class CharacterDevice;
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class Coredump;
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class Custody;
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class DevTmpFSDeviceInode;
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class DevTmpFSDirectoryInode;
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class DevTmpFSInode;
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class DevTmpFSPtsDirectoryInode;
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class DevTmpFSRootDirectoryInode;
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class Device;
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class DiskCache;
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class DoubleBuffer;
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class File;
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class OpenFileDescription;
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class DisplayConnector;
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class FileSystem;
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class FutexQueue;
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class IPv4Socket;
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class Inode;
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class InodeIdentifier;
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class InodeWatcher;
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class KBuffer;
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class LocalSocket;
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class Mutex;
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class MasterPTY;
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class Mount;
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class PerformanceEventBuffer;
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class ProcFS;
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class ProcFSDirectoryInode;
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class ProcFSExposedComponent;
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class ProcFSExposedDirectory;
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class ProcFSInode;
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class ProcFSProcessInformation;
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class ProcFSRootDirectory;
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class ProcFSSystemBoolean;
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class ProcFSSystemDirectory;
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class Process;
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class ProcessGroup;
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class RecursiveSpinlock;
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class Scheduler;
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class Socket;
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class SysFS;
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class SysFSDirectory;
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class SysFSBusDirectory;
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class SysFSDirectoryInode;
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class SysFSInode;
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class TCPSocket;
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class TTY;
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class Thread;
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class ThreadTracer;
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class UDPSocket;
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class UserOrKernelBuffer;
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class VirtualFileSystem;
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class WaitQueue;
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class WorkQueue;
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namespace Memory {
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class AddressSpace;
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class AnonymousVMObject;
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class InodeVMObject;
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class MappedROM;
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class MemoryManager;
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class PageDirectory;
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class PhysicalPage;
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class PhysicalRegion;
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class PrivateInodeVMObject;
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class Region;
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class SharedInodeVMObject;
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class VMObject;
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class VirtualRange;
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}
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class Spinlock;
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template<typename LockType>
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class SpinlockLocker;
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struct InodeMetadata;
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struct TrapFrame;
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TYPEDEF_DISTINCT_ORDERED_ID(pid_t, ProcessID);
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TYPEDEF_DISTINCT_ORDERED_ID(pid_t, ThreadID);
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TYPEDEF_DISTINCT_ORDERED_ID(pid_t, SessionID);
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TYPEDEF_DISTINCT_ORDERED_ID(pid_t, ProcessGroupID);
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TYPEDEF_DISTINCT_ORDERED_ID(uid_t, UserID);
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TYPEDEF_DISTINCT_ORDERED_ID(gid_t, GroupID);
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}
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