ladybird/Userland/Libraries/LibGUI/Window.cpp

1051 lines
33 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <AK/Debug.h>
#include <AK/HashMap.h>
#include <AK/JsonObject.h>
#include <AK/NeverDestroyed.h>
#include <AK/ScopeGuard.h>
#include <LibCore/EventLoop.h>
#include <LibCore/MimeData.h>
#include <LibGUI/Action.h>
#include <LibGUI/Application.h>
#include <LibGUI/Desktop.h>
#include <LibGUI/Event.h>
#include <LibGUI/Painter.h>
#include <LibGUI/Widget.h>
#include <LibGUI/Window.h>
#include <LibGUI/WindowServerConnection.h>
#include <LibGfx/Bitmap.h>
#include <fcntl.h>
#include <serenity.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
namespace GUI {
static i32 s_next_backing_store_serial;
class WindowBackingStore {
public:
WindowBackingStore(NonnullRefPtr<Gfx::Bitmap> bitmap)
: m_bitmap(bitmap)
, m_serial(++s_next_backing_store_serial)
{
}
Gfx::Bitmap& bitmap() { return *m_bitmap; }
const Gfx::Bitmap& bitmap() const { return *m_bitmap; }
Gfx::IntSize size() const { return m_bitmap->size(); }
i32 serial() const { return m_serial; }
private:
NonnullRefPtr<Gfx::Bitmap> m_bitmap;
const i32 m_serial;
};
static NeverDestroyed<HashTable<Window*>> all_windows;
static NeverDestroyed<HashMap<int, Window*>> reified_windows;
Window* Window::from_window_id(int window_id)
{
auto it = reified_windows->find(window_id);
if (it != reified_windows->end())
return (*it).value;
return nullptr;
}
Window::Window(Core::Object* parent)
: Core::Object(parent)
{
all_windows->set(this);
m_rect_when_windowless = { -5000, -5000, 140, 140 };
m_title_when_windowless = "GUI::Window";
register_property(
"title",
[this] { return title(); },
[this](auto& value) {
set_title(value.to_string());
return true;
});
register_property("visible", [this] { return is_visible(); });
register_property("active", [this] { return is_active(); });
REGISTER_BOOL_PROPERTY("minimizable", is_minimizable, set_minimizable);
REGISTER_BOOL_PROPERTY("resizable", is_resizable, set_resizable);
REGISTER_BOOL_PROPERTY("fullscreen", is_fullscreen, set_fullscreen);
REGISTER_RECT_PROPERTY("rect", rect, set_rect);
REGISTER_SIZE_PROPERTY("base_size", base_size, set_base_size);
REGISTER_SIZE_PROPERTY("size_increment", size_increment, set_size_increment);
}
Window::~Window()
{
all_windows->remove(this);
hide();
}
void Window::close()
{
hide();
if (on_close)
on_close();
}
void Window::move_to_front()
{
if (!is_visible())
return;
WindowServerConnection::the().send_sync<Messages::WindowServer::MoveWindowToFront>(m_window_id);
}
void Window::show()
{
if (is_visible())
return;
auto* parent_window = find_parent_window();
m_cursor = Gfx::StandardCursor::None;
auto response = WindowServerConnection::the().send_sync<Messages::WindowServer::CreateWindow>(
m_rect_when_windowless,
!m_moved_by_client,
m_has_alpha_channel,
m_modal,
m_minimizable,
m_resizable,
m_fullscreen,
m_frameless,
m_accessory,
m_opacity_when_windowless,
m_alpha_hit_threshold,
m_base_size,
m_size_increment,
m_minimum_size_when_windowless,
m_resize_aspect_ratio,
(i32)m_window_type,
m_title_when_windowless,
parent_window ? parent_window->window_id() : 0);
m_window_id = response->window_id();
m_visible = true;
apply_icon();
reified_windows->set(m_window_id, this);
Application::the()->did_create_window({});
update();
}
Window* Window::find_parent_window()
{
for (auto* ancestor = parent(); ancestor; ancestor = ancestor->parent()) {
if (is<Window>(ancestor))
return static_cast<Window*>(ancestor);
}
return nullptr;
}
void Window::server_did_destroy()
{
reified_windows->remove(m_window_id);
m_window_id = 0;
m_visible = false;
m_pending_paint_event_rects.clear();
m_back_store = nullptr;
m_front_store = nullptr;
m_cursor = Gfx::StandardCursor::None;
}
void Window::hide()
{
if (!is_visible())
return;
auto response = WindowServerConnection::the().send_sync<Messages::WindowServer::DestroyWindow>(m_window_id);
server_did_destroy();
for (auto child_window_id : response->destroyed_window_ids()) {
if (auto* window = Window::from_window_id(child_window_id)) {
window->server_did_destroy();
}
}
if (auto* app = Application::the()) {
bool app_has_visible_windows = false;
for (auto& window : *all_windows) {
if (window->is_visible()) {
app_has_visible_windows = true;
break;
}
}
if (!app_has_visible_windows)
app->did_delete_last_window({});
}
}
void Window::set_title(const StringView& title)
{
m_title_when_windowless = title;
if (!is_visible())
return;
WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowTitle>(m_window_id, title);
}
String Window::title() const
{
if (!is_visible())
return m_title_when_windowless;
return WindowServerConnection::the().send_sync<Messages::WindowServer::GetWindowTitle>(m_window_id)->title();
}
Gfx::IntRect Window::rect_in_menubar() const
{
VERIFY(m_window_type == WindowType::MenuApplet);
return WindowServerConnection::the().send_sync<Messages::WindowServer::GetWindowRectInMenubar>(m_window_id)->rect();
}
Gfx::IntRect Window::rect() const
{
if (!is_visible())
return m_rect_when_windowless;
return WindowServerConnection::the().send_sync<Messages::WindowServer::GetWindowRect>(m_window_id)->rect();
}
void Window::set_rect(const Gfx::IntRect& a_rect)
{
if (a_rect.location() != m_rect_when_windowless.location()) {
m_moved_by_client = true;
}
m_rect_when_windowless = a_rect;
if (!is_visible()) {
if (m_main_widget)
m_main_widget->resize(m_rect_when_windowless.size());
return;
}
auto window_rect = WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowRect>(m_window_id, a_rect)->rect();
if (m_back_store && m_back_store->size() != window_rect.size())
m_back_store = nullptr;
if (m_front_store && m_front_store->size() != window_rect.size())
m_front_store = nullptr;
if (m_main_widget)
m_main_widget->resize(window_rect.size());
}
Gfx::IntSize Window::minimum_size() const
{
if (!is_visible())
return m_minimum_size_when_windowless;
return WindowServerConnection::the().send_sync<Messages::WindowServer::GetWindowMinimumSize>(m_window_id)->size();
}
void Window::set_minimum_size(const Gfx::IntSize& size)
{
m_minimum_size_modified = true;
m_minimum_size_when_windowless = size;
if (is_visible())
WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowMinimumSize>(m_window_id, size);
}
void Window::center_on_screen()
{
auto window_rect = rect();
window_rect.center_within(Desktop::the().rect());
set_rect(window_rect);
}
void Window::center_within(const Window& other)
{
if (this == &other)
return;
auto window_rect = rect();
window_rect.center_within(other.rect());
set_rect(window_rect);
}
void Window::set_window_type(WindowType window_type)
{
m_window_type = window_type;
if (!m_minimum_size_modified) {
// Apply minimum size defaults.
if (m_window_type == WindowType::Normal || m_window_type == WindowType::ToolWindow)
m_minimum_size_when_windowless = { 50, 50 };
else
m_minimum_size_when_windowless = { 1, 1 };
}
}
void Window::set_cursor(Gfx::StandardCursor cursor)
{
if (m_cursor == cursor)
return;
m_cursor = cursor;
m_custom_cursor = nullptr;
update_cursor();
}
void Window::set_cursor(const Gfx::Bitmap& cursor)
{
if (m_custom_cursor == &cursor)
return;
m_cursor = Gfx::StandardCursor::None;
m_custom_cursor = &cursor;
update_cursor();
}
void Window::handle_drop_event(DropEvent& event)
{
if (!m_main_widget)
return;
auto result = m_main_widget->hit_test(event.position());
auto local_event = make<DropEvent>(result.local_position, event.text(), event.mime_data());
VERIFY(result.widget);
result.widget->dispatch_event(*local_event, this);
Application::the()->set_drag_hovered_widget({}, nullptr);
}
void Window::handle_mouse_event(MouseEvent& event)
{
if (m_global_cursor_tracking_widget) {
auto window_relative_rect = m_global_cursor_tracking_widget->window_relative_rect();
Gfx::IntPoint local_point { event.x() - window_relative_rect.x(), event.y() - window_relative_rect.y() };
auto local_event = make<MouseEvent>((Event::Type)event.type(), local_point, event.buttons(), event.button(), event.modifiers(), event.wheel_delta());
m_global_cursor_tracking_widget->dispatch_event(*local_event, this);
return;
}
if (m_automatic_cursor_tracking_widget) {
auto window_relative_rect = m_automatic_cursor_tracking_widget->window_relative_rect();
Gfx::IntPoint local_point { event.x() - window_relative_rect.x(), event.y() - window_relative_rect.y() };
auto local_event = make<MouseEvent>((Event::Type)event.type(), local_point, event.buttons(), event.button(), event.modifiers(), event.wheel_delta());
m_automatic_cursor_tracking_widget->dispatch_event(*local_event, this);
if (event.buttons() == 0)
m_automatic_cursor_tracking_widget = nullptr;
return;
}
if (!m_main_widget)
return;
auto result = m_main_widget->hit_test(event.position());
auto local_event = make<MouseEvent>((Event::Type)event.type(), result.local_position, event.buttons(), event.button(), event.modifiers(), event.wheel_delta());
VERIFY(result.widget);
set_hovered_widget(result.widget);
if (event.buttons() != 0 && !m_automatic_cursor_tracking_widget)
m_automatic_cursor_tracking_widget = *result.widget;
if (result.widget != m_global_cursor_tracking_widget.ptr())
return result.widget->dispatch_event(*local_event, this);
return;
}
void Window::handle_multi_paint_event(MultiPaintEvent& event)
{
if (!is_visible())
return;
if (!m_main_widget)
return;
auto rects = event.rects();
if (!m_pending_paint_event_rects.is_empty()) {
// It's possible that there had been some calls to update() that
// haven't been flushed. We can handle these right now, avoiding
// another round trip.
rects.append(move(m_pending_paint_event_rects));
}
VERIFY(!rects.is_empty());
if (m_back_store && m_back_store->size() != event.window_size()) {
// Eagerly discard the backing store if we learn from this paint event that it needs to be bigger.
// Otherwise we would have to wait for a resize event to tell us. This way we don't waste the
// effort on painting into an undersized bitmap that will be thrown away anyway.
m_back_store = nullptr;
}
bool created_new_backing_store = !m_back_store;
if (!m_back_store) {
m_back_store = create_backing_store(event.window_size());
VERIFY(m_back_store);
} else if (m_double_buffering_enabled) {
bool still_has_pixels = m_back_store->bitmap().set_nonvolatile();
if (!still_has_pixels) {
m_back_store = create_backing_store(event.window_size());
VERIFY(m_back_store);
created_new_backing_store = true;
}
}
auto rect = rects.first();
if (rect.is_empty() || created_new_backing_store) {
rects.clear();
rects.append({ {}, event.window_size() });
}
for (auto& rect : rects) {
PaintEvent paint_event(rect);
m_main_widget->dispatch_event(paint_event, this);
}
if (m_double_buffering_enabled)
flip(rects);
else if (created_new_backing_store)
set_current_backing_store(*m_back_store, true);
if (is_visible())
WindowServerConnection::the().post_message(Messages::WindowServer::DidFinishPainting(m_window_id, rects));
}
void Window::handle_key_event(KeyEvent& event)
{
if (!m_focused_widget && event.type() == Event::KeyDown && event.key() == Key_Tab && !event.ctrl() && !event.alt() && !event.logo()) {
focus_a_widget_if_possible(FocusSource::Keyboard);
return;
}
if (m_focused_widget)
return m_focused_widget->dispatch_event(event, this);
if (m_main_widget)
return m_main_widget->dispatch_event(event, this);
}
void Window::handle_resize_event(ResizeEvent& event)
{
auto new_size = event.size();
if (m_back_store && m_back_store->size() != new_size)
m_back_store = nullptr;
if (!m_pending_paint_event_rects.is_empty()) {
m_pending_paint_event_rects.clear_with_capacity();
m_pending_paint_event_rects.append({ {}, new_size });
}
m_rect_when_windowless = { {}, new_size };
if (m_main_widget)
m_main_widget->set_relative_rect({ {}, new_size });
}
void Window::handle_input_entered_or_left_event(Core::Event& event)
{
m_is_active_input = event.type() == Event::WindowInputEntered;
if (on_active_input_change)
on_active_input_change(m_is_active_input);
if (m_main_widget)
m_main_widget->dispatch_event(event, this);
if (m_focused_widget)
m_focused_widget->update();
}
void Window::handle_became_active_or_inactive_event(Core::Event& event)
{
if (event.type() == Event::WindowBecameActive)
Application::the()->window_did_become_active({}, *this);
else
Application::the()->window_did_become_inactive({}, *this);
if (m_main_widget)
m_main_widget->dispatch_event(event, this);
if (m_focused_widget)
m_focused_widget->update();
}
void Window::handle_close_request()
{
if (on_close_request) {
if (on_close_request() == Window::CloseRequestDecision::StayOpen)
return;
}
close();
}
void Window::handle_theme_change_event(ThemeChangeEvent& event)
{
if (!m_main_widget)
return;
auto dispatch_theme_change = [&](auto& widget, auto recursive) {
widget.dispatch_event(event, this);
widget.for_each_child_widget([&](auto& widget) -> IterationDecision {
widget.dispatch_event(event, this);
recursive(widget, recursive);
return IterationDecision::Continue;
});
};
dispatch_theme_change(*m_main_widget.ptr(), dispatch_theme_change);
}
void Window::handle_drag_move_event(DragEvent& event)
{
if (!m_main_widget)
return;
auto result = m_main_widget->hit_test(event.position());
VERIFY(result.widget);
Application::the()->set_drag_hovered_widget({}, result.widget, result.local_position, event.mime_types());
// NOTE: Setting the drag hovered widget may have executed arbitrary code, so re-check that the widget is still there.
if (!result.widget)
return;
if (result.widget->has_pending_drop()) {
DragEvent drag_move_event(static_cast<Event::Type>(event.type()), result.local_position, event.mime_types());
result.widget->dispatch_event(drag_move_event, this);
}
}
void Window::handle_left_event()
{
set_hovered_widget(nullptr);
Application::the()->set_drag_hovered_widget({}, nullptr);
}
void Window::event(Core::Event& event)
{
ScopeGuard guard([&] {
// Accept the event so it doesn't bubble up to parent windows!
event.accept();
});
if (event.type() == Event::Drop)
return handle_drop_event(static_cast<DropEvent&>(event));
if (event.type() == Event::MouseUp || event.type() == Event::MouseDown || event.type() == Event::MouseDoubleClick || event.type() == Event::MouseMove || event.type() == Event::MouseWheel)
return handle_mouse_event(static_cast<MouseEvent&>(event));
if (event.type() == Event::MultiPaint)
return handle_multi_paint_event(static_cast<MultiPaintEvent&>(event));
if (event.type() == Event::KeyUp || event.type() == Event::KeyDown)
return handle_key_event(static_cast<KeyEvent&>(event));
if (event.type() == Event::WindowBecameActive || event.type() == Event::WindowBecameInactive)
return handle_became_active_or_inactive_event(event);
if (event.type() == Event::WindowInputEntered || event.type() == Event::WindowInputLeft)
return handle_input_entered_or_left_event(event);
if (event.type() == Event::WindowCloseRequest)
return handle_close_request();
if (event.type() == Event::WindowLeft)
return handle_left_event();
if (event.type() == Event::Resize)
return handle_resize_event(static_cast<ResizeEvent&>(event));
if (event.type() > Event::__Begin_WM_Events && event.type() < Event::__End_WM_Events)
return wm_event(static_cast<WMEvent&>(event));
if (event.type() == Event::DragMove)
return handle_drag_move_event(static_cast<DragEvent&>(event));
if (event.type() == Event::ThemeChange)
return handle_theme_change_event(static_cast<ThemeChangeEvent&>(event));
Core::Object::event(event);
}
bool Window::is_visible() const
{
return m_visible;
}
void Window::update()
{
auto rect = this->rect();
update({ 0, 0, rect.width(), rect.height() });
}
void Window::force_update()
{
if (!is_visible())
return;
auto rect = this->rect();
WindowServerConnection::the().post_message(Messages::WindowServer::InvalidateRect(m_window_id, { { 0, 0, rect.width(), rect.height() } }, true));
}
void Window::update(const Gfx::IntRect& a_rect)
{
if (!is_visible())
return;
for (auto& pending_rect : m_pending_paint_event_rects) {
if (pending_rect.contains(a_rect)) {
#if UPDATE_COALESCING_DEBUG
dbgln("Ignoring {} since it's contained by pending rect {}", a_rect, pending_rect);
#endif
return;
}
}
if (m_pending_paint_event_rects.is_empty()) {
deferred_invoke([this](auto&) {
auto rects = move(m_pending_paint_event_rects);
if (rects.is_empty())
return;
WindowServerConnection::the().post_message(Messages::WindowServer::InvalidateRect(m_window_id, rects, false));
});
}
m_pending_paint_event_rects.append(a_rect);
}
void Window::set_main_widget(Widget* widget)
{
if (m_main_widget == widget)
return;
if (m_main_widget) {
m_main_widget->set_window(nullptr);
remove_child(*m_main_widget);
}
m_main_widget = widget;
if (m_main_widget) {
add_child(*widget);
auto new_window_rect = rect();
if (m_main_widget->min_width() >= 0)
new_window_rect.set_width(max(new_window_rect.width(), m_main_widget->min_width()));
if (m_main_widget->min_height() >= 0)
new_window_rect.set_height(max(new_window_rect.height(), m_main_widget->min_height()));
set_rect(new_window_rect);
m_main_widget->set_relative_rect({ {}, new_window_rect.size() });
m_main_widget->set_window(this);
if (m_main_widget->focus_policy() != FocusPolicy::NoFocus)
m_main_widget->set_focus(true);
}
update();
}
void Window::set_focused_widget(Widget* widget, FocusSource source)
{
if (m_focused_widget == widget)
return;
WeakPtr<Widget> previously_focused_widget = m_focused_widget;
m_focused_widget = widget;
if (previously_focused_widget) {
Core::EventLoop::current().post_event(*previously_focused_widget, make<FocusEvent>(Event::FocusOut, source));
previously_focused_widget->update();
if (previously_focused_widget && previously_focused_widget->on_focus_change)
previously_focused_widget->on_focus_change(previously_focused_widget->is_focused(), source);
}
if (m_focused_widget) {
Core::EventLoop::current().post_event(*m_focused_widget, make<FocusEvent>(Event::FocusIn, source));
m_focused_widget->update();
if (m_focused_widget && m_focused_widget->on_focus_change)
m_focused_widget->on_focus_change(m_focused_widget->is_focused(), source);
}
}
void Window::set_global_cursor_tracking_widget(Widget* widget)
{
if (widget == m_global_cursor_tracking_widget)
return;
m_global_cursor_tracking_widget = widget;
}
void Window::set_automatic_cursor_tracking_widget(Widget* widget)
{
if (widget == m_automatic_cursor_tracking_widget)
return;
m_automatic_cursor_tracking_widget = widget;
}
void Window::set_has_alpha_channel(bool value)
{
if (m_has_alpha_channel == value)
return;
m_has_alpha_channel = value;
if (!is_visible())
return;
m_pending_paint_event_rects.clear();
m_back_store = nullptr;
m_front_store = nullptr;
WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowHasAlphaChannel>(m_window_id, value);
update();
}
void Window::set_double_buffering_enabled(bool value)
{
VERIFY(!is_visible());
m_double_buffering_enabled = value;
}
void Window::set_opacity(float opacity)
{
m_opacity_when_windowless = opacity;
if (!is_visible())
return;
WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowOpacity>(m_window_id, opacity);
}
void Window::set_alpha_hit_threshold(float threshold)
{
if (threshold < 0.0f)
threshold = 0.0f;
else if (threshold > 1.0f)
threshold = 1.0f;
if (m_alpha_hit_threshold == threshold)
return;
m_alpha_hit_threshold = threshold;
if (!is_visible())
return;
WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowAlphaHitThreshold>(m_window_id, threshold);
}
void Window::set_hovered_widget(Widget* widget)
{
if (widget == m_hovered_widget)
return;
if (m_hovered_widget)
Core::EventLoop::current().post_event(*m_hovered_widget, make<Event>(Event::Leave));
m_hovered_widget = widget;
if (m_hovered_widget)
Core::EventLoop::current().post_event(*m_hovered_widget, make<Event>(Event::Enter));
}
void Window::set_current_backing_store(WindowBackingStore& backing_store, bool flush_immediately)
{
auto& bitmap = backing_store.bitmap();
WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowBackingStore>(m_window_id, 32, bitmap.pitch(), bitmap.anon_fd(), backing_store.serial(), bitmap.has_alpha_channel(), bitmap.size(), flush_immediately);
}
void Window::flip(const Vector<Gfx::IntRect, 32>& dirty_rects)
{
swap(m_front_store, m_back_store);
set_current_backing_store(*m_front_store);
if (!m_back_store || m_back_store->size() != m_front_store->size()) {
m_back_store = create_backing_store(m_front_store->size());
VERIFY(m_back_store);
memcpy(m_back_store->bitmap().scanline(0), m_front_store->bitmap().scanline(0), m_front_store->bitmap().size_in_bytes());
m_back_store->bitmap().set_volatile();
return;
}
// Copy whatever was painted from the front to the back.
Painter painter(m_back_store->bitmap());
for (auto& dirty_rect : dirty_rects)
painter.blit(dirty_rect.location(), m_front_store->bitmap(), dirty_rect, 1.0f, false);
m_back_store->bitmap().set_volatile();
}
OwnPtr<WindowBackingStore> Window::create_backing_store(const Gfx::IntSize& size)
{
auto format = m_has_alpha_channel ? Gfx::BitmapFormat::RGBA32 : Gfx::BitmapFormat::RGB32;
VERIFY(!size.is_empty());
size_t pitch = Gfx::Bitmap::minimum_pitch(size.width(), format);
size_t size_in_bytes = size.height() * pitch;
auto anon_fd = anon_create(round_up_to_power_of_two(size_in_bytes, PAGE_SIZE), O_CLOEXEC);
if (anon_fd < 0) {
perror("anon_create");
return {};
}
// FIXME: Plumb scale factor here eventually.
auto bitmap = Gfx::Bitmap::create_with_anon_fd(format, anon_fd, size, 1, {}, Gfx::Bitmap::ShouldCloseAnonymousFile::No);
if (!bitmap)
return {};
return make<WindowBackingStore>(bitmap.release_nonnull());
}
void Window::set_modal(bool modal)
{
VERIFY(!is_visible());
m_modal = modal;
}
void Window::wm_event(WMEvent&)
{
}
void Window::set_icon(const Gfx::Bitmap* icon)
{
if (m_icon == icon)
return;
Gfx::IntSize icon_size = icon ? icon->size() : Gfx::IntSize(16, 16);
m_icon = Gfx::Bitmap::create(Gfx::BitmapFormat::RGBA32, icon_size);
VERIFY(m_icon);
if (icon) {
Painter painter(*m_icon);
painter.blit({ 0, 0 }, *icon, icon->rect());
}
apply_icon();
}
void Window::apply_icon()
{
if (!m_icon)
return;
if (!is_visible())
return;
WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowIconBitmap>(m_window_id, m_icon->to_shareable_bitmap());
}
void Window::start_interactive_resize()
{
WindowServerConnection::the().post_message(Messages::WindowServer::StartWindowResize(m_window_id));
}
Vector<Widget*> Window::focusable_widgets(FocusSource source) const
{
if (!m_main_widget)
return {};
HashTable<Widget*> seen_widgets;
Vector<Widget*> collected_widgets;
Function<void(Widget&)> collect_focusable_widgets = [&](auto& widget) {
bool widget_accepts_focus = false;
switch (source) {
case FocusSource::Keyboard:
widget_accepts_focus = ((unsigned)widget.focus_policy() & (unsigned)FocusPolicy::TabFocus);
break;
case FocusSource::Mouse:
widget_accepts_focus = ((unsigned)widget.focus_policy() & (unsigned)FocusPolicy::ClickFocus);
break;
case FocusSource::Programmatic:
widget_accepts_focus = widget.focus_policy() != FocusPolicy::NoFocus;
break;
}
if (widget_accepts_focus) {
auto& effective_focus_widget = widget.focus_proxy() ? *widget.focus_proxy() : widget;
if (seen_widgets.set(&effective_focus_widget) == AK::HashSetResult::InsertedNewEntry)
collected_widgets.append(&effective_focus_widget);
}
widget.for_each_child_widget([&](auto& child) {
if (!child.is_visible())
return IterationDecision::Continue;
if (!child.is_enabled())
return IterationDecision::Continue;
collect_focusable_widgets(child);
return IterationDecision::Continue;
});
};
collect_focusable_widgets(const_cast<Widget&>(*m_main_widget));
return collected_widgets;
}
void Window::set_fullscreen(bool fullscreen)
{
if (m_fullscreen == fullscreen)
return;
m_fullscreen = fullscreen;
if (!is_visible())
return;
WindowServerConnection::the().send_sync<Messages::WindowServer::SetFullscreen>(m_window_id, fullscreen);
}
void Window::set_frameless(bool frameless)
{
if (m_frameless == frameless)
return;
m_frameless = frameless;
if (!is_visible())
return;
WindowServerConnection::the().send_sync<Messages::WindowServer::SetFrameless>(m_window_id, frameless);
}
bool Window::is_maximized() const
{
if (!is_visible())
return false;
return WindowServerConnection::the().send_sync<Messages::WindowServer::IsMaximized>(m_window_id)->maximized();
}
void Window::schedule_relayout()
{
if (m_layout_pending)
return;
m_layout_pending = true;
deferred_invoke([this](auto&) {
if (main_widget())
main_widget()->do_layout();
update();
m_layout_pending = false;
});
}
void Window::refresh_system_theme()
{
WindowServerConnection::the().post_message(Messages::WindowServer::RefreshSystemTheme());
}
void Window::for_each_window(Badge<WindowServerConnection>, Function<void(Window&)> callback)
{
for (auto& e : *reified_windows) {
VERIFY(e.value);
callback(*e.value);
}
}
void Window::update_all_windows(Badge<WindowServerConnection>)
{
for (auto& e : *reified_windows) {
e.value->force_update();
}
}
void Window::notify_state_changed(Badge<WindowServerConnection>, bool minimized, bool occluded)
{
m_visible_for_timer_purposes = !minimized && !occluded;
// When double buffering is enabled, minimization/occlusion means we can mark the front bitmap volatile (in addition to the back bitmap.)
// When double buffering is disabled, there is only the back bitmap (which we can now mark volatile!)
auto& store = m_double_buffering_enabled ? m_front_store : m_back_store;
if (!store)
return;
if (minimized || occluded) {
store->bitmap().set_volatile();
} else {
if (!store->bitmap().set_nonvolatile()) {
store = nullptr;
update();
}
}
}
Action* Window::action_for_key_event(const KeyEvent& event)
{
Shortcut shortcut(event.modifiers(), (KeyCode)event.key());
Action* found_action = nullptr;
for_each_child_of_type<Action>([&](auto& action) {
if (action.shortcut() == shortcut) {
found_action = &action;
return IterationDecision::Break;
}
return IterationDecision::Continue;
});
return found_action;
}
void Window::set_base_size(const Gfx::IntSize& base_size)
{
if (m_base_size == base_size)
return;
m_base_size = base_size;
if (is_visible())
WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowBaseSizeAndSizeIncrement>(m_window_id, m_base_size, m_size_increment);
}
void Window::set_size_increment(const Gfx::IntSize& size_increment)
{
if (m_size_increment == size_increment)
return;
m_size_increment = size_increment;
if (is_visible())
WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowBaseSizeAndSizeIncrement>(m_window_id, m_base_size, m_size_increment);
}
void Window::set_resize_aspect_ratio(const Optional<Gfx::IntSize>& ratio)
{
if (m_resize_aspect_ratio == ratio)
return;
m_resize_aspect_ratio = ratio;
if (is_visible())
WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowResizeAspectRatio>(m_window_id, m_resize_aspect_ratio);
}
void Window::did_add_widget(Badge<Widget>, Widget&)
{
if (!m_focused_widget)
focus_a_widget_if_possible(FocusSource::Mouse);
}
void Window::did_remove_widget(Badge<Widget>, Widget& widget)
{
if (m_focused_widget == &widget)
m_focused_widget = nullptr;
if (m_hovered_widget == &widget)
m_hovered_widget = nullptr;
if (m_global_cursor_tracking_widget == &widget)
m_global_cursor_tracking_widget = nullptr;
if (m_automatic_cursor_tracking_widget == &widget)
m_automatic_cursor_tracking_widget = nullptr;
}
void Window::set_progress(int progress)
{
VERIFY(m_window_id);
WindowServerConnection::the().post_message(Messages::WindowServer::SetWindowProgress(m_window_id, progress));
}
void Window::update_cursor()
{
Gfx::StandardCursor new_cursor;
if (m_hovered_widget && m_hovered_widget->override_cursor() != Gfx::StandardCursor::None)
new_cursor = m_hovered_widget->override_cursor();
else
new_cursor = m_cursor;
if (m_effective_cursor == new_cursor)
return;
m_effective_cursor = new_cursor;
if (m_custom_cursor)
WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowCustomCursor>(m_window_id, m_custom_cursor->to_shareable_bitmap());
else
WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowCursor>(m_window_id, (u32)m_effective_cursor);
}
void Window::focus_a_widget_if_possible(FocusSource source)
{
auto focusable_widgets = this->focusable_widgets(source);
if (!focusable_widgets.is_empty())
set_focused_widget(focusable_widgets[0], source);
}
void Window::did_disable_focused_widget(Badge<Widget>)
{
focus_a_widget_if_possible(FocusSource::Mouse);
}
bool Window::is_active() const
{
VERIFY(Application::the());
return this == Application::the()->active_window();
}
Gfx::Bitmap* Window::back_bitmap()
{
return m_back_store ? &m_back_store->bitmap() : nullptr;
}
}