ladybird/Userland/Games
Dmitrii Ubskii f11000b176
2048: Fix move success detection
Whether or not tiles moved used to be determined by comparing new_tiles
with m_tiles. This is no longer possible since the slide is done
in-place.

This fix makes the game look through the m_sliding_tiles, which contains
previous and current position for each tile on the board, to determine
whether any tile moved at all. If not, the move is deemed unsuccessful.

Fixes #8008.
2021-06-12 00:46:11 +01:00
..
2048 2048: Fix move success detection 2021-06-12 00:46:11 +01:00
Breakout Revert "Userland: static vs non-static constexpr variables" 2021-05-21 10:30:52 +01:00
Chess Chess: Remove 1:1 window aspect ratio 2021-06-11 11:31:35 +02:00
GameOfLife GameOfLife: Add choosable patterns 2021-05-22 09:54:58 +01:00
Hearts AK+Everywhere: Disallow constructing Functions from incompatible types 2021-06-06 00:27:30 +04:30
Minesweeper Userland: Tighten a *lot* of pledges! :^) 2021-05-13 23:28:40 +02:00
Pong Revert "Userland: static vs non-static constexpr variables" 2021-05-21 10:30:52 +01:00
Snake LibGfx: Remove Gfx::FontDatabase::default_bold_fixed_width_font() 2021-05-20 20:55:29 +02:00
Solitaire Solitaire: Iterate the foundation stacks and inline move_card() 2021-06-11 22:42:38 +02:00
CMakeLists.txt Games: Add Hearts 2021-05-21 23:38:18 +02:00