ladybird/Userland/Libraries/LibCore/SystemServerTakeover.cpp
Shannon Booth e2e7c4d574 Everywhere: Use to_number<T> instead of to_{int,uint,float,double}
In a bunch of cases, this actually ends up simplifying the code as
to_number will handle something such as:

```
Optional<I> opt;
if constexpr (IsSigned<I>)
    opt = view.to_int<I>();
else
    opt = view.to_uint<I>();
```

For us.

The main goal here however is to have a single generic number conversion
API between all of the String classes.
2023-12-23 20:41:07 +01:00

71 lines
2.1 KiB
C++

/*
* Copyright (c) 2022, sin-ack <sin-ack@protonmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "SystemServerTakeover.h"
#include <LibCore/Socket.h>
#include <LibCore/System.h>
namespace Core {
HashMap<ByteString, int> s_overtaken_sockets {};
bool s_overtaken_sockets_parsed { false };
static void parse_sockets_from_system_server()
{
VERIFY(!s_overtaken_sockets_parsed);
constexpr auto socket_takeover = "SOCKET_TAKEOVER";
char const* sockets = getenv(socket_takeover);
if (!sockets) {
s_overtaken_sockets_parsed = true;
return;
}
for (auto const socket : StringView { sockets, strlen(sockets) }.split_view(';')) {
auto params = socket.split_view(':');
VERIFY(params.size() == 2);
s_overtaken_sockets.set(params[0].to_byte_string(), params[1].to_number<int>().value());
}
s_overtaken_sockets_parsed = true;
// We wouldn't want our children to think we're passing
// them a socket either, so unset the env variable.
unsetenv(socket_takeover);
}
ErrorOr<NonnullOwnPtr<Core::LocalSocket>> take_over_socket_from_system_server(ByteString const& socket_path)
{
if (!s_overtaken_sockets_parsed)
parse_sockets_from_system_server();
int fd;
if (socket_path.is_empty()) {
// We want the first (and only) socket.
VERIFY(s_overtaken_sockets.size() == 1);
fd = s_overtaken_sockets.begin()->value;
} else {
auto it = s_overtaken_sockets.find(socket_path);
if (it == s_overtaken_sockets.end())
return Error::from_string_literal("Non-existent socket requested");
fd = it->value;
}
// Sanity check: it has to be a socket.
auto stat = TRY(Core::System::fstat(fd));
if (!S_ISSOCK(stat.st_mode))
return Error::from_string_literal("The fd we got from SystemServer is not a socket");
auto socket = TRY(Core::LocalSocket::adopt_fd(fd));
// It had to be !CLOEXEC for obvious reasons, but we
// don't need it to be !CLOEXEC anymore, so set the
// CLOEXEC flag now.
TRY(socket->set_close_on_exec(true));
return socket;
}
}