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This encapsulates what our multi-client IPC servers typically do on startup: 1. Create a Core::LocalServer 2. Take over a listening socket file descriptor from SystemServer 3. Set up an accept handler for incoming connections IPC::MultiServer does all this for you! All you have to do is provide the relevant client connection type as a template argument. |
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.. | ||
ClientConnection.cpp | ||
ClientConnection.h | ||
CMakeLists.txt | ||
LaunchClient.ipc | ||
Launcher.cpp | ||
Launcher.h | ||
LaunchServer.ipc | ||
main.cpp |