ladybird/Userland/Applications/3DFileViewer/Common.h
Jesse Buhagiar 343e66b816 3DFileViewer: Support textured models
Models that contain UV co-ordinates are now supported,
and will display with a texture wrapped around it, provided
a `bmp` with the same name as the object is in the same
directory as the 3D Model.
2021-05-26 16:36:53 +04:30

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C

/*
* Copyright (c) 2021, Jesse Buhagiar <jooster669@gmail.com>
* Copyright (c) 2021, Mathieu Gaillard <gaillard.mathieu.39@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibGL/GL/gl.h>
// Point in 3D space
struct Vertex {
GLfloat x;
GLfloat y;
GLfloat z;
};
struct TexCoord {
GLfloat u;
GLfloat v;
};
// A triangle defines a single "face" of a mesh
struct Triangle {
GLuint a;
GLuint b;
GLuint c;
GLuint tex_coord_index0;
GLuint tex_coord_index1;
GLuint tex_coord_index2;
};