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b778804d20
This solves a problem where the SortingProxyModel doesn't receive the on_update call because other code overwrote the handler later on.
105 lines
3.1 KiB
C++
105 lines
3.1 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <AK/Badge.h>
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#include <LibGUI/AbstractView.h>
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#include <LibGUI/Model.h>
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#include <LibGUI/ModelSelection.h>
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namespace GUI {
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void ModelSelection::remove_matching(Function<bool(const ModelIndex&)> filter)
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{
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Vector<ModelIndex> to_remove;
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for (auto& index : m_indexes) {
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if (filter(index))
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to_remove.append(index);
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}
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if (!to_remove.is_empty()) {
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for (auto& index : to_remove)
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m_indexes.remove(index);
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notify_selection_changed();
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}
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}
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void ModelSelection::set(const ModelIndex& index)
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{
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ASSERT(index.is_valid());
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if (m_indexes.size() == 1 && m_indexes.contains(index))
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return;
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m_indexes.clear();
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m_indexes.set(index);
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notify_selection_changed();
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}
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void ModelSelection::add(const ModelIndex& index)
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{
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ASSERT(index.is_valid());
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if (m_indexes.contains(index))
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return;
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m_indexes.set(index);
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notify_selection_changed();
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}
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void ModelSelection::toggle(const ModelIndex& index)
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{
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ASSERT(index.is_valid());
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if (m_indexes.contains(index))
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m_indexes.remove(index);
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else
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m_indexes.set(index);
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notify_selection_changed();
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}
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bool ModelSelection::remove(const ModelIndex& index)
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{
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ASSERT(index.is_valid());
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if (!m_indexes.contains(index))
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return false;
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m_indexes.remove(index);
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notify_selection_changed();
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return true;
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}
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void ModelSelection::clear()
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{
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if (m_indexes.is_empty())
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return;
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m_indexes.clear();
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notify_selection_changed();
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}
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void ModelSelection::notify_selection_changed()
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{
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if (!m_disable_notify) {
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m_view.notify_selection_changed({});
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m_notify_pending = false;
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} else {
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m_notify_pending = true;
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}
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}
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}
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