ladybird/Libraries/LibGUI/ImageWidget.h
Andreas Kling 299824de73 LibGUI: Rename GUI::Image => GUI::ImageWidget
"Image" was a bit too vague, "ImageWidget" is obviously a widget of
some sort.
2020-07-23 17:31:08 +02:00

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/*
* Copyright (c) 2020, Hüseyin Aslıtürk <asliturk@hotmail.com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <LibCore/Timer.h>
#include <LibGUI/Frame.h>
namespace GUI {
class ImageWidget : public Frame {
C_OBJECT(ImageWidget)
public:
virtual ~ImageWidget() override;
void set_bitmap(const Gfx::Bitmap*);
Gfx::Bitmap* bitmap() { return m_bitmap.ptr(); }
void set_should_stretch(bool value) { m_should_stretch = value; }
bool should_stretch() const { return m_should_stretch; }
void set_auto_resize(bool value);
bool auto_resize() const { return m_auto_resize; }
void animate();
void load_from_file(const StringView&);
Function<void()> on_click;
protected:
explicit ImageWidget(const StringView& text = {});
virtual void mousedown_event(GUI::MouseEvent&) override;
virtual void paint_event(PaintEvent&) override;
private:
RefPtr<Gfx::Bitmap> m_bitmap;
bool m_should_stretch { false };
bool m_auto_resize { false };
RefPtr<Gfx::ImageDecoder> m_image_decoder;
size_t m_current_frame_index { 0 };
size_t m_loops_completed { 0 };
NonnullRefPtr<Core::Timer> m_timer;
};
}