ladybird/Libraries/LibWeb/Page/EventHandler.h
Andreas Kling 01022eb5d6 LibWeb: Allow focusing individual (focusable) elements with Tab key
You can now cycle through focusable elements (currently only hyperlinks
are focusable) with the Tab key.

The focus outline is rendered in a new FocusOutline paint phase.
2020-08-15 00:05:45 +02:00

64 lines
2.2 KiB
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <AK/Forward.h>
#include <Kernel/API/KeyCode.h>
#include <LibGUI/Forward.h>
#include <LibGfx/Forward.h>
#include <LibWeb/Forward.h>
namespace Web {
class Frame;
class EventHandler {
public:
explicit EventHandler(Badge<Frame>, Frame&);
~EventHandler();
bool handle_mouseup(const Gfx::IntPoint&, unsigned button, unsigned modifiers);
bool handle_mousedown(const Gfx::IntPoint&, unsigned button, unsigned modifiers);
bool handle_mousemove(const Gfx::IntPoint&, unsigned buttons, unsigned modifiers);
bool handle_keydown(KeyCode, unsigned modifiers, u32 code_point);
private:
bool focus_next_element();
bool focus_previous_element();
LayoutDocument* layout_root();
const LayoutDocument* layout_root() const;
void dump_selection(const char* event_name) const;
Frame& m_frame;
bool m_in_mouse_selection { false };
};
}