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170 lines
4.3 KiB
C++
170 lines
4.3 KiB
C++
#pragma once
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#include "types.h"
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#include "i386.h"
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#include <AK/Retainable.h>
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#include <AK/RetainPtr.h>
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#include <AK/Vector.h>
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#include <AK/HashTable.h>
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#include "Task.h"
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class Task;
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enum class PageFaultResponse {
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ShouldCrash,
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Continue,
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};
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struct Zone : public Retainable<Zone> {
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friend ByteBuffer procfs$mm();
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public:
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~Zone();
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size_t size() const { return m_pages.size() * PAGE_SIZE; }
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const Vector<PhysicalAddress>& pages() const { return m_pages; }
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private:
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friend class MemoryManager;
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friend bool copyToZone(Zone&, const void* data, size_t);
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explicit Zone(Vector<PhysicalAddress>&&);
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Vector<PhysicalAddress> m_pages;
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};
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bool copyToZone(Zone&, const void* data, size_t);
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#define MM MemoryManager::the()
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class MemoryManager {
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AK_MAKE_ETERNAL
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friend ByteBuffer procfs$mm();
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public:
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static MemoryManager& the() PURE;
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PhysicalAddress pageDirectoryBase() const { return PhysicalAddress(reinterpret_cast<dword>(m_pageDirectory)); }
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static void initialize();
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PageFaultResponse handlePageFault(const PageFault&);
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RetainPtr<Zone> createZone(size_t);
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// HACK: don't use this jeez :(
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byte* quickMapOnePage(PhysicalAddress);
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bool mapSubregion(Task&, Task::Subregion&);
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bool unmapSubregion(Task&, Task::Subregion&);
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bool mapSubregionsForTask(Task&);
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bool unmapSubregionsForTask(Task&);
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bool mapRegion(Task&, Task::Region&);
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bool unmapRegion(Task&, Task::Region&);
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bool mapRegionsForTask(Task&);
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bool unmapRegionsForTask(Task&);
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void registerZone(Zone&);
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void unregisterZone(Zone&);
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private:
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MemoryManager();
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~MemoryManager();
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void initializePaging();
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void flushEntireTLB();
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void flushTLB(LinearAddress);
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void* allocatePageTable();
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void protectMap(LinearAddress, size_t length);
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void identityMap(LinearAddress, size_t length);
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Vector<PhysicalAddress> allocatePhysicalPages(size_t count);
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struct PageDirectoryEntry {
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explicit PageDirectoryEntry(dword* pde) : m_pde(pde) { }
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dword* pageTableBase() { return reinterpret_cast<dword*>(raw() & 0xfffff000u); }
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void setPageTableBase(dword value)
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{
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*m_pde &= 0xfff;
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*m_pde |= value & 0xfffff000;
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}
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dword raw() const { return *m_pde; }
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dword* ptr() { return m_pde; }
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enum Flags {
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Present = 1 << 0,
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ReadWrite = 1 << 1,
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UserSupervisor = 1 << 2,
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};
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bool isPresent() const { return raw() & Present; }
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void setPresent(bool b) { setBit(Present, b); }
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bool isUserAllowed() const { return raw() & UserSupervisor; }
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void setUserAllowed(bool b) { setBit(UserSupervisor, b); }
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bool isWritable() const { return raw() & ReadWrite; }
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void setWritable(bool b) { setBit(ReadWrite, b); }
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void setBit(byte bit, bool value)
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{
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if (value)
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*m_pde |= bit;
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else
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*m_pde &= ~bit;
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}
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dword* m_pde;
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};
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struct PageTableEntry {
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explicit PageTableEntry(dword* pte) : m_pte(pte) { }
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dword* physicalPageBase() { return reinterpret_cast<dword*>(raw() & 0xfffff000u); }
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void setPhysicalPageBase(dword value)
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{
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*m_pte &= 0xfffu;
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*m_pte |= value & 0xfffff000u;
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}
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dword raw() const { return *m_pte; }
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dword* ptr() { return m_pte; }
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enum Flags {
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Present = 1 << 0,
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ReadWrite = 1 << 1,
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UserSupervisor = 1 << 2,
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};
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bool isPresent() const { return raw() & Present; }
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void setPresent(bool b) { setBit(Present, b); }
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bool isUserAllowed() const { return raw() & UserSupervisor; }
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void setUserAllowed(bool b) { setBit(UserSupervisor, b); }
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bool isWritable() const { return raw() & ReadWrite; }
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void setWritable(bool b) { setBit(ReadWrite, b); }
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void setBit(byte bit, bool value)
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{
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if (value)
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*m_pte |= bit;
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else
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*m_pte &= ~bit;
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}
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dword* m_pte;
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};
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PageTableEntry ensurePTE(LinearAddress);
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dword* m_pageDirectory;
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dword* m_pageTableZero;
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dword* m_pageTableOne;
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HashTable<Zone*> m_zones;
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Vector<PhysicalAddress> m_freePages;
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};
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