ladybird/Userland/Libraries/LibGUI/HeaderView.cpp
Andreas Kling 5d180d1f99 Everywhere: Rename ASSERT => VERIFY
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)

Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.

We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
2021-02-23 20:56:54 +01:00

387 lines
13 KiB
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <LibGUI/AbstractTableView.h>
#include <LibGUI/Action.h>
#include <LibGUI/HeaderView.h>
#include <LibGUI/Menu.h>
#include <LibGUI/Model.h>
#include <LibGUI/Painter.h>
#include <LibGUI/Window.h>
#include <LibGfx/FontDatabase.h>
#include <LibGfx/Palette.h>
#include <LibGfx/StylePainter.h>
namespace GUI {
static constexpr int minimum_column_size = 2;
HeaderView::HeaderView(AbstractTableView& table_view, Gfx::Orientation orientation)
: m_table_view(table_view)
, m_orientation(orientation)
{
set_font(Gfx::FontDatabase::default_bold_font());
if (m_orientation == Gfx::Orientation::Horizontal) {
set_fixed_height(16);
} else {
set_fixed_width(40);
}
}
HeaderView::~HeaderView()
{
}
void HeaderView::set_section_size(int section, int size)
{
auto& data = section_data(section);
if (data.size == size)
return;
data.size = size;
data.has_initialized_size = true;
data.size = size;
m_table_view.header_did_change_section_size({}, m_orientation, section, size);
}
int HeaderView::section_size(int section) const
{
return section_data(section).size;
}
HeaderView::SectionData& HeaderView::section_data(int section) const
{
if (static_cast<size_t>(section) >= m_section_data.size())
m_section_data.resize(section + 1);
return m_section_data.at(section);
}
Gfx::IntRect HeaderView::section_rect(int section) const
{
if (!model())
return {};
auto& data = section_data(section);
if (!data.visibility)
return {};
int offset = 0;
for (int i = 0; i < section; ++i) {
if (!is_section_visible(i))
continue;
offset += section_data(i).size;
if (orientation() == Gfx::Orientation::Horizontal)
offset += m_table_view.horizontal_padding() * 2;
}
if (orientation() == Gfx::Orientation::Horizontal)
return { offset, 0, section_size(section) + m_table_view.horizontal_padding() * 2, height() };
return { 0, offset, width(), section_size(section) };
}
Gfx::IntRect HeaderView::section_resize_grabbable_rect(int section) const
{
if (!model())
return {};
// FIXME: Support resizable rows.
if (m_orientation == Gfx::Orientation::Vertical)
return {};
auto rect = section_rect(section);
return { rect.right() - 1, rect.top(), 4, rect.height() };
}
int HeaderView::section_count() const
{
if (!model())
return 0;
return m_orientation == Gfx::Orientation::Horizontal ? model()->column_count() : model()->row_count();
}
void HeaderView::mousedown_event(MouseEvent& event)
{
if (!model())
return;
auto& model = *this->model();
int section_count = this->section_count();
for (int i = 0; i < section_count; ++i) {
if (section_resize_grabbable_rect(i).contains(event.position())) {
m_resizing_section = i;
m_in_section_resize = true;
m_section_resize_original_width = section_size(i);
m_section_resize_origin = event.position();
return;
}
auto rect = this->section_rect(i);
if (rect.contains(event.position()) && model.is_column_sortable(i)) {
m_pressed_section = i;
m_pressed_section_is_pressed = true;
update();
return;
}
}
}
void HeaderView::mousemove_event(MouseEvent& event)
{
if (!model())
return;
if (m_in_section_resize) {
auto delta = event.position() - m_section_resize_origin;
int new_size = m_section_resize_original_width + delta.primary_offset_for_orientation(m_orientation);
if (new_size <= minimum_column_size)
new_size = minimum_column_size;
VERIFY(m_resizing_section >= 0 && m_resizing_section < model()->column_count());
set_section_size(m_resizing_section, new_size);
return;
}
if (m_pressed_section != -1) {
auto header_rect = this->section_rect(m_pressed_section);
if (header_rect.contains(event.position())) {
set_hovered_section(m_pressed_section);
if (!m_pressed_section_is_pressed)
update();
m_pressed_section_is_pressed = true;
} else {
set_hovered_section(-1);
if (m_pressed_section_is_pressed)
update();
m_pressed_section_is_pressed = false;
}
return;
}
if (event.buttons() == 0) {
int section_count = this->section_count();
bool found_hovered_header = false;
for (int i = 0; i < section_count; ++i) {
if (section_resize_grabbable_rect(i).contains(event.position())) {
set_override_cursor(Gfx::StandardCursor::ResizeColumn);
set_hovered_section(-1);
return;
}
if (section_rect(i).contains(event.position())) {
set_hovered_section(i);
found_hovered_header = true;
}
}
if (!found_hovered_header)
set_hovered_section(-1);
}
set_override_cursor(Gfx::StandardCursor::None);
}
void HeaderView::mouseup_event(MouseEvent& event)
{
if (event.button() == MouseButton::Left) {
if (m_in_section_resize) {
if (!section_resize_grabbable_rect(m_resizing_section).contains(event.position()))
set_override_cursor(Gfx::StandardCursor::None);
m_in_section_resize = false;
return;
}
if (m_pressed_section != -1) {
if (m_orientation == Gfx::Orientation::Horizontal && section_rect(m_pressed_section).contains(event.position())) {
auto new_sort_order = m_table_view.sort_order();
if (m_table_view.key_column() == m_pressed_section)
new_sort_order = m_table_view.sort_order() == SortOrder::Ascending
? SortOrder::Descending
: SortOrder::Ascending;
m_table_view.set_key_column_and_sort_order(m_pressed_section, new_sort_order);
}
m_pressed_section = -1;
m_pressed_section_is_pressed = false;
update();
return;
}
}
}
void HeaderView::paint_horizontal(Painter& painter)
{
painter.draw_line({ 0, 0 }, { rect().right(), 0 }, palette().threed_highlight());
painter.draw_line({ 0, rect().bottom() }, { rect().right(), rect().bottom() }, palette().threed_shadow1());
int x_offset = 0;
int section_count = this->section_count();
for (int section = 0; section < section_count; ++section) {
if (!is_section_visible(section))
continue;
int section_width = section_size(section);
bool is_key_column = m_table_view.key_column() == section;
Gfx::IntRect cell_rect(x_offset, 0, section_width + m_table_view.horizontal_padding() * 2, height());
bool pressed = section == m_pressed_section && m_pressed_section_is_pressed;
bool hovered = section == m_hovered_section && model()->is_column_sortable(section);
Gfx::StylePainter::paint_button(painter, cell_rect, palette(), Gfx::ButtonStyle::Normal, pressed, hovered);
String text;
if (is_key_column) {
StringBuilder builder;
builder.append(model()->column_name(section));
if (m_table_view.sort_order() == SortOrder::Ascending)
builder.append(" \xE2\xAC\x86"); // UPWARDS BLACK ARROW
else if (m_table_view.sort_order() == SortOrder::Descending)
builder.append(" \xE2\xAC\x87"); // DOWNWARDS BLACK ARROW
text = builder.to_string();
} else {
text = model()->column_name(section);
}
auto text_rect = cell_rect.shrunken(m_table_view.horizontal_padding() * 2, 0);
if (pressed)
text_rect.move_by(1, 1);
painter.draw_text(text_rect, text, font(), section_alignment(section), palette().button_text());
x_offset += section_width + m_table_view.horizontal_padding() * 2;
}
if (x_offset < rect().right()) {
Gfx::IntRect cell_rect(x_offset, 0, width() - x_offset, height());
Gfx::StylePainter::paint_button(painter, cell_rect, palette(), Gfx::ButtonStyle::Normal, false, false);
}
}
void HeaderView::paint_vertical(Painter& painter)
{
painter.draw_line(rect().top_left(), rect().bottom_left(), palette().threed_highlight());
painter.draw_line(rect().top_right(), rect().bottom_right(), palette().threed_shadow1());
int y_offset = 0;
int section_count = this->section_count();
for (int section = 0; section < section_count; ++section) {
if (!is_section_visible(section))
continue;
int section_size = this->section_size(section);
Gfx::IntRect cell_rect(0, y_offset, width(), section_size);
bool pressed = section == m_pressed_section && m_pressed_section_is_pressed;
bool hovered = false;
Gfx::StylePainter::paint_button(painter, cell_rect, palette(), Gfx::ButtonStyle::Normal, pressed, hovered);
String text = String::number(section);
auto text_rect = cell_rect.shrunken(m_table_view.horizontal_padding() * 2, 0);
if (pressed)
text_rect.move_by(1, 1);
painter.draw_text(text_rect, text, font(), section_alignment(section), palette().button_text());
y_offset += section_size;
}
if (y_offset < rect().bottom()) {
Gfx::IntRect cell_rect(0, y_offset, width(), height() - y_offset);
Gfx::StylePainter::paint_button(painter, cell_rect, palette(), Gfx::ButtonStyle::Normal, false, false);
}
}
void HeaderView::paint_event(PaintEvent& event)
{
Painter painter(*this);
painter.add_clip_rect(event.rect());
painter.fill_rect(rect(), palette().button());
if (orientation() == Gfx::Orientation::Horizontal)
paint_horizontal(painter);
else
paint_vertical(painter);
}
void HeaderView::set_section_visible(int section, bool visible)
{
auto& data = section_data(section);
if (data.visibility == visible)
return;
data.visibility = visible;
if (data.visibility_action) {
data.visibility_action->set_checked(visible);
}
m_table_view.header_did_change_section_visibility({}, m_orientation, section, visible);
update();
}
Menu& HeaderView::ensure_context_menu()
{
// FIXME: This menu needs to be rebuilt if the model is swapped out,
// or if the column count/names change.
if (!m_context_menu) {
VERIFY(model());
m_context_menu = Menu::construct();
if (m_orientation == Gfx::Orientation::Vertical) {
dbgln("FIXME: Support context menus for vertical GUI::HeaderView");
return *m_context_menu;
}
int section_count = this->section_count();
for (int section = 0; section < section_count; ++section) {
auto& column_data = this->section_data(section);
auto name = model()->column_name(section);
column_data.visibility_action = Action::create_checkable(name, [this, section](auto& action) {
set_section_visible(section, action.is_checked());
});
column_data.visibility_action->set_checked(column_data.visibility);
m_context_menu->add_action(*column_data.visibility_action);
}
}
return *m_context_menu;
}
void HeaderView::context_menu_event(ContextMenuEvent& event)
{
ensure_context_menu().popup(event.screen_position());
}
void HeaderView::leave_event(Core::Event& event)
{
Widget::leave_event(event);
set_hovered_section(-1);
}
Gfx::TextAlignment HeaderView::section_alignment(int section) const
{
return section_data(section).alignment;
}
void HeaderView::set_section_alignment(int section, Gfx::TextAlignment alignment)
{
section_data(section).alignment = alignment;
}
bool HeaderView::is_section_visible(int section) const
{
return section_data(section).visibility;
}
void HeaderView::set_hovered_section(int section)
{
if (m_hovered_section == section)
return;
m_hovered_section = section;
update();
}
Model* HeaderView::model()
{
return m_table_view.model();
}
const Model* HeaderView::model() const
{
return m_table_view.model();
}
}