ladybird/Services/WindowServer/WindowFrame.h
Andreas Kling 116cf92156 LibGfx: Rename Rect,Point,Size => IntRect,IntPoint,IntSize
This fits nicer with FloatRect,FloatPoint,FloatSize and gives a much
better visual clue about what type of metric is being used.
2020-06-10 10:59:04 +02:00

74 lines
2.4 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <AK/Forward.h>
#include <AK/NonnullOwnPtrVector.h>
#include <LibGfx/Forward.h>
namespace WindowServer {
class Button;
class MouseEvent;
class Window;
class WindowFrame {
public:
WindowFrame(Window&);
~WindowFrame();
Gfx::IntRect rect() const;
void paint(Gfx::Painter&);
void on_mouse_event(const MouseEvent&);
void notify_window_rect_changed(const Gfx::IntRect& old_rect, const Gfx::IntRect& new_rect);
void invalidate_title_bar();
Gfx::IntRect title_bar_rect() const;
Gfx::IntRect title_bar_icon_rect() const;
Gfx::IntRect title_bar_text_rect() const;
void did_set_maximized(Badge<Window>, bool);
private:
void paint_notification_frame(Gfx::Painter&);
void paint_normal_frame(Gfx::Painter&);
struct FrameColors {
Color title_color;
Color border_color;
Color border_color2;
};
FrameColors compute_frame_colors() const;
Window& m_window;
NonnullOwnPtrVector<Button> m_buttons;
Button* m_maximize_button { nullptr };
Button* m_minimize_button { nullptr };
};
}