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3565d3c60c
This patch adds six of the standard type arrays and tries to share as much code as possible: - Uint8Array - Uint16Array - Uint32Array - Int8Array - Int16Array - Int32Array
62 lines
3 KiB
C++
62 lines
3 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <LibJS/Runtime/Error.h>
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#include <LibJS/Runtime/GlobalObject.h>
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namespace JS {
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Error* Error::create(GlobalObject& global_object, const FlyString& name, const String& message)
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{
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return global_object.heap().allocate<Error>(global_object, name, message, *global_object.error_prototype());
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}
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Error::Error(const FlyString& name, const String& message, Object& prototype)
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: Object(prototype)
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, m_name(name)
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, m_message(message)
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{
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}
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Error::~Error()
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{
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}
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#define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName, ArrayType) \
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ClassName* ClassName::create(GlobalObject& global_object, const String& message) \
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{ \
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return global_object.heap().allocate<ClassName>(global_object, message, *global_object.snake_name##_prototype()); \
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} \
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ClassName::ClassName(const String& message, Object& prototype) \
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: Error(vm().names.ClassName, message, prototype) \
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{ \
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} \
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ClassName::~ClassName() { }
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JS_ENUMERATE_ERROR_SUBCLASSES
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#undef __JS_ENUMERATE
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}
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