ladybird/Libraries/LibCore/Directory.cpp

129 lines
3.5 KiB
C++

/*
* Copyright (c) 2022, kleines Filmröllchen <filmroellchen@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "Directory.h"
#include "DirIterator.h"
#include "System.h"
#include <dirent.h>
namespace Core {
// We assume that the fd is a valid directory.
Directory::Directory(int fd, LexicalPath path)
: m_path(move(path))
, m_directory_fd(fd)
{
}
Directory::Directory(Directory&& other)
: m_path(move(other.m_path))
, m_directory_fd(other.m_directory_fd)
{
other.m_directory_fd = -1;
}
Directory::~Directory()
{
if (m_directory_fd != -1)
MUST(System::close(m_directory_fd));
}
ErrorOr<void> Directory::chown(uid_t uid, gid_t gid)
{
if (m_directory_fd == -1)
return Error::from_syscall("fchown"sv, -EBADF);
TRY(Core::System::fchown(m_directory_fd, uid, gid));
return {};
}
ErrorOr<bool> Directory::is_valid_directory(int fd)
{
auto stat = TRY(System::fstat(fd));
return stat.st_mode & S_IFDIR;
}
ErrorOr<Directory> Directory::adopt_fd(int fd, LexicalPath path)
{
// This will also fail if the fd is invalid in the first place.
if (!TRY(Directory::is_valid_directory(fd)))
return Error::from_errno(ENOTDIR);
return Directory { fd, move(path) };
}
ErrorOr<Directory> Directory::create(ByteString path, CreateDirectories create_directories, mode_t creation_mode)
{
return create(LexicalPath { move(path) }, create_directories, creation_mode);
}
ErrorOr<Directory> Directory::create(LexicalPath path, CreateDirectories create_directories, mode_t creation_mode)
{
if (create_directories == CreateDirectories::Yes)
TRY(ensure_directory(path, creation_mode));
// FIXME: doesn't work on Linux probably
auto fd = TRY(System::open(path.string(), O_CLOEXEC));
return adopt_fd(fd, move(path));
}
ErrorOr<void> Directory::ensure_directory(LexicalPath const& path, mode_t creation_mode)
{
if (path.basename() == "/" || path.basename() == ".")
return {};
TRY(ensure_directory(path.parent(), creation_mode));
auto return_value = System::mkdir(path.string(), creation_mode);
// We don't care if the directory already exists.
if (return_value.is_error() && return_value.error().code() != EEXIST)
return return_value;
return {};
}
ErrorOr<NonnullOwnPtr<File>> Directory::open(StringView filename, File::OpenMode mode) const
{
auto fd = TRY(System::openat(m_directory_fd, filename, File::open_mode_to_options(mode)));
return File::adopt_fd(fd, mode);
}
ErrorOr<struct stat> Directory::stat(StringView filename, int flags) const
{
return System::fstatat(m_directory_fd, filename, flags);
}
ErrorOr<struct stat> Directory::stat() const
{
return System::fstat(m_directory_fd);
}
ErrorOr<void> Directory::for_each_entry(DirIterator::Flags flags, Core::Directory::ForEachEntryCallback callback)
{
DirIterator iterator { path().string(), flags };
if (iterator.has_error())
return iterator.error();
while (iterator.has_next()) {
if (iterator.has_error())
return iterator.error();
auto entry = iterator.next();
if (!entry.has_value())
break;
auto decision = TRY(callback(entry.value(), *this));
if (decision == IterationDecision::Break)
break;
}
return {};
}
ErrorOr<void> Directory::for_each_entry(AK::StringView path, DirIterator::Flags flags, Core::Directory::ForEachEntryCallback callback)
{
auto directory = TRY(Directory::create(path, CreateDirectories::No));
return directory.for_each_entry(flags, move(callback));
}
}