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139 lines
3.6 KiB
C++
139 lines
3.6 KiB
C++
#include "TextBox.h"
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#include "Painter.h"
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#include "Font.h"
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#include "CBitmap.h"
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#include <AK/StdLib.h>
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TextBox::TextBox(Widget* parent)
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: Widget(parent)
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{
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startTimer(500);
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}
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TextBox::~TextBox()
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{
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}
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void TextBox::setText(String&& text)
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{
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m_text = std::move(text);
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m_cursorPosition = m_text.length();
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update();
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}
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void TextBox::paintEvent(PaintEvent&)
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{
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Painter painter(*this);
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// FIXME: Reduce overdraw.
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painter.fillRect(rect(), backgroundColor());
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painter.drawRect(rect(), foregroundColor());
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if (isFocused())
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painter.drawFocusRect(rect());
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Rect innerRect = rect();
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innerRect.shrink(6, 6);
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unsigned maxCharsToPaint = innerRect.width() / font().glyphWidth();
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int firstVisibleChar = max((int)m_cursorPosition - (int)maxCharsToPaint, 0);
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unsigned charsToPaint = min(m_text.length() - firstVisibleChar, maxCharsToPaint);
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int y = innerRect.center().y() - font().glyphHeight() / 2;
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for (unsigned i = 0; i < charsToPaint; ++i) {
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char ch = m_text[firstVisibleChar + i];
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if (ch == ' ')
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continue;
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int x = innerRect.x() + (i * font().glyphWidth());
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auto* bitmap = font().glyphBitmap(ch);
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if (!bitmap) {
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printf("TextBox: glyph missing: %02x\n", ch);
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ASSERT_NOT_REACHED();
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}
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painter.drawBitmap({x, y}, *bitmap, Color::Black);
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}
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if (isFocused() && m_cursorBlinkState) {
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unsigned visibleCursorPosition = m_cursorPosition - firstVisibleChar;
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Rect cursorRect(innerRect.x() + visibleCursorPosition * font().glyphWidth(), innerRect.y(), 1, innerRect.height());
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painter.fillRect(cursorRect, foregroundColor());
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}
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}
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void TextBox::mouseDownEvent(MouseEvent&)
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{
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}
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void TextBox::handleBackspace()
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{
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if (m_cursorPosition == 0)
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return;
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if (m_text.length() == 1) {
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m_text = String::empty();
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m_cursorPosition = 0;
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update();
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return;
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}
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char* buffer;
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auto newText = StringImpl::createUninitialized(m_text.length() - 1, buffer);
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memcpy(buffer, m_text.characters(), m_cursorPosition - 1);
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memcpy(buffer + m_cursorPosition - 1, m_text.characters() + m_cursorPosition, m_text.length() - (m_cursorPosition - 1));
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m_text = std::move(newText);
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--m_cursorPosition;
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update();
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}
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void TextBox::keyDownEvent(KeyEvent& event)
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{
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switch (event.key()) {
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case KeyboardKey::LeftArrow:
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if (m_cursorPosition)
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--m_cursorPosition;
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m_cursorBlinkState = true;
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update();
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return;
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case KeyboardKey::RightArrow:
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if (m_cursorPosition < m_text.length())
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++m_cursorPosition;
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m_cursorBlinkState = true;
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update();
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return;
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case KeyboardKey::Backspace:
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return handleBackspace();
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case KeyboardKey::Return:
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if (onReturnPressed)
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onReturnPressed(*this);
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return;
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}
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if (!event.text().isEmpty()) {
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ASSERT(event.text().length() == 1);
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char* buffer;
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auto newText = StringImpl::createUninitialized(m_text.length() + 1, buffer);
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memcpy(buffer, m_text.characters(), m_cursorPosition);
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buffer[m_cursorPosition] = event.text()[0];
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memcpy(buffer + m_cursorPosition + 1, m_text.characters() + m_cursorPosition, m_text.length() - m_cursorPosition);
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m_text = std::move(newText);
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++m_cursorPosition;
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update();
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return;
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}
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}
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void TextBox::timerEvent(TimerEvent&)
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{
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// FIXME: Disable the timer when not focused.
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if (!isFocused())
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return;
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m_cursorBlinkState = !m_cursorBlinkState;
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update();
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}
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