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da5d678f2a
This API will allow users to short circuit iteration and properly propagate errors.
140 lines
3.8 KiB
C++
140 lines
3.8 KiB
C++
/*
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* Copyright (c) 2021, Liav A. <liavalb@hotmail.co.il>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/HashTable.h>
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#include <AK/Singleton.h>
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#include <Kernel/Devices/DeviceManagement.h>
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#include <Kernel/FileSystem/InodeMetadata.h>
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#include <Kernel/Sections.h>
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namespace Kernel {
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static Singleton<DeviceManagement> s_the;
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UNMAP_AFTER_INIT DeviceManagement::DeviceManagement()
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{
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}
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UNMAP_AFTER_INIT void DeviceManagement::initialize()
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{
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s_the.ensure_instance();
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}
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UNMAP_AFTER_INIT void DeviceManagement::attach_console_device(ConsoleDevice const& device)
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{
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m_console_device = device;
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}
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UNMAP_AFTER_INIT void DeviceManagement::attach_null_device(NullDevice const& device)
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{
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m_null_device = device;
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}
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UNMAP_AFTER_INIT void DeviceManagement::attach_device_control_device(DeviceControlDevice const& device)
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{
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m_device_control_device = device;
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}
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DeviceManagement& DeviceManagement::the()
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{
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return *s_the;
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}
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Device* DeviceManagement::get_device(MajorNumber major, MinorNumber minor)
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{
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return m_devices.with([&](auto& map) -> Device* {
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auto it = map.find(encoded_device(major.value(), minor.value()));
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if (it == map.end())
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return nullptr;
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return it->value;
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});
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}
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Optional<DeviceEvent> DeviceManagement::dequeue_top_device_event(Badge<DeviceControlDevice>)
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{
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SpinlockLocker locker(m_event_queue_lock);
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if (m_event_queue.is_empty())
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return {};
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return m_event_queue.dequeue();
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}
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void DeviceManagement::before_device_removal(Badge<Device>, Device& device)
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{
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u64 device_id = encoded_device(device.major(), device.minor());
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m_devices.with([&](auto& map) -> void {
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VERIFY(map.contains(device_id));
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map.remove(encoded_device(device.major(), device.minor()));
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});
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{
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DeviceEvent event { DeviceEvent::State::Removed, device.is_block_device(), device.major().value(), device.minor().value() };
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SpinlockLocker locker(m_event_queue_lock);
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m_event_queue.enqueue(event);
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}
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if (m_device_control_device)
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m_device_control_device->evaluate_block_conditions();
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}
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void DeviceManagement::after_inserting_device(Badge<Device>, Device& device)
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{
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u64 device_id = encoded_device(device.major(), device.minor());
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m_devices.with([&](auto& map) -> void {
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if (map.contains(device_id)) {
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dbgln("Already registered {},{}: {}", device.major(), device.minor(), device.class_name());
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VERIFY_NOT_REACHED();
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}
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auto result = map.set(device_id, &device);
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if (result != AK::HashSetResult::InsertedNewEntry) {
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dbgln("Failed to register {},{}: {}", device.major(), device.minor(), device.class_name());
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VERIFY_NOT_REACHED();
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}
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});
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{
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DeviceEvent event { DeviceEvent::State::Inserted, device.is_block_device(), device.major().value(), device.minor().value() };
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SpinlockLocker locker(m_event_queue_lock);
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m_event_queue.enqueue(event);
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}
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if (m_device_control_device)
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m_device_control_device->evaluate_block_conditions();
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}
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void DeviceManagement::for_each(Function<void(Device&)> callback)
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{
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m_devices.with([&](auto& map) -> void {
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for (auto& entry : map)
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callback(*entry.value);
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});
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}
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ErrorOr<void> DeviceManagement::try_for_each(Function<ErrorOr<void>(Device&)> callback)
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{
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return m_devices.with([&](auto& map) -> ErrorOr<void> {
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for (auto& entry : map)
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TRY(callback(*entry.value));
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return {};
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});
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}
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NullDevice& DeviceManagement::null_device()
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{
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return *m_null_device;
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}
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NullDevice const& DeviceManagement::null_device() const
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{
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return *m_null_device;
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}
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ConsoleDevice const& DeviceManagement::console_device() const
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{
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return *m_console_device;
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}
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ConsoleDevice& DeviceManagement::console_device()
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{
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return *m_console_device;
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}
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}
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