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76 lines
1.4 KiB
C++
76 lines
1.4 KiB
C++
#include "GObject.h"
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#include "GEvent.h"
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#include "GEventLoop.h"
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#include <AK/Assertions.h>
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GObject::GObject(GObject* parent)
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: m_parent(parent)
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{
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if (m_parent)
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m_parent->addChild(*this);
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}
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GObject::~GObject()
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{
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if (m_parent)
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m_parent->removeChild(*this);
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auto childrenToDelete = move(m_children);
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for (auto* child : childrenToDelete)
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delete child;
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}
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void GObject::event(GEvent& event)
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{
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switch (event.type()) {
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case GEvent::Timer:
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return timerEvent(static_cast<GTimerEvent&>(event));
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case GEvent::DeferredDestroy:
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delete this;
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break;
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case GEvent::Invalid:
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ASSERT_NOT_REACHED();
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break;
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default:
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break;
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}
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}
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void GObject::addChild(GObject& object)
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{
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m_children.append(&object);
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}
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void GObject::removeChild(GObject& object)
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{
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for (unsigned i = 0; i < m_children.size(); ++i) {
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if (m_children[i] == &object) {
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m_children.remove(i);
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return;
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}
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}
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}
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void GObject::timerEvent(GTimerEvent&)
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{
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}
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void GObject::startTimer(int ms)
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{
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if (m_timerID) {
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dbgprintf("GObject{%p} already has a timer!\n", this);
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ASSERT_NOT_REACHED();
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}
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}
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void GObject::stopTimer()
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{
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if (!m_timerID)
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return;
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m_timerID = 0;
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}
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void GObject::deleteLater()
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{
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GEventLoop::main().postEvent(this, make<GEvent>(GEvent::DeferredDestroy));
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}
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