ladybird/AK/Badge.h
Andreas Kling b4e478aa50 Deallocate PTY's when they close.
This required a fair bit of plumbing. The CharacterDevice::close() virtual
will now be closed by ~FileDescriptor(), allowing device implementations to
do custom cleanup at that point.

One big problem remains: if the master PTY is closed before the slave PTY,
we go into crashy land.
2019-01-30 18:47:18 +01:00

7 lines
82 B
C++

#pragma once
template<typename T>
class Badge {
friend T;
Badge() { }
};