ladybird/Libraries/LibGfx/CharacterBitmap.h
Andreas Kling 116cf92156 LibGfx: Rename Rect,Point,Size => IntRect,IntPoint,IntSize
This fits nicer with FloatRect,FloatPoint,FloatSize and gives a much
better visual clue about what type of metric is being used.
2020-06-10 10:59:04 +02:00

54 lines
2.1 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "Size.h"
#include <AK/RefCounted.h>
#include <AK/RefPtr.h>
namespace Gfx {
class CharacterBitmap : public RefCounted<CharacterBitmap> {
public:
static NonnullRefPtr<CharacterBitmap> create_from_ascii(const char* asciiData, unsigned width, unsigned height);
~CharacterBitmap();
bool bit_at(unsigned x, unsigned y) const { return m_bits[y * width() + x] == '#'; }
const char* bits() const { return m_bits; }
IntSize size() const { return m_size; }
unsigned width() const { return m_size.width(); }
unsigned height() const { return m_size.height(); }
private:
CharacterBitmap(const char* b, unsigned w, unsigned h);
const char* m_bits { nullptr };
IntSize m_size;
};
}