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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
203 lines
4.2 KiB
C++
203 lines
4.2 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/NonnullOwnPtr.h>
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#include <AK/RefCounted.h>
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namespace AK {
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template<typename T>
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class OwnPtr {
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public:
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OwnPtr() = default;
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explicit OwnPtr(T* ptr)
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: m_ptr(ptr)
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{
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static_assert(
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requires { requires typename T::AllowOwnPtr()(); } || !requires(T obj) { requires !typename T::AllowOwnPtr()(); obj.ref(); obj.unref(); },
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"Use RefPtr<> for RefCounted types");
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}
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OwnPtr(OwnPtr&& other)
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: m_ptr(other.leak_ptr())
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{
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}
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template<typename U>
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OwnPtr(NonnullOwnPtr<U>&& other)
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: m_ptr(other.leak_ptr())
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{
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}
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template<typename U>
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OwnPtr(OwnPtr<U>&& other)
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: m_ptr(other.leak_ptr())
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{
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}
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~OwnPtr()
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{
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clear();
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#ifdef SANITIZE_PTRS
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if constexpr (sizeof(T*) == 8)
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m_ptr = (T*)(0xe1e1e1e1e1e1e1e1);
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else
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m_ptr = (T*)(0xe1e1e1e1);
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#endif
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}
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OwnPtr(const OwnPtr&) = delete;
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template<typename U>
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OwnPtr(const OwnPtr<U>&) = delete;
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OwnPtr& operator=(const OwnPtr&) = delete;
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template<typename U>
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OwnPtr& operator=(const OwnPtr<U>&) = delete;
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template<typename U>
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OwnPtr(const NonnullOwnPtr<U>&) = delete;
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template<typename U>
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OwnPtr& operator=(const NonnullOwnPtr<U>&) = delete;
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template<typename U>
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OwnPtr(const RefPtr<U>&) = delete;
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template<typename U>
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OwnPtr(const NonnullRefPtr<U>&) = delete;
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template<typename U>
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OwnPtr(const WeakPtr<U>&) = delete;
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template<typename U>
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OwnPtr& operator=(const RefPtr<U>&) = delete;
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template<typename U>
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OwnPtr& operator=(const NonnullRefPtr<U>&) = delete;
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template<typename U>
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OwnPtr& operator=(const WeakPtr<U>&) = delete;
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OwnPtr& operator=(OwnPtr&& other)
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{
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OwnPtr ptr(move(other));
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swap(ptr);
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return *this;
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}
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template<typename U>
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OwnPtr& operator=(OwnPtr<U>&& other)
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{
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OwnPtr ptr(move(other));
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swap(ptr);
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return *this;
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}
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template<typename U>
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OwnPtr& operator=(NonnullOwnPtr<U>&& other)
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{
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OwnPtr ptr(move(other));
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swap(ptr);
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VERIFY(m_ptr);
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return *this;
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}
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OwnPtr& operator=(T* ptr)
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{
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if (m_ptr != ptr)
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delete m_ptr;
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m_ptr = ptr;
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return *this;
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}
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OwnPtr& operator=(std::nullptr_t)
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{
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clear();
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return *this;
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}
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void clear()
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{
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delete m_ptr;
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m_ptr = nullptr;
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}
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bool operator!() const { return !m_ptr; }
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[[nodiscard]] T* leak_ptr()
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{
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T* leaked_ptr = m_ptr;
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m_ptr = nullptr;
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return leaked_ptr;
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}
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NonnullOwnPtr<T> release_nonnull()
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{
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VERIFY(m_ptr);
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return NonnullOwnPtr<T>(NonnullOwnPtr<T>::Adopt, *leak_ptr());
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}
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template<typename U>
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NonnullOwnPtr<U> release_nonnull()
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{
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VERIFY(m_ptr);
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return NonnullOwnPtr<U>(NonnullOwnPtr<U>::Adopt, static_cast<U&>(*leak_ptr()));
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}
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T* ptr() { return m_ptr; }
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const T* ptr() const { return m_ptr; }
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T* operator->()
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{
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VERIFY(m_ptr);
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return m_ptr;
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}
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const T* operator->() const
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{
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VERIFY(m_ptr);
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return m_ptr;
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}
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T& operator*()
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{
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VERIFY(m_ptr);
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return *m_ptr;
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}
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const T& operator*() const
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{
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VERIFY(m_ptr);
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return *m_ptr;
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}
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operator const T*() const { return m_ptr; }
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operator T*() { return m_ptr; }
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operator bool() { return !!m_ptr; }
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void swap(OwnPtr& other)
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{
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::swap(m_ptr, other.m_ptr);
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}
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template<typename U>
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void swap(OwnPtr<U>& other)
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{
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::swap(m_ptr, other.m_ptr);
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}
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private:
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T* m_ptr = nullptr;
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};
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template<typename T, typename U>
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inline void swap(OwnPtr<T>& a, OwnPtr<U>& b)
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{
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a.swap(b);
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}
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template<typename T>
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struct Traits<OwnPtr<T>> : public GenericTraits<OwnPtr<T>> {
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using PeekType = const T*;
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static unsigned hash(const OwnPtr<T>& p) { return ptr_hash(p.ptr()); }
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static bool equals(const OwnPtr<T>& a, const OwnPtr<T>& b) { return a.ptr() == b.ptr(); }
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};
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}
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using AK::OwnPtr;
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