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63 lines
2.4 KiB
C++
63 lines
2.4 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <LibGUI/Event.h>
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#include <LibGUI/Forward.h>
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namespace PixelPaint {
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class ImageEditor;
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class Layer;
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class Tool {
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public:
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virtual ~Tool();
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virtual void on_mousedown(Layer&, GUI::MouseEvent&, GUI::MouseEvent&) { }
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virtual void on_mousemove(Layer&, GUI::MouseEvent&, GUI::MouseEvent&) { }
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virtual void on_mouseup(Layer&, GUI::MouseEvent&, GUI::MouseEvent&) { }
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virtual void on_context_menu(Layer&, GUI::ContextMenuEvent&) { }
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virtual void on_tool_button_contextmenu(GUI::ContextMenuEvent&) { }
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virtual void on_second_paint(const Layer&, GUI::PaintEvent&) { }
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virtual void on_keydown(GUI::KeyEvent&) { }
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virtual void on_keyup(GUI::KeyEvent&) { }
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virtual GUI::Widget* get_properties_widget() { return nullptr; }
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void clear() { m_editor = nullptr; }
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void setup(ImageEditor&);
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GUI::Action* action() { return m_action; }
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void set_action(GUI::Action*);
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protected:
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Tool();
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WeakPtr<ImageEditor> m_editor;
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RefPtr<GUI::Action> m_action;
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};
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}
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