ladybird/Userland/Applications/PixelPaint/CreateNewImageDialog.cpp
sin-ack e11d177618 Userland+LibGUI: Add shorthand versions of the Margins constructor
This allows for typing [8] instead of [8, 8, 8, 8] to specify the same
margin on all edges, for example. The constructors follow CSS' style of
specifying margins. The added constructors are:

- Margins(int all): Sets the same margin on all edges.
- Margins(int vertical, int horizontal): Sets the first argument to top
  and bottom margins, and the second argument to left and right margins.
- Margins(int top, int vertical, int bottom): Sets the first argument to
  the top margin, the second argument to the left and right margins,
  and the third argument to the bottom margin.
2021-08-18 10:30:50 +02:00

74 lines
2 KiB
C++

/*
* Copyright (c) 2020, Ben Jilks <benjyjilks@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "CreateNewImageDialog.h"
#include <LibGUI/BoxLayout.h>
#include <LibGUI/Button.h>
#include <LibGUI/Label.h>
#include <LibGUI/SpinBox.h>
#include <LibGUI/TextBox.h>
namespace PixelPaint {
CreateNewImageDialog::CreateNewImageDialog(GUI::Window* parent_window)
: Dialog(parent_window)
{
set_title("Create new image");
resize(200, 200);
auto& main_widget = set_main_widget<GUI::Widget>();
main_widget.set_fill_with_background_color(true);
auto& layout = main_widget.set_layout<GUI::VerticalBoxLayout>();
layout.set_margins(4);
auto& name_label = main_widget.add<GUI::Label>("Name:");
name_label.set_text_alignment(Gfx::TextAlignment::CenterLeft);
m_name_textbox = main_widget.add<GUI::TextBox>();
m_name_textbox->on_change = [this] {
m_image_name = m_name_textbox->text();
};
auto& width_label = main_widget.add<GUI::Label>("Width:");
width_label.set_text_alignment(Gfx::TextAlignment::CenterLeft);
auto& width_spinbox = main_widget.add<GUI::SpinBox>();
auto& height_label = main_widget.add<GUI::Label>("Height:");
height_label.set_text_alignment(Gfx::TextAlignment::CenterLeft);
auto& height_spinbox = main_widget.add<GUI::SpinBox>();
auto& button_container = main_widget.add<GUI::Widget>();
button_container.set_layout<GUI::HorizontalBoxLayout>();
auto& ok_button = button_container.add<GUI::Button>("OK");
ok_button.on_click = [this](auto) {
done(ExecOK);
};
auto& cancel_button = button_container.add<GUI::Button>("Cancel");
cancel_button.on_click = [this](auto) {
done(ExecCancel);
};
width_spinbox.on_change = [this](int value) {
m_image_size.set_width(value);
};
height_spinbox.on_change = [this](int value) {
m_image_size.set_height(value);
};
width_spinbox.set_range(1, 16384);
height_spinbox.set_range(1, 16384);
width_spinbox.set_value(480);
height_spinbox.set_value(360);
}
}