ladybird/LibGUI/GWindow.cpp
Andreas Kling a9e60fc800 LibGUI: Only redraw the dirty rect in GWidget.
There is some trouble here with the asynchronous nature of WindowServer
and the single per-window backing store we're drawing into. If we start
repainting a widget with a pending invalidation, that invalidation might
get flushed by the WindowServer mid-paint.
2019-01-20 07:59:19 +01:00

143 lines
3.6 KiB
C++

#include "GWindow.h"
#include "GEvent.h"
#include "GEventLoop.h"
#include "GWidget.h"
#include <SharedGraphics/GraphicsBitmap.h>
#include <LibC/gui.h>
#include <LibC/stdio.h>
#include <LibC/stdlib.h>
#include <AK/HashMap.h>
static HashMap<int, GWindow*>* s_windows;
static HashMap<int, GWindow*>& windows()
{
if (!s_windows)
s_windows = new HashMap<int, GWindow*>;
return *s_windows;
}
GWindow* GWindow::from_window_id(int window_id)
{
auto it = windows().find(window_id);
if (it != windows().end())
return (*it).value;
return nullptr;
}
GWindow::GWindow(GObject* parent)
: GObject(parent)
{
GUI_WindowParameters wparams;
wparams.rect = { { 100, 400 }, { 140, 140 } };
wparams.background_color = 0xffc0c0;
strcpy(wparams.title, "GWindow");
m_window_id = gui_create_window(&wparams);
if (m_window_id < 0) {
perror("gui_create_window");
exit(1);
}
GUI_WindowBackingStoreInfo backing;
int rc = gui_get_window_backing_store(m_window_id, &backing);
if (rc < 0) {
perror("gui_get_window_backing_store");
exit(1);
}
m_backing = GraphicsBitmap::create_wrapper(backing.size, backing.pixels);
windows().set(m_window_id, this);
}
GWindow::~GWindow()
{
}
void GWindow::set_title(String&& title)
{
dbgprintf("GWindow::set_title \"%s\"\n", title.characters());
GUI_WindowParameters params;
int rc = gui_get_window_parameters(m_window_id, &params);
ASSERT(rc == 0);
strcpy(params.title, title.characters());;
rc = gui_set_window_parameters(m_window_id, &params);
ASSERT(rc == 0);
m_title = move(title);
}
void GWindow::set_rect(const Rect& rect)
{
dbgprintf("GWindow::set_rect %d,%d %dx%d\n", m_rect.x(), m_rect.y(), m_rect.width(), m_rect.height());
GUI_WindowParameters params;
int rc = gui_get_window_parameters(m_window_id, &params);
ASSERT(rc == 0);
params.rect = rect;
rc = gui_set_window_parameters(m_window_id, &params);
ASSERT(rc == 0);
m_rect = rect;
GUI_WindowBackingStoreInfo backing;
rc = gui_get_window_backing_store(m_window_id, &backing);
if (rc < 0) {
perror("gui_get_window_backing_store");
exit(1);
}
m_backing = GraphicsBitmap::create_wrapper(backing.size, backing.pixels);
}
void GWindow::event(GEvent& event)
{
if (event.is_mouse_event()) {
if (!m_main_widget)
return;
auto& mouse_event = static_cast<GMouseEvent&>(event);
if (m_main_widget) {
auto result = m_main_widget->hitTest(mouse_event.x(), mouse_event.y());
auto local_event = make<GMouseEvent>(event.type(), Point { result.localX, result.localY }, mouse_event.buttons(), mouse_event.button());
ASSERT(result.widget);
return result.widget->event(*local_event);
}
}
if (event.is_paint_event()) {
if (!m_main_widget)
return;
auto& paint_event = static_cast<GPaintEvent&>(event);
auto rect = paint_event.rect();
if (rect.is_empty())
rect = m_main_widget->rect();
m_main_widget->event(*make<GPaintEvent>(rect));
GUI_Rect gui_rect = rect;
int rc = gui_invalidate_window(m_window_id, &gui_rect);
ASSERT(rc == 0);
}
return GObject::event(event);
}
bool GWindow::is_visible() const
{
return false;
}
void GWindow::close()
{
}
void GWindow::show()
{
}
void GWindow::update()
{
GEventLoop::main().post_event(this, make<GPaintEvent>());
}
void GWindow::set_main_widget(GWidget* widget)
{
if (m_main_widget == widget)
return;
m_main_widget = widget;
if (widget)
widget->set_window(this);
update();
}