ladybird/Userland/Libraries/LibC/signal.h
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

89 lines
1.9 KiB
C

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <signal_numbers.h>
#include <sys/types.h>
__BEGIN_DECLS
typedef void (*__sighandler_t)(int);
typedef __sighandler_t sighandler_t;
typedef uint32_t sigset_t;
typedef uint32_t sig_atomic_t;
union sigval {
int sival_int;
void* sival_ptr;
};
typedef struct siginfo {
int si_signo;
int si_code;
pid_t si_pid;
uid_t si_uid;
void* si_addr;
int si_status;
union sigval si_value;
} siginfo_t;
struct sigaction {
union {
void (*sa_handler)(int);
void (*sa_sigaction)(int, siginfo_t*, void*);
};
sigset_t sa_mask;
int sa_flags;
};
int kill(pid_t, int sig);
int killpg(int pgrp, int sig);
sighandler_t signal(int sig, sighandler_t);
int pthread_sigmask(int how, const sigset_t* set, sigset_t* ol_dset);
int sigaction(int sig, const struct sigaction* act, struct sigaction* old_act);
int sigemptyset(sigset_t*);
int sigfillset(sigset_t*);
int sigaddset(sigset_t*, int sig);
int sigdelset(sigset_t*, int sig);
int sigismember(const sigset_t*, int sig);
int sigprocmask(int how, const sigset_t* set, sigset_t* old_set);
int sigpending(sigset_t*);
int sigsuspend(const sigset_t*);
int raise(int sig);
int getsignalbyname(const char*);
const char* getsignalname(int);
extern const char* sys_siglist[NSIG];
#define SIG_DFL ((__sighandler_t)0)
#define SIG_ERR ((__sighandler_t)-1)
#define SIG_IGN ((__sighandler_t)1)
#define SA_NOCLDSTOP 1
#define SA_NOCLDWAIT 2
#define SA_SIGINFO 4
#define SA_ONSTACK 0x08000000
#define SA_RESTART 0x10000000
#define SA_NODEFER 0x40000000
#define SA_RESETHAND 0x80000000
#define SA_NOMASK SA_NODEFER
#define SA_ONESHOT SA_RESETHAND
#define SIG_BLOCK 0
#define SIG_UNBLOCK 1
#define SIG_SETMASK 2
#define CLD_EXITED 0
#define CLD_KILLED 1
#define CLD_DUMPED 2
#define CLD_TRAPPED 3
#define CLD_STOPPED 4
#define CLD_CONTINUED 5
__END_DECLS