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6e19ab2bbc
We have a new, improved string type coming up in AK (OOM aware, no null state), and while it's going to use UTF-8, the name UTF8String is a mouthful - so let's free up the String name by renaming the existing class. Making the old one have an annoying name will hopefully also help with quick adoption :^)
38 lines
895 B
C++
38 lines
895 B
C++
/*
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* Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2021, sin-ack <sin-ack@protonmail.com>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Badge.h>
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#include <AK/IterationDecision.h>
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#include <AK/NonnullRefPtrVector.h>
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#include <LibCore/Object.h>
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#include <LibGUI/Forward.h>
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#include <LibGUI/Menu.h>
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namespace GUI {
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class Menubar : public Core::Object {
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C_OBJECT(Menubar);
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public:
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virtual ~Menubar() override = default;
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ErrorOr<void> try_add_menu(Badge<Window>, NonnullRefPtr<Menu>);
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ErrorOr<NonnullRefPtr<Menu>> try_add_menu(Badge<Window>, DeprecatedString name);
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Menu& add_menu(Badge<Window>, DeprecatedString name);
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void for_each_menu(Function<IterationDecision(Menu&)>);
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private:
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Menubar() = default;
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NonnullRefPtrVector<Menu> m_menus;
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};
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}
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