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67 lines
1.3 KiB
C++
67 lines
1.3 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Types.h>
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namespace VT {
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class Position {
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public:
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Position() = default;
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Position(int row, int column)
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: m_row(row)
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, m_column(column)
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{
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}
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bool is_valid() const { return m_row >= 0 && m_column >= 0; }
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int row() const { return m_row; }
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int column() const { return m_column; }
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bool operator<(const Position& other) const
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{
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return m_row < other.m_row || (m_row == other.m_row && m_column < other.m_column);
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}
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bool operator<=(const Position& other) const
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{
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return *this < other || *this == other;
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}
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bool operator>=(const Position& other) const
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{
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return !(*this < other);
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}
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bool operator==(const Position& other) const
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{
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return m_row == other.m_row && m_column == other.m_column;
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}
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bool operator!=(const Position& other) const
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{
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return !(*this == other);
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}
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private:
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int m_row { -1 };
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int m_column { -1 };
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};
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struct CursorPosition {
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size_t row { 0 };
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size_t column { 0 };
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void clamp(u16 max_row, u16 max_column)
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{
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row = min(row, max_row);
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column = min(column, max_column);
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}
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};
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}
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