ladybird/Libraries/LibKeyboard/CharacterMap.cpp
Valtteri Koskivuori 00a0e525e6 Kernel+LibKeyboard: Store the keymap name when setting system keymap
This way we can query the kernel to see which keymap is currently in use.
2020-08-06 17:45:06 +02:00

104 lines
3.5 KiB
C++
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

/*
* Copyright (c) 2020, Hüseyin Aslıtürk <asliturk@hotmail.com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "CharacterMap.h"
#include <AK/StringBuilder.h>
#include <Kernel/API/Syscall.h>
#ifndef KERNEL
# include <LibKeyboard/CharacterMapFile.h>
#endif
namespace Keyboard {
CharacterMap::CharacterMap(const String& file_name)
{
#ifdef KERNEL
m_character_map_data = default_character_map;
#else
auto result = CharacterMapFile::load_from_file(file_name);
ASSERT(result.has_value());
m_character_map_data = result.value();
#endif
m_character_map_name = file_name;
}
#ifndef KERNEL
int CharacterMap::set_system_map()
{
Syscall::SC_setkeymap_params params { m_character_map_data.map, m_character_map_data.shift_map, m_character_map_data.alt_map, m_character_map_data.altgr_map, { m_character_map_name.characters(), m_character_map_name.length() } };
return syscall(SC_setkeymap, &params);
}
#endif
u32 CharacterMap::get_char(KeyEvent event)
{
auto modifiers = event.modifiers();
auto index = event.scancode & 0xFF; // Index is last byte of scan code.
auto caps_lock_on = event.caps_lock_on;
u32 code_point;
if (modifiers & Mod_Shift)
code_point = m_character_map_data.shift_map[index];
else if (modifiers & Mod_Alt)
code_point = m_character_map_data.alt_map[index];
else if (modifiers & Mod_AltGr)
code_point = m_character_map_data.altgr_map[index];
else
code_point = m_character_map_data.map[index];
if (caps_lock_on && (modifiers == 0 || modifiers == Mod_Shift)) {
if (code_point >= 'a' && code_point <= 'z')
code_point &= ~0x20;
else if (code_point >= 'A' && code_point <= 'Z')
code_point |= 0x20;
}
if (event.e0_prefix && event.key == Key_Slash) {
// If Key_Slash (scancode = 0x35) mapped to other form "/", we fix num pad key of "/" with this case.
code_point = '/';
}
return code_point;
}
void CharacterMap::set_character_map_data(CharacterMapData character_map_data)
{
m_character_map_data = character_map_data;
}
void CharacterMap::set_character_map_name(const String& character_map_name)
{
m_character_map_name = character_map_name;
}
const String CharacterMap::character_map_name()
{
return m_character_map_name;
}
}