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157 lines
4.9 KiB
C++
157 lines
4.9 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <AK/Forward.h>
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#include <AK/String.h>
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#include <AK/Types.h>
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#include <LibGfx/Color.h>
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namespace Gfx {
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#define ENUMERATE_COLOR_ROLES(C) \
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C(ActiveLink) \
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C(ActiveWindowBorder1) \
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C(ActiveWindowBorder2) \
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C(ActiveWindowTitle) \
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C(ActiveWindowTitleShadow) \
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C(ActiveWindowTitleStripes) \
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C(Base) \
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C(BaseText) \
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C(Button) \
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C(ButtonText) \
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C(DesktopBackground) \
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C(FocusOutline) \
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C(HighlightWindowBorder1) \
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C(HighlightWindowBorder2) \
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C(HighlightWindowTitle) \
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C(HighlightWindowTitleShadow) \
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C(HighlightWindowTitleStripes) \
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C(HoverHighlight) \
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C(InactiveSelection) \
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C(InactiveSelectionText) \
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C(InactiveWindowBorder1) \
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C(InactiveWindowBorder2) \
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C(InactiveWindowTitle) \
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C(InactiveWindowTitleShadow) \
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C(InactiveWindowTitleStripes) \
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C(Link) \
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C(MenuBase) \
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C(MenuBaseText) \
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C(MenuSelection) \
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C(MenuSelectionText) \
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C(MenuStripe) \
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C(MovingWindowBorder1) \
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C(MovingWindowBorder2) \
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C(MovingWindowTitle) \
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C(MovingWindowTitleShadow) \
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C(MovingWindowTitleStripes) \
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C(RubberBandBorder) \
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C(RubberBandFill) \
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C(Ruler) \
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C(RulerActiveText) \
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C(RulerBorder) \
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C(RulerInactiveText) \
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C(Selection) \
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C(SelectionText) \
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C(SyntaxComment) \
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C(SyntaxControlKeyword) \
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C(SyntaxIdentifier) \
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C(SyntaxKeyword) \
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C(SyntaxNumber) \
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C(SyntaxOperator) \
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C(SyntaxPreprocessorStatement) \
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C(SyntaxPreprocessorValue) \
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C(SyntaxPunctuation) \
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C(SyntaxString) \
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C(SyntaxType) \
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C(TextCursor) \
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C(ThreedHighlight) \
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C(ThreedShadow1) \
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C(ThreedShadow2) \
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C(VisitedLink) \
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C(Window) \
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C(WindowText)
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enum class ColorRole {
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NoRole,
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#undef __ENUMERATE_COLOR_ROLE
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#define __ENUMERATE_COLOR_ROLE(role) role,
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ENUMERATE_COLOR_ROLES(__ENUMERATE_COLOR_ROLE)
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#undef __ENUMERATE_COLOR_ROLE
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__Count,
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Background = Window,
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DisabledText = ThreedShadow1,
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};
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inline const char* to_string(ColorRole role)
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{
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switch (role) {
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case ColorRole::NoRole:
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return "NoRole";
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#undef __ENUMERATE_COLOR_ROLE
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#define __ENUMERATE_COLOR_ROLE(role) \
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case ColorRole::role: \
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return #role;
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ENUMERATE_COLOR_ROLES(__ENUMERATE_COLOR_ROLE)
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#undef __ENUMERATE_COLOR_ROLE
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default:
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ASSERT_NOT_REACHED();
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}
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}
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enum class MetricRole {
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NoRole,
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TitleHeight,
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TitleButtonWidth,
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TitleButtonHeight,
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__Count,
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};
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enum class PathRole {
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NoRole,
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TitleButtonIcons,
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__Count,
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};
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struct SystemTheme {
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Color color[(int)ColorRole::__Count];
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int metric[(int)MetricRole::__Count];
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String path[(int)PathRole::__Count];
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};
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const SystemTheme& current_system_theme();
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int current_system_theme_buffer_id();
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void set_system_theme(SharedBuffer&);
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RefPtr<SharedBuffer> load_system_theme(const String& path);
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}
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using Gfx::ColorRole;
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