ladybird/Userland/Libraries/LibGUI/Wizards/WizardDialog.h
Nick Vella e241dba8d3 LibGUI: add a rudimentary framework for Wizards.
This patch provides the basic components needed for developers to create
consistent wizard interface experiences in their applications.
`WizardDialog` provides the dialog frame for the wizard, handling navigation
and presentation.
`AbstractWizardPage`s form the base class of Wizard pages, which are
pushed onto the `WizardDialog` page stack via `WizardDialog::push_page`.
`CoverWizardPage` and `WizardPage` are provided to ease the creation of
Wizard interfaces consistent with the Serenity visual language.
2021-02-27 07:31:55 +01:00

73 lines
2.6 KiB
C++

/*
* Copyright (c) 2021, Nick Vella <nick@nxk.io>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <AK/NonnullRefPtrVector.h>
#include <LibGUI/Dialog.h>
#include <LibGUI/Wizards/AbstractWizardPage.h>
namespace GUI {
class WizardDialog : public Dialog {
C_OBJECT(WizardDialog)
public:
virtual ~WizardDialog() override;
static void show(AbstractWizardPage& first_page, Window* parent_window = nullptr)
{
auto dialog = WizardDialog::construct(parent_window);
dialog->push_page(first_page);
dialog->exec();
}
Function<void()> on_cancel;
/// Push a page onto the page stack and display it, preserving the previous page on the stack.
void push_page(AbstractWizardPage& page);
/// Replace the current page on the stack with a new page, preventing the user from returning to the current page.
void replace_page(AbstractWizardPage& page);
void pop_page();
AbstractWizardPage& current_page();
inline bool has_pages() const { return !m_page_stack.is_empty(); }
protected:
WizardDialog(Window* parent_window);
virtual void handle_cancel();
private:
void update_navigation();
RefPtr<Widget> m_page_container_widget;
RefPtr<Button> m_back_button;
RefPtr<Button> m_next_button;
RefPtr<Button> m_cancel_button;
NonnullRefPtrVector<AbstractWizardPage> m_page_stack;
};
}