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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
68 lines
1.4 KiB
C++
68 lines
1.4 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/OwnPtr.h>
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#include <AK/Vector.h>
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#include <AK/WeakPtr.h>
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#include <LibCore/Object.h>
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#include <LibGUI/Forward.h>
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#include <LibGUI/Margins.h>
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#include <LibGfx/Forward.h>
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namespace GUI {
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class Layout : public Core::Object {
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C_OBJECT_ABSTRACT(Layout);
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public:
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virtual ~Layout();
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void add_widget(Widget&);
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void insert_widget_before(Widget& widget, Widget& before_widget);
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void add_layout(OwnPtr<Layout>&&);
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void add_spacer();
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void remove_widget(Widget&);
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virtual void run(Widget&) = 0;
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virtual Gfx::IntSize preferred_size() const = 0;
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void notify_adopted(Badge<Widget>, Widget&);
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void notify_disowned(Badge<Widget>, Widget&);
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const Margins& margins() const { return m_margins; }
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void set_margins(const Margins&);
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int spacing() const { return m_spacing; }
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void set_spacing(int);
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protected:
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Layout();
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struct Entry {
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enum class Type {
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Invalid = 0,
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Widget,
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Layout,
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Spacer,
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};
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Type type { Type::Invalid };
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WeakPtr<Widget> widget;
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OwnPtr<Layout> layout;
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};
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void add_entry(Entry&&);
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WeakPtr<Widget> m_owner;
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Vector<Entry> m_entries;
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Margins m_margins;
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int m_spacing { 3 };
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};
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}
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