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028c011760
Since the returned object is now owned by the callee object, we can simply vend a ChildType&. This allows us to use "." instead of "->" at the call site, which is quite nice. :^)
95 lines
2.9 KiB
C++
95 lines
2.9 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <LibGUI/BoxLayout.h>
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#include <LibGUI/Label.h>
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#include <LibGUI/Painter.h>
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#include <LibGUI/ResizeCorner.h>
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#include <LibGUI/StatusBar.h>
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#include <LibGfx/Palette.h>
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#include <LibGfx/StylePainter.h>
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namespace GUI {
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StatusBar::StatusBar(int label_count)
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{
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set_size_policy(SizePolicy::Fill, SizePolicy::Fixed);
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set_preferred_size(0, 20);
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set_layout<HorizontalBoxLayout>();
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layout()->set_margins({ 2, 2, 2, 2 });
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layout()->set_spacing(2);
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if (label_count < 1)
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label_count = 1;
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for (auto i = 0; i < label_count; i++)
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m_labels.append(create_label());
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m_corner = add<ResizeCorner>();
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}
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StatusBar::~StatusBar()
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{
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}
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NonnullRefPtr<Label> StatusBar::create_label()
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{
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auto& label = add<Label>();
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label.set_frame_shadow(Gfx::FrameShadow::Sunken);
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label.set_frame_shape(Gfx::FrameShape::Panel);
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label.set_frame_thickness(1);
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label.set_text_alignment(Gfx::TextAlignment::CenterLeft);
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return label;
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}
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void StatusBar::set_text(const StringView& text)
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{
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m_labels.first().set_text(text);
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}
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String StatusBar::text() const
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{
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return m_labels.first().text();
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}
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void StatusBar::set_text(int index, const StringView& text)
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{
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m_labels.at(index).set_text(text);
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}
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String StatusBar::text(int index) const
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{
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return m_labels.at(index).text();
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}
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void StatusBar::paint_event(PaintEvent& event)
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{
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Painter painter(*this);
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painter.add_clip_rect(event.rect());
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Gfx::StylePainter::paint_surface(painter, rect(), palette(), !spans_entire_window_horizontally());
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}
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}
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