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ddbe6bd7b4
This is a more precise description of what this class actually does.
127 lines
2.6 KiB
C++
127 lines
2.6 KiB
C++
/*
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* Copyright (c) 2018-2023, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Function.h>
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#include <AK/Types.h>
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#include <AK/WeakPtr.h>
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#include <LibCore/DeferredInvocationContext.h>
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#include <LibCore/Forward.h>
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namespace Core {
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class Event {
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public:
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enum Type {
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Invalid = 0,
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Quit,
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Timer,
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NotifierActivation,
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DeferredInvoke,
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ChildAdded,
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ChildRemoved,
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Custom,
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};
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Event() = default;
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explicit Event(unsigned type)
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: m_type(type)
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{
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}
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virtual ~Event() = default;
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unsigned type() const { return m_type; }
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bool is_accepted() const { return m_accepted; }
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void accept() { m_accepted = true; }
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void ignore() { m_accepted = false; }
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private:
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unsigned m_type { Type::Invalid };
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bool m_accepted { true };
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};
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class DeferredInvocationEvent : public Event {
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friend class EventLoop;
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friend class ThreadEventQueue;
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public:
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DeferredInvocationEvent(NonnullRefPtr<DeferredInvocationContext> context, Function<void()> invokee)
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: Event(Event::Type::DeferredInvoke)
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, m_context(move(context))
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, m_invokee(move(invokee))
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{
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}
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private:
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NonnullRefPtr<DeferredInvocationContext> m_context;
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Function<void()> m_invokee;
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};
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class TimerEvent final : public Event {
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public:
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explicit TimerEvent(int timer_id)
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: Event(Event::Timer)
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, m_timer_id(timer_id)
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{
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}
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~TimerEvent() = default;
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int timer_id() const { return m_timer_id; }
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private:
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int m_timer_id;
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};
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class NotifierActivationEvent final : public Event {
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public:
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explicit NotifierActivationEvent(int fd)
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: Event(Event::NotifierActivation)
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, m_fd(fd)
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{
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}
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~NotifierActivationEvent() = default;
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int fd() const { return m_fd; }
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private:
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int m_fd;
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};
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class ChildEvent final : public Event {
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public:
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ChildEvent(Type, EventReceiver& child, EventReceiver* insertion_before_child = nullptr);
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~ChildEvent() = default;
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EventReceiver* child();
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EventReceiver const* child() const;
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EventReceiver* insertion_before_child();
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EventReceiver const* insertion_before_child() const;
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private:
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WeakPtr<EventReceiver> m_child;
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WeakPtr<EventReceiver> m_insertion_before_child;
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};
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class CustomEvent : public Event {
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public:
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CustomEvent(int custom_type)
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: Event(Event::Type::Custom)
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, m_custom_type(custom_type)
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{
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}
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~CustomEvent() = default;
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int custom_type() const { return m_custom_type; }
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private:
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int m_custom_type { 0 };
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};
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}
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