ladybird/Userland/Libraries/LibThreading/BackgroundAction.h
Andreas Kling 2e3df52862 Revert "LibThreading: Fix BackgroundAction result use-after-free"
This reverts commit b2e6088bff.

This was a speculative fix that ended up not fixing the issue.
2021-07-12 11:29:37 +02:00

86 lines
2.1 KiB
C++

/*
* Copyright (c) 2019-2020, Sergey Bugaev <bugaevc@serenityos.org>
* Copyright (c) 2021, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Function.h>
#include <AK/NonnullRefPtr.h>
#include <AK/Optional.h>
#include <AK/Queue.h>
#include <LibCore/Event.h>
#include <LibCore/EventLoop.h>
#include <LibCore/Object.h>
#include <LibThreading/Thread.h>
namespace Threading {
template<typename Result>
class BackgroundAction;
class BackgroundActionBase {
template<typename Result>
friend class BackgroundAction;
private:
BackgroundActionBase() { }
static void enqueue_work(Function<void()>);
static Thread& background_thread();
};
template<typename Result>
class BackgroundAction final : public Core::Object
, private BackgroundActionBase {
C_OBJECT(BackgroundAction);
public:
static NonnullRefPtr<BackgroundAction<Result>> create(
Function<Result(BackgroundAction&)> action,
Function<void(Result)> on_complete = nullptr)
{
return adopt_ref(*new BackgroundAction(move(action), move(on_complete)));
}
void cancel()
{
m_cancelled = true;
}
bool is_cancelled() const
{
return m_cancelled;
}
virtual ~BackgroundAction() { }
private:
BackgroundAction(Function<Result(BackgroundAction&)> action, Function<void(Result)> on_complete)
: Core::Object(&background_thread())
, m_action(move(action))
, m_on_complete(move(on_complete))
{
enqueue_work([this] {
m_result = m_action(*this);
if (m_on_complete) {
Core::EventLoop::current().post_event(*this, make<Core::DeferredInvocationEvent>([this](auto&) {
m_on_complete(m_result.release_value());
this->remove_from_parent();
}));
Core::EventLoop::wake();
} else {
this->remove_from_parent();
}
});
}
bool m_cancelled { false };
Function<Result(BackgroundAction&)> m_action;
Function<void(Result)> m_on_complete;
Optional<Result> m_result;
};
}