ladybird/Userland/Libraries/LibGfx/StylePainter.cpp
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

66 lines
2.5 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibGfx/Bitmap.h>
#include <LibGfx/ClassicStylePainter.h>
#include <LibGfx/Painter.h>
#include <LibGfx/Palette.h>
#include <LibGfx/StylePainter.h>
namespace Gfx {
BaseStylePainter& StylePainter::current()
{
static ClassicStylePainter style;
return style;
}
void StylePainter::paint_tab_button(Painter& painter, const IntRect& rect, const Palette& palette, bool active, bool hovered, bool enabled, bool top)
{
current().paint_tab_button(painter, rect, palette, active, hovered, enabled, top);
}
void StylePainter::paint_button(Painter& painter, const IntRect& rect, const Palette& palette, ButtonStyle button_style, bool pressed, bool hovered, bool checked, bool enabled, bool focused)
{
current().paint_button(painter, rect, palette, button_style, pressed, hovered, checked, enabled, focused);
}
void StylePainter::paint_surface(Painter& painter, const IntRect& rect, const Palette& palette, bool paint_vertical_lines, bool paint_top_line)
{
current().paint_surface(painter, rect, palette, paint_vertical_lines, paint_top_line);
}
void StylePainter::paint_frame(Painter& painter, const IntRect& rect, const Palette& palette, FrameShape shape, FrameShadow shadow, int thickness, bool skip_vertical_lines)
{
current().paint_frame(painter, rect, palette, shape, shadow, thickness, skip_vertical_lines);
}
void StylePainter::paint_window_frame(Painter& painter, const IntRect& rect, const Palette& palette)
{
current().paint_window_frame(painter, rect, palette);
}
void StylePainter::paint_progressbar(Painter& painter, const IntRect& rect, const Palette& palette, int min, int max, int value, const StringView& text, Orientation orientation)
{
current().paint_progressbar(painter, rect, palette, min, max, value, text, orientation);
}
void StylePainter::paint_radio_button(Painter& painter, const IntRect& rect, const Palette& palette, bool is_checked, bool is_being_pressed)
{
current().paint_radio_button(painter, rect, palette, is_checked, is_being_pressed);
}
void StylePainter::paint_check_box(Painter& painter, const IntRect& rect, const Palette& palette, bool is_enabled, bool is_checked, bool is_being_pressed)
{
current().paint_check_box(painter, rect, palette, is_enabled, is_checked, is_being_pressed);
}
void StylePainter::paint_transparency_grid(Painter& painter, const IntRect& rect, const Palette& palette)
{
current().paint_transparency_grid(painter, rect, palette);
}
}