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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
139 lines
2.5 KiB
C++
139 lines
2.5 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Function.h>
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#include <AK/String.h>
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#include <AK/Types.h>
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#include <AK/WeakPtr.h>
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#include <LibCore/Forward.h>
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namespace Core {
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class Event {
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public:
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enum Type {
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Invalid = 0,
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Quit,
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Timer,
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NotifierRead,
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NotifierWrite,
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DeferredInvoke,
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ChildAdded,
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ChildRemoved,
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Custom,
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};
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Event() { }
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explicit Event(unsigned type)
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: m_type(type)
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{
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}
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virtual ~Event() { }
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unsigned type() const { return m_type; }
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bool is_accepted() const { return m_accepted; }
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void accept() { m_accepted = true; }
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void ignore() { m_accepted = false; }
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private:
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unsigned m_type { Type::Invalid };
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bool m_accepted { true };
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};
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class DeferredInvocationEvent : public Event {
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friend class EventLoop;
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public:
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DeferredInvocationEvent(Function<void(Object&)> invokee)
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: Event(Event::Type::DeferredInvoke)
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, m_invokee(move(invokee))
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{
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}
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private:
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Function<void(Object&)> m_invokee;
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};
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class TimerEvent final : public Event {
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public:
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explicit TimerEvent(int timer_id)
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: Event(Event::Timer)
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, m_timer_id(timer_id)
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{
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}
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~TimerEvent() { }
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int timer_id() const { return m_timer_id; }
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private:
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int m_timer_id;
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};
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class NotifierReadEvent final : public Event {
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public:
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explicit NotifierReadEvent(int fd)
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: Event(Event::NotifierRead)
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, m_fd(fd)
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{
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}
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~NotifierReadEvent() { }
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int fd() const { return m_fd; }
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private:
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int m_fd;
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};
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class NotifierWriteEvent final : public Event {
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public:
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explicit NotifierWriteEvent(int fd)
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: Event(Event::NotifierWrite)
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, m_fd(fd)
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{
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}
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~NotifierWriteEvent() { }
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int fd() const { return m_fd; }
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private:
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int m_fd;
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};
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class ChildEvent final : public Event {
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public:
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ChildEvent(Type, Object& child, Object* insertion_before_child = nullptr);
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~ChildEvent();
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Object* child();
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const Object* child() const;
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Object* insertion_before_child();
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const Object* insertion_before_child() const;
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private:
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WeakPtr<Object> m_child;
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WeakPtr<Object> m_insertion_before_child;
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};
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class CustomEvent : public Event {
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public:
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CustomEvent(int custom_type)
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: Event(Event::Type::Custom)
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, m_custom_type(custom_type)
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{
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}
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~CustomEvent() { }
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int custom_type() const { return m_custom_type; }
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private:
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int m_custom_type { 0 };
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};
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}
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