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5e1499d104
This commit un-deprecates DeprecatedString, and repurposes it as a byte string. As the null state has already been removed, there are no other particularly hairy blockers in repurposing this type as a byte string (what it _really_ is). This commit is auto-generated: $ xs=$(ack -l \bDeprecatedString\b\|deprecated_string AK Userland \ Meta Ports Ladybird Tests Kernel) $ perl -pie 's/\bDeprecatedString\b/ByteString/g; s/deprecated_string/byte_string/g' $xs $ clang-format --style=file -i \ $(git diff --name-only | grep \.cpp\|\.h) $ gn format $(git ls-files '*.gn' '*.gni')
70 lines
1.8 KiB
C++
70 lines
1.8 KiB
C++
/*
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* Copyright (c) 2021, Gunnar Beutner <gbeutner@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include "Helpers.h"
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#include <AK/QuickSort.h>
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#include <LibCards/Card.h>
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using Cards::Card;
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namespace Hearts {
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enum class PassingDirection {
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Left,
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Right,
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Across
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};
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struct CardWithIndex {
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NonnullRefPtr<Card> card;
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size_t index;
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};
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struct Player {
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AK_MAKE_NONMOVABLE(Player);
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public:
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Player()
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{
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}
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Vector<NonnullRefPtr<Card>> pick_cards_to_pass(PassingDirection);
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size_t pick_lead_card(Function<bool(Card&)>, Function<bool(Card&)>);
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Optional<size_t> pick_low_points_high_value_card(Optional<Cards::Suit> suit = {});
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Optional<size_t> pick_lower_value_card(Card& other_card);
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Optional<size_t> pick_slightly_higher_value_card(Card& other_card);
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size_t pick_max_points_card(Function<bool(Card&)>);
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Optional<size_t> pick_specific_card(Cards::Suit suit, CardValue value);
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size_t pick_last_card();
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bool has_card_of_suit(Cards::Suit suit);
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Vector<CardWithIndex> hand_sorted_by_fn(bool (*)(CardWithIndex&, CardWithIndex&)) const;
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void sort_hand() { quick_sort(hand, hearts_card_less); }
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void remove_cards(Vector<NonnullRefPtr<Card>> const& cards);
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Vector<RefPtr<Card>> hand;
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Vector<RefPtr<Card>> cards_taken;
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Vector<int> scores;
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Gfx::IntPoint first_card_position;
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Gfx::IntPoint card_offset;
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Gfx::IntRect name_position;
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Gfx::TextAlignment name_alignment;
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Gfx::IntPoint taken_cards_target;
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ByteString name;
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bool is_human { false };
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};
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}
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template<>
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struct AK::Formatter<Hearts::Player> : Formatter<FormatString> {
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ErrorOr<void> format(FormatBuilder& builder, Hearts::Player const& player)
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{
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return builder.put_string(player.name);
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}
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};
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