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d88da82e28
This was done with CLion's automatic rename feature.
60 lines
1.6 KiB
C++
60 lines
1.6 KiB
C++
/*
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* Copyright (c) 2020-2021, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibCore/AnonymousBuffer.h>
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#include <LibImageDecoderClient/Client.h>
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namespace ImageDecoderClient {
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Client::Client(NonnullOwnPtr<Core::Stream::LocalSocket> socket)
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: IPC::ConnectionToServer<ImageDecoderClientEndpoint, ImageDecoderServerEndpoint>(*this, move(socket))
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{
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}
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void Client::die()
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{
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if (on_death)
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on_death();
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}
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Optional<DecodedImage> Client::decode_image(ReadonlyBytes encoded_data)
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{
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if (encoded_data.is_empty())
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return {};
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auto encoded_buffer_or_error = Core::AnonymousBuffer::create_with_size(encoded_data.size());
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if (encoded_buffer_or_error.is_error()) {
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dbgln("Could not allocate encoded buffer");
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return {};
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}
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auto encoded_buffer = encoded_buffer_or_error.release_value();
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memcpy(encoded_buffer.data<void>(), encoded_data.data(), encoded_data.size());
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auto response_or_error = try_decode_image(move(encoded_buffer));
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if (response_or_error.is_error()) {
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dbgln("ImageDecoder died heroically");
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return {};
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}
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auto& response = response_or_error.value();
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if (response.bitmaps().is_empty())
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return {};
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DecodedImage image;
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image.is_animated = response.is_animated();
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image.loop_count = response.loop_count();
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image.frames.resize(response.bitmaps().size());
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for (size_t i = 0; i < image.frames.size(); ++i) {
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auto& frame = image.frames[i];
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frame.bitmap = response.bitmaps()[i].bitmap();
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frame.duration = response.durations()[i];
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}
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return image;
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}
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}
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