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116cf92156
This fits nicer with FloatRect,FloatPoint,FloatSize and gives a much better visual clue about what type of metric is being used.
54 lines
2.1 KiB
C++
54 lines
2.1 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include "Size.h"
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#include <AK/RefCounted.h>
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#include <AK/RefPtr.h>
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namespace Gfx {
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class CharacterBitmap : public RefCounted<CharacterBitmap> {
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public:
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static NonnullRefPtr<CharacterBitmap> create_from_ascii(const char* asciiData, unsigned width, unsigned height);
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~CharacterBitmap();
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bool bit_at(unsigned x, unsigned y) const { return m_bits[y * width() + x] == '#'; }
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const char* bits() const { return m_bits; }
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IntSize size() const { return m_size; }
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unsigned width() const { return m_size.width(); }
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unsigned height() const { return m_size.height(); }
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private:
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CharacterBitmap(const char* b, unsigned w, unsigned h);
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const char* m_bits { nullptr };
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IntSize m_size;
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};
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}
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