ladybird/Userland/Libraries/LibGfx/StylePainter.h
thankyouverycool 5917545633 LibGUI+LibGfx: Let Desktop::the() set widget effects
Scrolling can now be set Coarse or Smooth system-wide, Splitter
knurls and Tab accents toggled on and off, and Menu flashing
disabled.
2022-08-09 12:08:21 +02:00

70 lines
3.4 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Forward.h>
#include <LibGUI/TabWidget.h>
#include <LibGfx/Forward.h>
#include <LibGfx/Orientation.h>
namespace Gfx {
enum class ButtonStyle {
Normal,
ThickCap,
Coolbar,
Tray,
};
enum class FrameShadow {
Plain,
Raised,
Sunken
};
enum class FrameShape {
NoFrame,
Box,
Container,
Panel,
Window,
};
// FIXME: should this be in its own header?
class BaseStylePainter {
public:
virtual ~BaseStylePainter() = default;
virtual void paint_button(Painter&, IntRect const&, Palette const&, ButtonStyle, bool pressed, bool hovered = false, bool checked = false, bool enabled = true, bool focused = false, bool default_button = false) = 0;
virtual void paint_tab_button(Painter&, IntRect const&, Palette const&, bool active, bool hovered, bool enabled, GUI::TabWidget::TabPosition position, bool in_active_window, bool accented) = 0;
virtual void paint_frame(Painter&, IntRect const&, Palette const&, FrameShape, FrameShadow, int thickness, bool skip_vertical_lines = false) = 0;
virtual void paint_window_frame(Painter&, IntRect const&, Palette const&) = 0;
virtual void paint_progressbar(Painter&, IntRect const&, Palette const&, int min, int max, int value, StringView text, Orientation = Orientation::Horizontal) = 0;
virtual void paint_radio_button(Painter&, IntRect const&, Palette const&, bool is_checked, bool is_being_pressed) = 0;
virtual void paint_check_box(Painter&, IntRect const&, Palette const&, bool is_enabled, bool is_checked, bool is_being_pressed) = 0;
virtual void paint_transparency_grid(Painter&, IntRect const&, Palette const&) = 0;
virtual void paint_simple_rect_shadow(Painter&, IntRect const&, Bitmap const& shadow_bitmap, bool shadow_includes_frame = false, bool fill_content = false) = 0;
protected:
BaseStylePainter() = default;
};
class StylePainter {
public:
static BaseStylePainter& current();
// FIXME: These are here for API compatibility, we should probably remove them and move BaseStylePainter into here
static void paint_button(Painter&, IntRect const&, Palette const&, ButtonStyle, bool pressed, bool hovered = false, bool checked = false, bool enabled = true, bool focused = false, bool default_button = false);
static void paint_tab_button(Painter&, IntRect const&, Palette const&, bool active, bool hovered, bool enabled, GUI::TabWidget::TabPosition position, bool in_active_window, bool accented);
static void paint_frame(Painter&, IntRect const&, Palette const&, FrameShape, FrameShadow, int thickness, bool skip_vertical_lines = false);
static void paint_window_frame(Painter&, IntRect const&, Palette const&);
static void paint_progressbar(Painter&, IntRect const&, Palette const&, int min, int max, int value, StringView text, Orientation = Orientation::Horizontal);
static void paint_radio_button(Painter&, IntRect const&, Palette const&, bool is_checked, bool is_being_pressed);
static void paint_check_box(Painter&, IntRect const&, Palette const&, bool is_enabled, bool is_checked, bool is_being_pressed);
static void paint_transparency_grid(Painter&, IntRect const&, Palette const&);
static void paint_simple_rect_shadow(Painter&, IntRect const&, Bitmap const& shadow_bitmap, bool shadow_includes_frame = false, bool fill_content = false);
};
}