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The main motivation behind this is to remove JS specifics of the Realm from the implementation of the Heap. As a side effect of this change, this is a bit nicer to read than the previous approach, and in my opinion, also makes it a little more clear that this method is specific to a JavaScript Realm. |
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.. | ||
262Object.cpp | ||
262Object.h | ||
AgentObject.cpp | ||
AgentObject.h | ||
GlobalObject.cpp | ||
GlobalObject.h | ||
IsHTMLDDA.cpp | ||
IsHTMLDDA.h |