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183 lines
4.5 KiB
C++
183 lines
4.5 KiB
C++
#pragma once
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#include "types.h"
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#include "IPC.h"
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#include "InlineLinkedList.h"
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#include <AK/String.h>
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#include "TSS.h"
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#include <AK/Vector.h>
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#include "i386.h"
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//#define TASK_SANITY_CHECKS
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class FileHandle;
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class Zone;
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class Task : public InlineLinkedListNode<Task> {
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friend class InlineLinkedListNode<Task>;
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public:
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static Task* create(const String& path, uid_t, gid_t);
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Task(String&& name, uid_t, gid_t);
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static Vector<Task*> allTasks();
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#ifdef TASK_SANITY_CHECKS
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static void checkSanity(const char* msg = nullptr);
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#else
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static void checkSanity(const char*) { }
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#endif
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enum State {
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Invalid = 0,
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Runnable = 1,
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Running = 2,
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BlockedReceive = 3,
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BlockedSend = 4,
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BlockedSleep = 5,
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Terminated = 6,
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Crashing = 7,
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Exiting = 8,
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BlockedWait = 9,
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};
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enum RingLevel {
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Ring0 = 0,
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Ring3 = 3,
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};
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bool isRing0() const { return m_ring == Ring0; }
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static Task* fromPID(pid_t);
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static Task* fromIPCHandle(IPC::Handle);
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static Task* kernelTask();
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Task(void (*entry)(), const char* name, IPC::Handle, RingLevel);
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~Task();
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const String& name() const { return m_name; }
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pid_t pid() const { return m_pid; }
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DWORD ticks() const { return m_ticks; }
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WORD selector() const { return m_farPtr.selector; }
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TSS32& tss() { return m_tss; }
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State state() const { return m_state; }
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IPC::Handle handle() const { return m_handle; }
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uid_t uid() const { return m_uid; }
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uid_t gid() const { return m_gid; }
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const FarPtr& farPtr() const { return m_farPtr; }
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FileHandle* fileHandleIfExists(int fd);
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static void doHouseKeeping();
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bool acceptsMessageFrom(Task&);
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void block(Task::State);
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void unblock();
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void setWakeupTime(DWORD t) { m_wakeupTime = t; }
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DWORD wakeupTime() const { return m_wakeupTime; }
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static void prepForIRETToNewTask();
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bool tick() { ++m_ticks; return --m_ticksLeft; }
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void setTicksLeft(DWORD t) { m_ticksLeft = t; }
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void setSelector(WORD s) { m_farPtr.selector = s; }
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void setState(State s) { m_state = s; }
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uid_t sys$getuid();
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gid_t sys$getgid();
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pid_t sys$getpid();
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int sys$open(const char* path, size_t pathLength);
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int sys$close(int fd);
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int sys$read(int fd, void* outbuf, size_t nread);
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int sys$seek(int fd, int offset);
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int sys$kill(pid_t pid, int sig);
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int sys$geterror() { return m_error; }
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void sys$sleep(DWORD ticks);
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void sys$exit(int status);
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int sys$spawn(const char* path);
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pid_t sys$waitpid(pid_t);
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void* sys$mmap(void*, size_t size);
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int sys$munmap(void*, size_t size);
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struct
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{
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IPC::Message msg;
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IPC::Handle dst;
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IPC::Handle src;
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DWORD notifies { 0 };
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} ipc;
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static void initialize();
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void setError(int);
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static void taskDidCrash(Task*);
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void dumpRegions();
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void didSchedule() { ++m_timesScheduled; }
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dword timesScheduled() const { return m_timesScheduled; }
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pid_t waitee() const { return m_waitee; }
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private:
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friend class MemoryManager;
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FileHandle* openFile(String&&);
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void allocateLDT();
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Task* m_prev { nullptr };
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Task* m_next { nullptr };
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String m_name;
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void (*m_entry)() { nullptr };
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pid_t m_pid { 0 };
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uid_t m_uid { 0 };
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gid_t m_gid { 0 };
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DWORD m_ticks { 0 };
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DWORD m_ticksLeft { 0 };
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IPC::Handle m_handle { 0 };
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DWORD m_stackTop { 0 };
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FarPtr m_farPtr;
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State m_state { Invalid };
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DWORD m_wakeupTime { 0 };
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TSS32 m_tss;
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Descriptor* m_ldtEntries { nullptr };
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Vector<OwnPtr<FileHandle>> m_fileHandles;
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RingLevel m_ring { Ring0 };
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int m_error { 0 };
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void* m_kernelStack { nullptr };
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dword m_timesScheduled { 0 };
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pid_t m_waitee { -1 };
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struct Region {
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Region(LinearAddress, size_t, RetainPtr<Zone>&&, String&&);
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~Region();
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LinearAddress linearAddress;
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size_t size { 0 };
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RetainPtr<Zone> zone;
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String name;
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};
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Region* allocateRegion(size_t, String&& name);
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bool deallocateRegion(Region& region);
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Region* regionFromRange(LinearAddress, size_t);
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Vector<OwnPtr<Region>> m_regions;
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// FIXME: Implement some kind of ASLR?
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LinearAddress m_nextRegion;
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};
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extern void task_init();
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extern void yield();
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extern bool scheduleNewTask();
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extern void switchNow();
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extern void block(Task::State);
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extern void sleep(DWORD ticks);
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/* The currently executing task. NULL during kernel bootup. */
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extern Task* current;
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