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2143da6434
This patch adds <LibGUI/Forward.h> and uses it a bunch. It also dragged various header dependency reduction changes into it.
66 lines
2.2 KiB
C++
66 lines
2.2 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <AK/NonnullOwnPtrVector.h>
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#include <LibGUI/Widget.h>
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namespace GUI {
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class ToolBar : public Widget {
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C_OBJECT(ToolBar)
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public:
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virtual ~ToolBar() override;
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void add_action(Action&);
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void add_separator();
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bool has_frame() const { return m_has_frame; }
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void set_has_frame(bool has_frame) { m_has_frame = has_frame; }
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protected:
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explicit ToolBar(Widget* parent);
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explicit ToolBar(Orientation, int button_size, Widget* parent);
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virtual void paint_event(PaintEvent&) override;
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private:
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struct Item {
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enum class Type {
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Invalid,
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Separator,
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Action
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};
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Type type { Type::Invalid };
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RefPtr<Action> action;
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};
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NonnullOwnPtrVector<Item> m_items;
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int m_button_size { 16 };
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bool m_has_frame { true };
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};
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}
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