ladybird/Userland/Libraries/LibGUI/EmojiInputDialog.h
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

26 lines
491 B
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibGUI/Dialog.h>
namespace GUI {
class EmojiInputDialog final : public Dialog {
C_OBJECT(EmojiInputDialog);
public:
const String& selected_emoji_text() const { return m_selected_emoji_text; }
private:
virtual void event(Core::Event&) override;
explicit EmojiInputDialog(Window* parent_window);
String m_selected_emoji_text;
};
}