ladybird/Userland/Libraries/LibGUI/Window.h
Linus Groh 5367bbb82c LibGUI: Add ScreenRectChangeEvent and deliver it to windows and widgets
Having to rely on GUI::Desktop's on_rect_change is quite limiting and a
bit awkward (continuing to use it would mean having to setup the
callback in every application using a webview) - we need a better way of
letting widgets know of a screen rect change automatically.

The specific use case will be IPWV/OOPWV which need to keep track of the
screen rect and notify the WebContent service of any change (which on
its own deliberately can't interact with WindowServer at all).

It'll also be useful for notification windows and the taskbar, which
currently both rely on the GUI::Desktop callback but will now be able to
listen and react to the event themselves.
2021-04-04 00:37:54 +02:00

291 lines
10 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <AK/Function.h>
#include <AK/String.h>
#include <AK/WeakPtr.h>
#include <LibCore/Object.h>
#include <LibGUI/FocusSource.h>
#include <LibGUI/Forward.h>
#include <LibGUI/WindowType.h>
#include <LibGfx/Color.h>
#include <LibGfx/Forward.h>
#include <LibGfx/Rect.h>
#include <LibGfx/StandardCursor.h>
namespace GUI {
class WindowBackingStore;
class Window : public Core::Object {
C_OBJECT(Window)
public:
virtual ~Window() override;
static Window* from_window_id(int);
bool is_modal() const { return m_modal; }
void set_modal(bool);
bool is_fullscreen() const { return m_fullscreen; }
void set_fullscreen(bool);
bool is_maximized() const;
bool is_frameless() const { return m_frameless; }
void set_frameless(bool);
bool is_resizable() const { return m_resizable; }
void set_resizable(bool resizable) { m_resizable = resizable; }
bool is_minimizable() const { return m_minimizable; }
void set_minimizable(bool minimizable) { m_minimizable = minimizable; }
void set_double_buffering_enabled(bool);
void set_has_alpha_channel(bool);
bool has_alpha_channel() const { return m_has_alpha_channel; }
void set_opacity(float);
float opacity() const { return m_opacity_when_windowless; }
void set_alpha_hit_threshold(float);
float alpha_hit_threshold() const { return m_alpha_hit_threshold; }
WindowType window_type() const { return m_window_type; }
void set_window_type(WindowType);
int window_id() const { return m_window_id; }
String title() const;
void set_title(const StringView&);
Color background_color() const { return m_background_color; }
void set_background_color(Color color) { m_background_color = color; }
enum class CloseRequestDecision {
StayOpen,
Close,
};
Function<void()> on_close;
Function<CloseRequestDecision()> on_close_request;
Function<void(bool is_active_input)> on_active_input_change;
int x() const { return rect().x(); }
int y() const { return rect().y(); }
int width() const { return rect().width(); }
int height() const { return rect().height(); }
Gfx::IntRect rect() const;
Gfx::IntRect applet_rect_on_screen() const;
Gfx::IntSize size() const { return rect().size(); }
void set_rect(const Gfx::IntRect&);
void set_rect(int x, int y, int width, int height) { set_rect({ x, y, width, height }); }
Gfx::IntPoint position() const { return rect().location(); }
Gfx::IntSize minimum_size() const;
void set_minimum_size(const Gfx::IntSize&);
void set_minimum_size(int width, int height) { set_minimum_size({ width, height }); }
void move_to(int x, int y) { move_to({ x, y }); }
void move_to(const Gfx::IntPoint& point) { set_rect({ point, size() }); }
void resize(int width, int height) { resize({ width, height }); }
void resize(const Gfx::IntSize& size) { set_rect({ position(), size }); }
void center_on_screen();
void center_within(const Window&);
virtual void event(Core::Event&) override;
bool is_visible() const;
bool is_active() const;
bool is_active_input() const { return m_is_active_input; }
bool is_accessory() const { return m_accessory; }
void set_accessory(bool accessory) { m_accessory = accessory; }
void show();
void hide();
virtual void close();
void move_to_front();
void start_interactive_resize();
Widget* main_widget() { return m_main_widget; }
const Widget* main_widget() const { return m_main_widget; }
void set_main_widget(Widget*);
template<class T, class... Args>
inline T& set_main_widget(Args&&... args)
{
auto widget = T::construct(forward<Args>(args)...);
set_main_widget(widget.ptr());
return *widget;
}
Widget* focused_widget() { return m_focused_widget; }
const Widget* focused_widget() const { return m_focused_widget; }
void set_focused_widget(Widget*, FocusSource = FocusSource::Programmatic);
void update();
void update(const Gfx::IntRect&);
void set_global_cursor_tracking_widget(Widget*);
Widget* global_cursor_tracking_widget() { return m_global_cursor_tracking_widget.ptr(); }
const Widget* global_cursor_tracking_widget() const { return m_global_cursor_tracking_widget.ptr(); }
void set_automatic_cursor_tracking_widget(Widget*);
Widget* automatic_cursor_tracking_widget() { return m_automatic_cursor_tracking_widget.ptr(); }
const Widget* automatic_cursor_tracking_widget() const { return m_automatic_cursor_tracking_widget.ptr(); }
Widget* hovered_widget() { return m_hovered_widget.ptr(); }
const Widget* hovered_widget() const { return m_hovered_widget.ptr(); }
void set_hovered_widget(Widget*);
Gfx::Bitmap* back_bitmap();
Gfx::IntSize size_increment() const { return m_size_increment; }
void set_size_increment(const Gfx::IntSize&);
Gfx::IntSize base_size() const { return m_base_size; }
void set_base_size(const Gfx::IntSize&);
const Optional<Gfx::IntSize>& resize_aspect_ratio() const { return m_resize_aspect_ratio; }
void set_resize_aspect_ratio(int width, int height) { set_resize_aspect_ratio(Gfx::IntSize(width, height)); }
void set_no_resize_aspect_ratio() { set_resize_aspect_ratio({}); }
void set_resize_aspect_ratio(const Optional<Gfx::IntSize>& ratio);
void set_cursor(Gfx::StandardCursor);
void set_cursor(const Gfx::Bitmap&);
void set_icon(const Gfx::Bitmap*);
void apply_icon();
const Gfx::Bitmap* icon() const { return m_icon.ptr(); }
Vector<Widget*> focusable_widgets(FocusSource) const;
void schedule_relayout();
void refresh_system_theme();
static void for_each_window(Badge<WindowServerConnection>, Function<void(Window&)>);
static void update_all_windows(Badge<WindowServerConnection>);
void notify_state_changed(Badge<WindowServerConnection>, bool minimized, bool occluded);
virtual bool is_visible_for_timer_purposes() const override { return m_visible_for_timer_purposes; }
Action* action_for_key_event(const KeyEvent&);
void did_add_widget(Badge<Widget>, Widget&);
void did_remove_widget(Badge<Widget>, Widget&);
Window* find_parent_window();
void set_progress(int);
void update_cursor(Badge<Widget>) { update_cursor(); }
void did_disable_focused_widget(Badge<Widget>);
void set_menubar(RefPtr<MenuBar>);
protected:
Window(Core::Object* parent = nullptr);
virtual void wm_event(WMEvent&);
virtual void screen_rect_change_event(ScreenRectChangeEvent&);
private:
void update_cursor();
void focus_a_widget_if_possible(FocusSource);
void handle_drop_event(DropEvent&);
void handle_mouse_event(MouseEvent&);
void handle_multi_paint_event(MultiPaintEvent&);
void handle_key_event(KeyEvent&);
void handle_resize_event(ResizeEvent&);
void handle_input_entered_or_left_event(Core::Event&);
void handle_became_active_or_inactive_event(Core::Event&);
void handle_close_request();
void handle_theme_change_event(ThemeChangeEvent&);
void handle_screen_rect_change_event(ScreenRectChangeEvent&);
void handle_drag_move_event(DragEvent&);
void handle_left_event();
void server_did_destroy();
OwnPtr<WindowBackingStore> create_backing_store(const Gfx::IntSize&);
void set_current_backing_store(WindowBackingStore&, bool flush_immediately = false);
void flip(const Vector<Gfx::IntRect, 32>& dirty_rects);
void force_update();
OwnPtr<WindowBackingStore> m_front_store;
OwnPtr<WindowBackingStore> m_back_store;
RefPtr<MenuBar> m_menubar;
RefPtr<Gfx::Bitmap> m_icon;
RefPtr<Gfx::Bitmap> m_custom_cursor;
int m_window_id { 0 };
float m_opacity_when_windowless { 1.0f };
float m_alpha_hit_threshold { 0.0f };
RefPtr<Widget> m_main_widget;
WeakPtr<Widget> m_focused_widget;
WeakPtr<Widget> m_global_cursor_tracking_widget;
WeakPtr<Widget> m_automatic_cursor_tracking_widget;
WeakPtr<Widget> m_hovered_widget;
Gfx::IntRect m_rect_when_windowless;
Gfx::IntSize m_minimum_size_when_windowless { 50, 50 };
bool m_minimum_size_modified { false };
String m_title_when_windowless;
Vector<Gfx::IntRect, 32> m_pending_paint_event_rects;
Gfx::IntSize m_size_increment;
Gfx::IntSize m_base_size;
Color m_background_color { Color::WarmGray };
WindowType m_window_type { WindowType::Normal };
Gfx::StandardCursor m_cursor { Gfx::StandardCursor::None };
Gfx::StandardCursor m_effective_cursor { Gfx::StandardCursor::None };
bool m_is_active_input { false };
bool m_has_alpha_channel { false };
bool m_double_buffering_enabled { true };
bool m_modal { false };
bool m_resizable { true };
Optional<Gfx::IntSize> m_resize_aspect_ratio {};
bool m_minimizable { true };
bool m_fullscreen { false };
bool m_frameless { false };
bool m_layout_pending { false };
bool m_visible_for_timer_purposes { true };
bool m_visible { false };
bool m_accessory { false };
bool m_moved_by_client { false };
};
}
template<>
struct AK::Formatter<GUI::Window> : Formatter<Core::Object> {
};