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a5bbe3280d
The WM_* IPC messages are intended for "outsider" window management, not for a client's own windows. Make a separate StartWindowResize message for this. This was the only reason that every IPC client had to know its server side client ID.
113 lines
3.8 KiB
C++
113 lines
3.8 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <LibGUI/Painter.h>
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#include <LibGUI/ResizeCorner.h>
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#include <LibGUI/Window.h>
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#include <LibGfx/CharacterBitmap.h>
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#include <LibGfx/Palette.h>
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namespace GUI {
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static const char* s_resize_corner_shadows_data = {
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" "
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" ## "
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" # "
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" "
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" ## ## "
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" # # "
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" "
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" ## ## ## "
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" # # # "
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" "
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" ## ## ## ## "
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" # # # # "
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" "
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" ## ## ## ## ## "
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" # # # # # "
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" "
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};
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static const char* s_resize_corner_highlights_data = {
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" "
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" "
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" # "
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" "
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" "
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" # # "
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" "
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" "
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" # # # "
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" "
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" "
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" # # # # "
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" "
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" "
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" # # # # # "
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" "
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};
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static Gfx::CharacterBitmap* s_resize_corner_shadows_bitmap;
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static Gfx::CharacterBitmap* s_resize_corner_highlights_bitmap;
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static const int s_resize_corner_bitmap_width = 16;
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static const int s_resize_corner_bitmap_height = 16;
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ResizeCorner::ResizeCorner()
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{
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set_override_cursor(Gfx::StandardCursor::ResizeDiagonalTLBR);
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set_background_role(ColorRole::Button);
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set_fixed_size(16, 18);
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}
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ResizeCorner::~ResizeCorner()
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{
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}
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void ResizeCorner::paint_event(PaintEvent& event)
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{
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Painter painter(*this);
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painter.add_clip_rect(event.rect());
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painter.fill_rect(rect(), palette().color(background_role()));
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if (!s_resize_corner_shadows_bitmap)
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s_resize_corner_shadows_bitmap = &Gfx::CharacterBitmap::create_from_ascii(s_resize_corner_shadows_data, s_resize_corner_bitmap_width, s_resize_corner_bitmap_height).leak_ref();
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painter.draw_bitmap({ 0, 2 }, *s_resize_corner_shadows_bitmap, palette().threed_shadow1());
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if (!s_resize_corner_highlights_bitmap)
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s_resize_corner_highlights_bitmap = &Gfx::CharacterBitmap::create_from_ascii(s_resize_corner_highlights_data, s_resize_corner_bitmap_width, s_resize_corner_bitmap_height).leak_ref();
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painter.draw_bitmap({ 0, 2 }, *s_resize_corner_highlights_bitmap, palette().threed_highlight());
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Widget::paint_event(event);
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}
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void ResizeCorner::mousedown_event(MouseEvent& event)
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{
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if (event.button() == MouseButton::Left)
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window()->start_interactive_resize();
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Widget::mousedown_event(event);
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}
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}
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